Motherdragon64
The mighty Kraka-Tur
So I've decided to replay Fallout 2 and I'm wondering which skill I should tag. All of my Fallout characters always have Small Guns and Speech tagged, and in my last playthrough of Fallout 2 the third tag skill was Melee Weapons, but as I progressed further and became more accustomed to the game mechanics I found that tagging more than one combat skill seems to be pretty ill-advisable, and you're able to raise Melee by 10 via training before you even leave Arroyo anyway. So my question is, do you have advice as to whether or not I should still tag Melee, and if not, what should I tag instead? I know a lot of people say Lockpick, but in my experience 80% of locks in the game can be picked with about fifty Lockpick skill and a little persistence, and the other 20% can be picked with the help of items. Something else that I've considered is tagging science, since that would remove the burden of that incredibly annoying skill check in the Sierra Army Depot, but I'm still not sure if that's worth tagging since there doesn't seem to be many other big science checks that I know of (feel free to correct me if I'm mistaken about that, by the way).