I've played every Fallout and love them to death in their own way, but I feel that Fallout 2 is lacking in the writing department.
The game seems to lack quite a bit of continuity when it comes to thematic elements. As in, in some areas, Fallout 2 is just all over the place for the sake of humour. For instance, take the random encounter with that guy at the bridge (forgot what it's called). What is that? What the hell is that supposed to achieve? How does it tie into anything? It just seems so out of place with the atmosphere the game is trying to create. In comparison, Fallout 1 keeps everything in a strict focus. You won't find giant talking rats telling you what to do or a random Tardis in the wasteland; every single encounter or decision has a purpose, and it serves to emphasise the games core themes.
Fallout 2 just feels all over the place. I guess pop culture references are far more important then a coherent world.
Another example is New Reno. From my understanding, the place exists so the player can do dumb shit, and for one major plot objective. It's existence brings up a couple questions:
* How did they even survive the Great War and its aftershock? (Nuclear winter e.g.)
* Why did the put time and effort into designing a side quest where the player could become a pornstar?
* What purpose does it serve? What exploration of ideas does it promote? That gangsters will still be gangsters after the war?
Here's some other gripes I have with the game:
* Why is the Enclave so one sided? I understand their purpose (that the government often works for its own gains and is susceptible to moral corruption), but surely there needs to be a method to the madness (beyond "mass genicode because genetics don't match and science")?
* Why is there a giant talking rat?
* Where did tribals come from? They make sense for the most part, sure, but I'm not sure how the modern ideals of society were lost for survivors of the bombs (even if they were isolated)? You don't just suddenly forget the deeply ingrained social norms and civilised practices that have become part of our nature for no reason, so why have people reverted back to a hunter gatherer state?
The game seems to lack quite a bit of continuity when it comes to thematic elements. As in, in some areas, Fallout 2 is just all over the place for the sake of humour. For instance, take the random encounter with that guy at the bridge (forgot what it's called). What is that? What the hell is that supposed to achieve? How does it tie into anything? It just seems so out of place with the atmosphere the game is trying to create. In comparison, Fallout 1 keeps everything in a strict focus. You won't find giant talking rats telling you what to do or a random Tardis in the wasteland; every single encounter or decision has a purpose, and it serves to emphasise the games core themes.
Fallout 2 just feels all over the place. I guess pop culture references are far more important then a coherent world.
Another example is New Reno. From my understanding, the place exists so the player can do dumb shit, and for one major plot objective. It's existence brings up a couple questions:
* How did they even survive the Great War and its aftershock? (Nuclear winter e.g.)
* Why did the put time and effort into designing a side quest where the player could become a pornstar?
* What purpose does it serve? What exploration of ideas does it promote? That gangsters will still be gangsters after the war?
Here's some other gripes I have with the game:
* Why is the Enclave so one sided? I understand their purpose (that the government often works for its own gains and is susceptible to moral corruption), but surely there needs to be a method to the madness (beyond "mass genicode because genetics don't match and science")?
* Why is there a giant talking rat?
* Where did tribals come from? They make sense for the most part, sure, but I'm not sure how the modern ideals of society were lost for survivors of the bombs (even if they were isolated)? You don't just suddenly forget the deeply ingrained social norms and civilised practices that have become part of our nature for no reason, so why have people reverted back to a hunter gatherer state?