DwayneGAnd
Look, Ma! Two Heads!

I'm talking about Intense Training, No Weaknesses, and Almost Perfect. Are any of them worth taking?
I'm talking about Intense Training, No Weaknesses, and Almost Perfect. Are any of them worth taking?
Well what's your goal? To just have all the special?then what would be a good alternative?
Almost perfect+ all bobbleheads after is the best way to max special. If you let's say needed a perk like finesse or better criticals (2 perks with substantial benefit to all around combat) but didn't have the special requirements you could justify using it for that. But like others have said special basically increases your skills and therefore other then for perk requirements it is a complete waste for your skills as you can max your skills to 100 at level 30 with average or lower special stats.Take almost Perfect, ONLY if you have no special bobbleheads.
Almost perfect+ all bobbleheads after is the best way to max special. If you let's say needed a perk like finesse or better criticals (2 perks with substantial benefit to all around combat) but didn't have the special requirements you could justify using it for that. But like others have said special basically increases your skills and therefore other then for perk requirements it is a complete waste as you can max your skills to 100 at level 30 with average or lower special stats.
It is also important to keep in mind that in FO3 we can get for "free" (without having to spend a perk on level up) an extra 1 point on Luck (by having the Lucky 8 ball in your inventory) and get an extra 1 on Strength or Perception (deciding to get Ant Might or Ant Sight special perk as a reward for the Those! quest).
I have the Ultimate Perk Pack and some of the perks increase your SPECIAL.
Tough Mother****er gives you a point of strength and endurance and reduces enemies' chance to make a critical hit on you by 25%, but chems no longer have an effect on you.
Realist increases all your stats by one, but reduces all combat skills (except explosives) by 25.
The Brave increases luck by 2 points.
Paranoid increases Perception by 2, but reduces action points by 15.
Does anybody else use this pack. If so, are any of the above worth taking?