Aurelius Of Phoenix
Psued.
From it's shitty comic book art style to its stripped features this game looks like shit. After XCOM 2 WOTC the game felt bloated and poorly balanced with this it seems half baked and now it's game over if one soldier bleeds out. The breach mode seems to just be a way to railroad the player into doing cool setups the developer wants you to do instead of developing your own strategy. One thing that may be cool is the new turn order based gameplay which could be cool in my opinion.
https://www.pcgamer.com/xcom-chimera-squad-is-coming-on-april-24/
If a soldier dies it's game over apparently. So with this on top of not being able to customize your own soldiers comes off as them wanting to tell their 'epic' story and cool characters, which probably won't go well since I feel the writing was the worst part of nu-xcom. At first glance Gears tactics will probably be the better game.
https://www.pcgamer.com/xcom-chimera-squad-is-coming-on-april-24/
If a soldier dies it's game over apparently. So with this on top of not being able to customize your own soldiers comes off as them wanting to tell their 'epic' story and cool characters, which probably won't go well since I feel the writing was the worst part of nu-xcom. At first glance Gears tactics will probably be the better game.
Death is also handled differently, given that you're playing with a pool of just 11 characters. "Rather than permanently losing a unit when their health reaches zero, agents will be put into a bleed-out state giving players an opportunity to stabilize them," a Firaxis spokesperson told us. "Any agent can stabilize a teammate, but if a player doesn’t successfully stabilize an agent, they lose the mission and must restart."
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