What's the deal about the Abbey of the Road?

YeeCop

Just a Sweet Irradiated Transvestite
When you do that quest involving the Krivbeknih in Point Lookout, Marcella mentions she's part of a Christian
monastery called the Abbey of the Road. I've always wondered about it, especially since Christianity is near
extinct in the wastes, with cults like the Hubologists and the Children of Atom more prominent instead.

I actually was hoping to see it in Fallout 4, but it wasn't sadly.
Maybe we'll see it in a future Fallout title, whether it's something Bethesda shits out on a whim or if Obsidian is interested enough to develop on it.
 
I think they were included as part of the "Abbey" that Chris Avellone mentioned in the Fallout Bible. The info there is what Killap used to make his own version for the Fallout 2 Restoration Project.

Bethesda took a few concepts that were cancelled for Fallout 2 and Van Buren and integrated them to Fallout 3. Obsidian did the same for New Vegas.

Like the "Trogs" from the Pitt which were originally intelligent humanoid mutans that lived in Hoover Dam in Van Buren. Bethesda took the name and turned them into the far cry abominations we encounter in the DLC.

People give Bethesda a bad rap with Fallout 3 but the Abbey Of The Road is just another indication they really tried with Fallout 3. They didn't try to solely add stuff they alone came up with and instead took things that were cancelled just like Obsidian did for New Vegas.

As for in-lore the Abbey seems like a cool location. Kinda like a "low-tech" version of the Brotherhood. Just dealing with religious artifacts and occult knowledge that can be used for evil so they uncover these things and keep them away from those that would use them to do harm.

Something people forget is that things like ghosts and eldritch abominations from the beyond are canon in Fallout. Fallout 2 has a ghost in The Den and Fallout 3 has the spooky Dunwich Building and it's very real Obelisk.

It would be cool to have a story in Fallout involving a benign yet secretive Christian group that is trying to prevent things from going bump in the night.

Christianity has always been portrayed in Fallout to some capacity. Fallout 3 and New Vegas putting the beliefs center stage at certain points.

James in Fallout 3 is a believer as was Catherine and the Revelations verse numbers are used as the code for The Purifier and the brilliant part is that the game never tells you this.

Then there's Honest Hearts which made Christianity a focal point to produce both an external and internal conflict in it's characters.
 
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