Will Obsidian make another FO?

Eternal

Where'd That 6th Toe Come From?
Given the success of New Vegas, I'd like to hope that Bethesda decides to make Obsidian into their 'go to' team for the Fallout franchise and concentrate on being a publisher and creating their Elder Scrolls series.

The other question is: assuming Obsidian is handed over the keys to the FO franchise, do you think Bethesda might let them make a more traditional RPG, or at least take it out of the FPS type gameplay? I doubt this one but I can dream.....
 
probably_not_a_mutie said:
God i hope so

I've got to say that as I opened this topic this was my exact thought.

But isn't Bethesda supposedly already working on FO4 as we speak? If so, I hope that they stick to the east coast and leave west coast alone. But, even then, more than likely we'll get some storyline about how the NCR used vertibirds to paratroop an army into D.C. and they ally with the Brotherhood of Steel to fight the mean, mean ghouls.
 
I really doubt it, Bethesda love themselves, they'll want to do Fallout 4. At best, Obsidian will get to make a similar kind of spinoff for Fallout 4.

Little_Robot said:
probably_not_a_mutie said:
God i hope so

I've got to say that as I opened this topic this was my exact thought.

But isn't Bethesda supposedly already working on FO4 as we speak? If so, I hope that they stick to the east coast and leave west coast alone. But, even then, more than likely we'll get some storyline about how the NCR used vertibirds to paratroop an army into D.C. and they ally with the Brotherhood of Steel to fight the mean, mean ghouls.

You know, as a result of the 'lulz' of the Capital wasteland, East Coast Brotherhood of Steel must be packing at least a dozen vertibirds, and a haul of various other high tech equipment. Though i might be mistaken, i never touched any of the DLCs, only read about them. Getting burned once is enough without subjecting myself to Broken Steel or whatever.
 
I hope Bethesda keeps the reigns on Fallout going forward but also that they learn what they can from New Vegas. I'm ok with Obsidian doing spin-offs like NV but at the end of the day I enjoyed NV less than F3. If Obsidian ends up doing them all, I wouldn't be terribly upset however. It may also end up that Obsidian handles western Fallouts while Bethesda does Eastern, which I would also be ok with.

Bethesda has been working on something else for quite some time now, probably TES V or TES Online.
 
sea said:
I honestly kind of hope New Vegas is the last Fallout game, and they just keep expanding it with DLC, patches and so forth. Anything Bethesda does will inevitably be a kick in the teeth, and Obsidian won't be able to rely on Fallout 1 and 2 references as much as in New Vegas.

Due to Obsidian's small size, I don't think we'll see them doing too many projects for Bethesda in the future. They're too independent to be tied down to one franchise/publisher/relationship for long, and after they're done with Dungeon Siege III, I wouldn't be surprised if the capital they receive from Fallout and that project allows them to more fully explore their own original ideas.

Ideally, we might see some sort of collaboration, with Obsidian providing help when it comes to things like writing and design work, Bethesda's larger team handling the core world-building, art and asset creation, and id Software providing either a game engine or some much-needed technical oversight to keep the project as bug-free and on-course as possible. Bethesda have some good qualities when it comes to design, but they need a proper focus and someone with a clear, rational mind to reign in and direct them properly, otherwise they end up with messes like Fallout 3.

Realistically, however, we'll probably just see Bethesda doing everything themselves, with the talents of both Obsidian and id Software going to waste. Bethesda fancy themselves world-class developers and I don't think they're humble enough to accept the fact that their games have problems others had solved over a decade ago.

I don't know. I think the Boneyard has some legs, now that we have the tech to do a post-apocalyptic Los Angeles justice. I don't think there has been nearly as many Fallout 1 references as there were to Fallout 2. Mix that in with some Bill Hicks homages and you've got Fallout gold right there.
 
sea said:
I honestly kind of hope New Vegas is the last Fallout game, and they just keep expanding it with DLC, patches and so forth.

In what world do you live in? Fallout 3's patches do only exist because of the DLCs and not because Bethesda wanted to fix bugs. Now you think or hope it will change with FNV?
 
The best case scenario is that Obsidian does spin offs, while Bethsoft does the main games.

What Bethsoft really needs to do is expand on the lore of the Capital Wasteland, because as it stands now, it's laughably bad caulk full of underdeveloped new factions (Talon Mercs, Riley's Rangers), copy and pasted ideas from the West Coast with none of the depth, fan fic grade writing, non-nonsensical stuff like The Republic of Dave (and 200 year old food), and a host of other problems. If they improve, then awesome but I'm not holding my breath.

As korindabar said, Bethsoft has been working on their next project for a while now, and it's a new Elder Scrolls game more than likely. Rest assured, we WILL see a new FO game some time in the future as well.
 
I rather don't see any more games in the Capital Wasteland, despite the whole theme of a destroyed Washington DC [spoiler:be4336d973]Guess Mr House's defensive rockets reached all over from Nevada[/spoiler:be4336d973] I found the place dreadfully boring and pointless and none of its inhabitants worth telling about.

There's a reason why I never want Fallout 3 or its DLCs on my PC again unless its perhaps for a FNV mod project for which I need assets.

