Einhanderc7
Vat dipped, grown and still oozing with perfection
Typically with popular or well received games there are various challenges to "spice" up the game play for repeated plays. While the Fallout games are substantial enough I like to think that many of us would enjoy an agreeable challenge to toy with.
Therefore I'm starting this thread to allow everyone to pose various game play challenges to each other. If you think of one please be sure to include a "do's and don't's" rule set so that we can limit confusion. The challenges can be game specific or can be used for all of the games (provided of course that it can translate effectively).
One of my personal challenges that I enjoy: http://www.nma-fallout.com/threads/the-dos-and-donts-of-feral-kill-everything-play-throughs.214822/
A challenge that a friend of mine enjoy's is the "One Weapon Only" challenge.
In the "One Weapon Only" challenge players are forced to find a single weapon to use for the entirety of the game. Before players find their singular weapon they may not engage enemies nor defend themselves until a weapon is acquired (Yes they can run). If they pick one up and use it, it is now considered the only weapon they are allowed to use in the game.
Now in some games the player is already given a weapon of some sort, however if they player does not wish to use this weapon for the entire game they may not use it. Players of course can pick up any weapons they find, the restriction is only in usage.
When I tried this challenge, believe me it's not so easy. I ended up trying to use the pipe rifle from Fallout 2 for the entire game and that did not go well at all.
But what about weapons that are single use like explosives, rocks, and other throwables?
Unfortunately if you opt to use such a weapon, then you are stuck using the exact kind for the entire game. Explosives and other consumable weapons pose a great deal of difficulty if selected.
Melee builds are acceptable, but they must utilize a weapon. Therefore unarmed builds are not authorized. However weapons such as brass knuckles, boxing gloves, and other melee oriented weapons are acceptable.
What if my gun breaks? (Fallout 3 and NV) Don't let it break, if it breaks you have lost your only weapon and are now on the fast track to a pacifist play through.
What if my weapon is stolen or taken from me due to a DLC? (Fallout 1, 2, 3, and NV) Sadly we cannot work around scripted sequences such as this. Your best approach to such scenarios is to ensure that your weapon is safely stored away in a location that it can be reacquired after the event. If playing through a DLC such as Dead Money, The Pit, or any other scenario that strips the player of their gear. Simply find a new weapon in that DLC to use as your only weapon for the whole DLC. However once the DLC is over you must return to your previous weapon.
If you want to make this challenge even more difficult you are more than free to use the first weapon acquired in game. Although depending on the weapon that may not be ideal.
From my friends advice he said not to wait to long to choose a weapon, the reason being so that you can better build your character around it.
Feel free to try these out, and I would love to see some interesting challenges populate this thread as well, just make sure you do your best to make them understandable and with a reasonable amount of rules to ensure the challenge is adhered to.
Therefore I'm starting this thread to allow everyone to pose various game play challenges to each other. If you think of one please be sure to include a "do's and don't's" rule set so that we can limit confusion. The challenges can be game specific or can be used for all of the games (provided of course that it can translate effectively).
One of my personal challenges that I enjoy: http://www.nma-fallout.com/threads/the-dos-and-donts-of-feral-kill-everything-play-throughs.214822/
A challenge that a friend of mine enjoy's is the "One Weapon Only" challenge.
In the "One Weapon Only" challenge players are forced to find a single weapon to use for the entirety of the game. Before players find their singular weapon they may not engage enemies nor defend themselves until a weapon is acquired (Yes they can run). If they pick one up and use it, it is now considered the only weapon they are allowed to use in the game.
Now in some games the player is already given a weapon of some sort, however if they player does not wish to use this weapon for the entire game they may not use it. Players of course can pick up any weapons they find, the restriction is only in usage.
When I tried this challenge, believe me it's not so easy. I ended up trying to use the pipe rifle from Fallout 2 for the entire game and that did not go well at all.
But what about weapons that are single use like explosives, rocks, and other throwables?
Unfortunately if you opt to use such a weapon, then you are stuck using the exact kind for the entire game. Explosives and other consumable weapons pose a great deal of difficulty if selected.
Melee builds are acceptable, but they must utilize a weapon. Therefore unarmed builds are not authorized. However weapons such as brass knuckles, boxing gloves, and other melee oriented weapons are acceptable.
What if my gun breaks? (Fallout 3 and NV) Don't let it break, if it breaks you have lost your only weapon and are now on the fast track to a pacifist play through.
What if my weapon is stolen or taken from me due to a DLC? (Fallout 1, 2, 3, and NV) Sadly we cannot work around scripted sequences such as this. Your best approach to such scenarios is to ensure that your weapon is safely stored away in a location that it can be reacquired after the event. If playing through a DLC such as Dead Money, The Pit, or any other scenario that strips the player of their gear. Simply find a new weapon in that DLC to use as your only weapon for the whole DLC. However once the DLC is over you must return to your previous weapon.
If you want to make this challenge even more difficult you are more than free to use the first weapon acquired in game. Although depending on the weapon that may not be ideal.
From my friends advice he said not to wait to long to choose a weapon, the reason being so that you can better build your character around it.
Feel free to try these out, and I would love to see some interesting challenges populate this thread as well, just make sure you do your best to make them understandable and with a reasonable amount of rules to ensure the challenge is adhered to.