What weapon do you think fallout is missing the most?

Muff

Water Chip? Been There, Done That
What weapon do you think fallout is missing the most?
I think that fallout is missing:-

1) grenade launcher
2) pumpaction Shotgun
3) and a .22 rifle or pistol

i know in some mods you get a pumpaction ect, but i am talking in the context of the original fallout 1/2 of disk installation.

What do you all think?
 
1) why need a grenade launcher? you got grenades & bazookas. what more do you need?

2) myeah, mkay.

3) why would you want a .22 if 10mm pistols are already pretty dang weak. besides, there is the red rider LE BB gun (which rocks ballz & ownz ass).
 
1) Flechette Assault Rifle

2) Ramjet Pistol/Rifle

3) Lots of dubious quality generic raygun-lookalike retrofuturistic firearms

BTW.
I think that Fallout 1 has all the weapons that it needs.
 
grenade launcher because they are cool an it would be nice to find one in a military base.

And a .22 because its just about the most common round in the world an quite a few military training weapon use this round as do alot of civilians like this cal because its cheap.
 
The .22 is not used, or any weapon, because most of the weapons are Fallout based, and are named and created differently from real life weapons. Even though, some are based on real weapons, they only resemble real life guns.

(Assuming you are talking about FO1 and 2)
 
Sorrow said:
1) Flechette Assault Rifle

2) Ramjet Pistol/Rifle
that's more 60's-70's i think (not sure), but yeah it could fit if done correctly.

Sorrow said:
3) Lots of dubious quality generic raygun-lookalike retrofuturistic firearms
i always thought of sonic or microwave guns, but i doubt that's very 50's-ish. besides, such guns don't have "laserz pew pew pew" graphics!

Muff said:
grenade launcher because they are cool an it would be nice to find one in a military base.
cool like a katana, right? was that what you were going to ask next? ;)

in any case, a grenade launcher adds nothing to the game gameplay-wise. it'd be just inventoryfiller if anything.

Muff said:
And a .22 because its just about the most common round in the world an quite a few military training weapon use this round as do alot of civilians like this cal because its cheap.
.22 most common round worldwide? shit, the world sucks :p
i really would've guessed 7.62mm would be the most common. ya know, with all the AK's floating around wartorn areas across the whole world. or the 5.56mm, the AR ammo of most of the western armies.

either way, that doesn't add up with fallout, Muff.

what are the most common police & army side arms? .38, 9mm & .45 i think. FO barely had any of those at all. (just the mauser, i think?)
what are the most common assault rifle calibres? .223 (5.56mm) and .308 (7.62mm). FO AR's are 5mm.
FO's most powerful (classic) handgun fires a .223 rifle cartridge, which in close range use would probably easily be overpowered by the 14mm SIG round, but it isn't.

the design was so that nothing was exactly as it would be today. it's an alternate future, but somewhat familiar.
 
SuAside said:
i always thought of sonic or microwave guns, but i doubt that's very 50's-ish. besides, such guns don't have "laserz pew pew pew" graphics!
You should watch more MST3k. Lots of ridiculous rayguns there.
But rayguns are somewhat 50s sci-fi.

cool like a katana, right? was that what you were going to ask next? ;)

in any case, a grenade launcher adds nothing to the game gameplay-wise. it'd be just inventoryfiller if anything.
Well, it would allow for the throwing of grenades with something other than the throwing skill, although this would probably affect the game balance.
 
Sander said:
You should watch more MST3k. Lots of ridiculous rayguns there.
But rayguns are somewhat 50s sci-fi.
microwave guns have no visible rays, rayguns however do, hence the "laserz pew pew pew" crap i said. ;)

Sander said:
Well, it would allow for the throwing of grenades with something other than the throwing skill, although this would probably affect the game balance.
well, thats what Big Guns + Bazooka is for? better range, better aim, more damage. it's simply a beefed up handgrenade.
 
The M1911A1 Colt .45 .It was the most common military sidearm in the US from the early 1900's through to the mid-80's.

The B.A.R., .50 or .30 cal mgs,for squad support weapons,instead of the M-60.

The Garand rifle.

Probably most,or all of,these could have been in storage or National Guard armories or in use.
 
Flamethrower - though fuel would be a rare find
Bow and Arrow - What else would you find in a tribe?
 
Morry said:
Flamethrower - though fuel would be a rare find
Bow and Arrow - What else would you find in a tribe?

