Why E3 should just die

Millim

Venerable Relic of the Wastes
Orderite
[REDACTED]
As I've grown older and become more cynical, I've realised the more cynical intentions of the gaming industry.
It's the only industry that generates hype years in advance.
The nearest that comes to this is Disney with their endless horde of Marvel and Star Wars properties. But at least they give you stuff while you wait (okay it's overkill but still). And while I have problems with how Disney do things (a trailer for s trailer), the games industry wants a full fucking show that lasts 5 days to show off the 3 trailers that tell you nothing for games you're mildly interested in.
Movies and comics kind of do this, but they have a full panel of creators to at least answer questions and give you some of the creative process.
Instead we get Todd saying "We waited 25 years for this..."
Honestly, I just want to see Todd play the game and go through with it, what you can do, what inspired the art design, how long you've been making this etc ..

I think the problem games got popular way too quickly and now no one knows what to do with them.
Just put your trailer on YouTube and be done with it.
 
I agree. Growing up I had no idea what I was getting into when playing Halo, Mirror's Edge, Orange Box, or StarOcean 3 for the first time. The games were better for it as I had no expectations and so was pleasantly surprised by everything. I just try games out that are interesting sounding, or friends recommend. Better that way I feel.
 
E3 has been for many years now just a place where companies basically give themselves congratulatory handjobs and sell games by releasing overhyping trailers with literally no gameplay.

Just a worthless event.
 
I agree. Maybe they are trying to reach the status of full fledged "artists" that filmmakers reached in the first half of the last century. They take themselves too seriously because they desperately want to be respected more.

Or it's only for marketing reasons
 
I agree. Maybe they are trying to reach the status of full fledged "artists" that filmmakers reached in the first half of the last century. They take themselves too seriously because they desperately want to be respected more.

Or it's only for marketing reasons

They are, you can tell with how seriously game Devs treat their game. I mean the guys who made Last of Us 2 thought they were making some deep and adult game that shouldn't be joked about.
But when you put that up with something like 28 days later, it's got nothing. I'd argue it's comparable to the Walking dead show (not the comic as that's an entirely different beast).
But the walking dead show, no matter how little I care for it, knows it's just fluff and that's what it tried to give you. Last of us acted like it was trying to be morally grey, walking dead comic did that 20 years and arguably did it better.

It's the same with games like Heavy rain.

The kinds of games I enjoy are the ones that know what they are. Nier knows it's a ridiculous game but actually has an important message behind it. New Vegas lets you do whatever you want.

Games need to stop trying to be something they aren't and instead embrace their own media.

I see where you're coming from, but if it wasn't for E3 how would we be able to enjoy these?





This is true, E3 has given us hours works of comedy. I'm partial to caffeine man who I felt gave the best E3 performance.

But we also have the game awards for that too, something that I actually don't mind as such
 
Meh, they can be a good source of hilarious cringe content. But I guess the game awards have overtaken E3 in that category.
Other than that, E3 is pretty fucking useless.
 
I have never watched one anyways. Only looked up news for whichever games I was interested in after it was over.
 
i'm only a few trailers caught my interest:
Age of Empires IV
A Plague tale: Requiem
STALKER 2
RedFall
WarTales
Dying Light 2

there were some games other games but their trailers weren't all that crack out to be honestly. Starfield's trailer was crap. would of at least liked to see something to know the project progressed forward or something since the teaser. but just a release date. at least we know it's 11-11-22 hey you add 11+11=22 genius todd.
 
They are, you can tell with how seriously game Devs treat their game. I mean the guys who made Last of Us 2 thought they were making some deep and adult game that shouldn't be joked about.
But when you put that up with something like 28 days later, it's got nothing. I'd argue it's comparable to the Walking dead show (not the comic as that's an entirely different beast).
But the walking dead show, no matter how little I care for it, knows it's just fluff and that's what it tried to give you. Last of us acted like it was trying to be morally grey, walking dead comic did that 20 years and arguably did it better.

It's the same with games like Heavy rain.

The kinds of games I enjoy are the ones that know what they are. Nier knows it's a ridiculous game but actually has an important message behind it. New Vegas lets you do whatever you want.

