Its really hard to say that the chairmen would be acting out of character, speaking that they don't have any traits to make them act out of character with. I'm saying that at the very least having them throw something in like a secret legion contact would make you have to reevaluate them. It would be something that would force them to establish who they are as an organization, which the game is rather afraid of doing.
I can only see this as one of the Chairmen going rogue and striking a deal with a Legion spy in the city, but the whole organization? There is no way. It would be out of character for Benny.
The "All Roads" comic, which is canon (ingame evidence), shows Benny having an almost obsessive control over his people while keeping them in the dark at the same time.
I mean what I say when I say they have no intrigue and are predictable. From a writing stand point, they are low hanging fruit. Its a well made quest, but its got nothing interesting to say, which is awful for a smart and creative series like fallout. I feel like everyone and their mom should be able to point out a chekhov's gun pretty easily if they are above 12 years of age and the fact that the only thing you hear on the radio about the ultralux is about their food means that "Something is wrong with the food." It being fallout and them being super fancy, they are totally gonna be cannibals because wouldn't that be a twist? Wasteland 2 did the same thing with a fancy of rule abiding people and I was equally frustrated with them. Fallout 3 does this as well with the town of Arefu. It's just not original.
You don't like the quest, just say so. Nothing wrong with that. I'd respect your opinion more if you just admitted it.
Sierra Army Depot is absolutely related to reno, because its a reno quest line. You do not encounter the Sierra Army Depot if you do not go to New Reno. I guarantee, it was designed by the team working on New Reno and nobody else. If you don't include areas outside of reno for quests there basically are like 2 quests in the whole group, because fallout 2 was built around having an interconnected map. The Sierra army depot is right next to Reno, along with Golgotha, and the Stables. Its a new reno quest. As is the bishop quest to assassinate the ncr leader, or the raider quest line. I'll let you use any of the tribes quest lines even hoover dam. If you don't want to say that locations outside of reno proper count, then I would point to the ways you can approach stealing and assassinate the bosses. Whether you use timed bombs, unhealthy drugs to make their hearts explode, removing their air tanks, shooting them up, knife them then try to sneak your way out with high stealth, feed them poisoned jet? there are lots of ways to approach it. I love the ways that the game encourages you to make interesting experiences with things like trying to sneak out of the bishops casino without getting caught after bedding the women of the family.
Fallout 2 has an interconnected map?! No way... (sarcasm mode 200%). All Fallout games have an interconnected map with the exception of Fallout 4 and (kinda) Fallout 3. So what's your point by bringing that up?
The Depot, like I said, does not follow any of Reno's themes. Just because you unlock it through New Reno, and it being next to Reno, does not mean it is connected to it thematically and can be used to prop up Reno.
Hell, the Depot isn't even that great anyway. You can take the entire location, eliminate the quest that sends you there, put it somewhere else, and it would remain unchanged.
I don't know where you get that idea. Reno is selling drugs to most of the map. You have drug deals in the Den, fighting for gold in Redding, Trying to campaign against slavery in Vault City, Trying to over throw the government in NCR, and you can get a helicopter straight to Navarro there too. That's most of the map. Reno is a central location for a lot of the conflict in the game.
This is from the Restoration Project and thus rendered invalid. Do not argue this point please.
It's like I said; New Vegas deals with the entire region and even DLC locations are affected by it simply existing. New Reno only deals with a handful of other settlements, again, like I said. In no way does Reno affect the entire northern region of California.
What places does Reno touch? NCR, Redding, The Den, Vault City, the Raider/Merc caves and Broken Hills. Did I miss any? Heck, Broken Hills only has a fetch quest that sends you there and that you can get glasses for
you-know-who from the
you-know-what.
So, the locations I mentioned are not even half the locations in the game. Contrast this to New Vegas which every town in Nevada mention at some point.