There is the Flamer,and you can be assured of a steady supply of ammo for it running into Big Gun gangs around Reno in 2 in random encounters.

I thought about bows but under what skill would you put them?

Morpoggel said:
A razorblade...

Meh, I don't know. Fallout 1 is fine by me the way it is now.

I know you said 1,and i think the weapons included are good enough,but the Garand would still be cool just to hear the distinctive sound of the clip being ejected after firing off your last round.
 
About the microwave and sonic gun thing:

Stop thinking that just because something wasn't invented in 50s it's not FALLOUTy enough. And afaik the microwave technology was invented in the 40s. And sonic weapons... well... why souldn't there be a way in Fallout to amplify some sick sound to kill the enemy?
 
DirtDigger2000 said:
The M1911A1 Colt .45 .It was the most common military sidearm in the US from the early 1900's through to the mid-80's.
i guessed as much, yeah.

DirtDigger2000 said:
The B.A.R., .50 or .30 cal mgs,for squad support weapons,instead of the M-60.

The Garand rifle.

Probably most,or all of,these could have been in storage or National Guard armories or in use.
Noir7 said:
what part of "fallout doesn't use real life weapons" don't you guys understand?

if you were to use so called 'real life' weapons, you'd be using weapons over 100 years old when the war STARTED anyway. i dont see you firing a flintlock today tbh...

DirtDigger2000 said:
Morry said:
Flamethrower - though fuel would be a rare find
There is the Flamer,and you can be assured of a steady supply of ammo for it running into Big Gun gangs around Reno in 2 in random encounters.
yes there is a flamer, but it's nowhere near a military issue flamer. those puppies easily spray up to 40 meters without breaking a sweat (with an infantry model).

of course, that would be a little unbalanced :)

Vox said:
About the microwave and sonic gun thing:

Stop thinking that just because something wasn't invented in 50s it's not FALLOUTy enough. And afaik the microwave technology was invented in the 40s. And sonic weapons... well... why souldn't there be a way in Fallout to amplify some sick sound to kill the enemy?
it's not about being invented in the 50s or not, Vox. mostly about it's representation in retrofuture scifi. have you ever seen a gun in there without any strange looking beams? :)
you can't see microwaves or sonic beams.
 
I thought this was an 'what if' question.

Like the Easter Bunny or Santa Klaus.

Thanks for killing the dream SuAside.Now we must all live in a world where the Tooth Fairy doesn't exist and our boring 9-5 existences take precedence over child-like flights of fancy.

What a cold and dark reality that is. :P
 
destroying dreams is what fuels me...

suicide: what are you waiting for, you fucking pantsy?
 
I was thinking that if you put a grenade launcher in the game it would be handy for line of sight fights like when you get a random encounter in a old ruined city.

I like some of the sugestions though keep them comeing because if i ever get around to making a mod i might just put some of them in.

i cant rember who made the comment about the .22 being the most common round in the world it is for the simple facts of Cost to produce, Ease of availability an that more guns of .22 cal have been made allover the world than any other gun including the AK47 which there are .22lr training versions of my unit captured one in iraq and it now lives in our armory.
 
SuAside said:
Vox said:
About the microwave and sonic gun thing:

Stop thinking that just because something wasn't invented in 50s it's not FALLOUTy enough. And afaik the microwave technology was invented in the 40s. And sonic weapons... well... why souldn't there be a way in Fallout to amplify some sick sound to kill the enemy?
it's not about being invented in the 50s or not, Vox. mostly about it's representation in retrofuture scifi. have you ever seen a gun in there without any strange looking beams? :)
you can't see microwaves or sonic beams.


Ever seen a jet getting supersonic? There's a blastwave.

And actually you can't see lasers. Not the way they're shown in games etc. You just see them on a surface. Or if there's smoke. And smoke could be a good way to protect yourself from laserweapons, coz it breaks the laser's light!
 
Vox said:
Ever seen a jet getting supersonic? There's a blastwave.

Are you serious? That's a mechanical shockwave. Microwaves are electromagnetic radiation.

Vox said:
And actually you can't see lasers.

If it's strong enough (strong enough to cause damage), it will ionize atoms in air molecules along its path, creating a white sparkling line or something.

Vox said:
And smoke could be a good way to protect yourself from laserweapons, coz it breaks the laser's light!

Again, probably depends pretty much on the strength.
 
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