As for Obsidian handling the franchise, only time will tell.
Perhaps the sales will be a good enough reason to convince Zenimax to let them handle the IP but the Fallout 3 fanboys who got their hands burned on FNV will probably complain loudly.
 
The Dutch Ghost said:
I found the place dreadfully boring and pointless and none of its inhabitants worth telling about.

Sadly, there are more than enough people who disagree and think that FNV is dreadfully boring and pointless compared to Fallout 3, because of whatever reason. It's sad, but that's how it is.

As much as I wish, that Obsidian is doing the next Fallout game, I somehow have this feeling in me, that screams "it will not happen."
 
There are an alarming number of mods to make things in New Vegas more like Fallout 3.

You know, combined with all the nudes, miniguns that shoot nukes and real-world gun mods that proliferate in these sorts of games.
 
'Pearls to the swine' ey Lexx?

I guess most of them don't realize that the reason why FNV doesn't have loads of free stock, character stat boosting items or unlimited skill levels to become a master of all (and lacking a perk to make you 'perfect') is to make you really consider what kind of choices you make when you build a Player Character.

And the ability to have loads of speech options and alternative solutions to solve problems really is part of Role Playing rather than one non combat solution and 'kill them all'.

By making the game not as straightforward (but it is pretty still straight forward IMO) the player has to reflect a little upon his or her own feelings about the situation rather than doing the 'right' ending the game forces upon you.

You can join the 'evil' or 'immoral' side and still be victorious, or decide to do what you feel is 'right'.
If having to choose is a problem for people, perhaps they should not be given a choice in the first place as its rather wasted on them.

That is probably what Bethesda thought with FO3.
 
generalissimofurioso said:
There are an alarming number of mods to make things in New Vegas more like Fallout 3.

Really? I find that very depressing.

Like the Dutch Ghost is saying right above me, many of the restrictive elements in the game serve a real design purpose. 'Course, it was only through suffering against such limitations in the early days of PC gaming (pre the easy availability of mod tools) that we came to appreciate why level caps, definitive endings, mutual exclusivity and negative "bonuses" (ala traits) were enriching to the play experience.

'Course, we've all heard this spiel before. It's just a modern redux of the "back in my day..." rant we archetypally associate with old timers.
 
generalissimofurioso said:
There are an alarming number of mods to make things in New Vegas more like Fallout 3.

You know, combined with all the nudes, miniguns that shoot nukes and real-world gun mods that proliferate in these sorts of games.
FO3 pulled in a different kind of audience (Like me, I know a lot about the FO universe but have never played the original games.). And FONV modding is just starting up.
 
Gaddes said:
What Bethsoft really needs to do is expand on the lore of the Capital Wasteland, because as it stands now, it's laughably bad caulk full of underdeveloped new factions (Talon Mercs, Riley's Rangers), copy and pasted ideas from the West Coast with none of the depth, fan fic grade writing, non-nonsensical stuff like The Republic of Dave (and 200 year old food), and a host of other problems. If they improve, then awesome but I'm not holding my breath.

Agreed. If future Beth games built on their East Coast lore and kept things to that side of the country, learning from the great new implementations in New Vegas, that's fair enough for me. Ideally, and with a good amount of thought and writing ability (yeah I know, [insert Beth abuse here] :P), they could come up with decent backstories and faction interactions between all these major groups...but as for the East Coast supermutants and the behemoths, I'm not sure how they're gonna fix them with some depth and characterisation after using them to fill the role of the generic 'big enemies/boss battles' in FO3.

Lack of continuity was obviously one of the big disconnects for original fans when FO3 came out, but hopefully future non-Obsidian Fallouts have continuity with their games, as in the legend of the Lone Wanderer, the East Coast Brotherhood, the Outcasts, etc. The material is there for expansion.
 
Lexx said:
The Dutch Ghost said:
I found the place dreadfully boring and pointless and none of its inhabitants worth telling about.

Sadly, there are more than enough people who disagree and think that FNV is dreadfully boring and pointless compared to Fallout 3, because of whatever reason. It's sad, but that's how it is.

As much as I wish, that Obsidian is doing the next Fallout game, I somehow have this feeling in me, that screams "it will not happen."
While that's true, there are also alot of fans like us here, even on bethesda's and the nexus froums, the base is a contunum, from the hard core folks here, to the shallow morons. Just like in politcs the morons tend to speak louder than everyone else.
 
It really is true. One of the top-downloaded mods on Nexus is to replace the running and walking animations with the ones from Fallout 3.

OK I can understand the nudes and OP weapon mods, since about half the less-than-thorough mods for all the modern games consist of that. But this one, this one is funny. Is there a "replace all textures with the ones from FO3" mod yet? :lol:

Lack of continuity was obviously one of the big disconnects for original fans when FO3 came out, but hopefully future non-Obsidian Fallouts have continuity with their games, as in the legend of the Lone Wanderer, the East Coast Brotherhood, the Outcasts, etc. The material is there for expansion.

That could perhaps make Beth's FO games worth playing. Seeing their approach to FO3, I wouldn't hold my breath to see if they actually put an effort into writing that big mess up. Most likely we'll see another amazing immersive sandbox game with lots of nonsensical locations and phat l00t.
 
I hate how the number 1 downloaded mod is for titties. Makes me pine for the days of Morrowind, when modders weren't lonely nerds.
 
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