Games need to stop trying to be something they aren't and instead embrace their own media.



This is true, E3 has given us hours works of comedy. I'm partial to caffeine man who I felt gave the best E3 performance.

But we also have the game awards for that too, something that I actually don't mind as such

I did not play TLOU2 mainly because I didn't like TLOU, but also because of the marketing that made the game seem very depressing, and not in a strange melancholic but ultimately fun fallout way or a survival horror scary way, just depressing and unfun and with very simple mechanics. I can stand depressing movies if they have other merits to them because movies last 2 hours, 3 at the most... superhero movies and LOTR more than 3 hours, but aren't meant to be drab. Beauty is a fragile thing, and games are not meant for that type of beauty. Video games must be fun and not too depressing, because they last 7 hours at the minimum and I cannot stand 7 hours of something like Schindler's List.

Unfortunately I played Heavy Rain at the time it came out. It was fun, but for all the wrong reasons. The story was awful.

In retrospective I realized it gave me the same vibes of Tommy Wiseau's The Room. Good graphics, though.

I agree they shouldn't take themselves too seriously but more than that they should consider the strengths and the weaknesses of the media they are working with
 
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i'm only a few trailers caught my interest:
Age of Empires IV
A Plague tale: Requiem
STALKER 2
RedFall
WarTales
Dying Light 2

there were some games other games but their trailers weren't all that crack out to be honestly. Starfield's trailer was crap. would of at least liked to see something to know the project progressed forward or something since the teaser. but just a release date. at least we know it's 11-11-22 hey you add 11+11=22 genius todd.

Very interested in Age of Empires IV. AoE II was my first videogame. I think 11-11-22 is a reference to Skyrim's launch date, that was 11-11-11
 
I did not play TLOU2 mainly because I didn't like TLOU, but also because of the marketing that made the game seem very depressing, and not in a strange melancholic but ultimately fun fallout way or a survival horror scary way, just depressing and unfun and with very simple mechanics. I can stand depressing movies if they have other merits to them because movies last 2 hours, 3 at the most... superhero movies and LOTR more than 3 hours, but aren't meant to be drab. Beauty is a fragile thing, and games are not meant for that type of beauty. Video games must be fun and not too depressing, because they last 7 hours at the minimum and I cannot stand 7 hours of something like Schindler's List.

Unfortunately I played Heavy Rain at the time it came out. It was fun, but for all the wrong reasons. The story was awful.

In retrospective I realized it gave me the same vibes of Tommy Wiseau's The Room. Good graphics, though.

I agree they shouldn't take themselves too seriously but more than that they should consider the strengths and the weaknesses of the media they are working with

Which is why I said something like Nier set the bar for me on how I judge depressing games.
It's not just a misery fest the whole way through. It's also funny and touching. While the ending is somewhat depressing, the game showcases that we can create new societies and culture even in the apocalypse and that we would just adapt. The same with Fallout, it has nee societies that are trying to make the shitty would a better place. New Vegas is a game which has no happy ending. But instead it's joyful nihilism.
There may be no happy ending, but hey buddy, at least you tried. And things are a little less shit in some places. But you at least get a robot cowboy in the game.

Last of us just sounded like depressing for depressing sake, with no hint of any joy in the game. As someone with depression, I would just go into my own mind if I want to be in a sad space
 
I can't really play it on my laptop as it's dying and it wouldn't be able to run it anyway.

Besides in much happier playing it on console
 
...Because it's gay now.

The funny bits and cringy fuckups of past E3 conferences have been absent these last few years. Now it is just a soulless gruel being forced upon us GAMERS to get our vidya news! It's too corporate and now is just the Oscars or Grammies for video games.
 
I don't know, man. I actually enjoy a good E3 showcase and like looking forward to the possibility of one.

Still have great memories of the absolutely retarded Kinect and fake multiplayer skits they've given us. Those were gold.

And even unironically, when some solid games are shown and then a big game is announced unexpectedly with a big trailer, I quite enjoy feeling the hype, even though I usually don't end up playing most of those games.
 
I remember when E3 was something you read in a gaming mag.
 
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