The message is: Looks Difficult :cry:
Amazing how many saved games I still have on this computer. I found the save from the early play-through when I could not open the safe. My lock-picker now shows a lockpick skill of 201, with an advanced set of lockpicks in each hand. So 201 can't...
spoiler, I finally got it open
:lol:
SPOILER BELOW
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Finally got it open, the legitimate way.
Took a Lockpick modified to 205.
In earlier games a lockpick of 200 would not open it.
5 plastique explosives, 3...
Why not work within the existing structure?
Can't say as I understand all of the back and forth about the EULA and mods and such but it sounds to me like a lot of work. Why not work WITH the editor and WITH the Entities and Tiles as they exist and see what you can do with them within the...
I just replayed FoT and got the same problem with the Mayor in Springfield. He just stood there. I want back and reloaded a save from earlier in the mission, repeated the last gunbattle, talked to the Mayor, and the second time he did go and give his fine speech. At the time there were no...
All humans for me.
Just finished replaying all three games.
I used to do FOT using just the three original characters, my custom guy plus Farsight and Stitch. Solo is okay, but can take a while because of the sure need to restart after being shot to pieces in some silly wilderness...
Don't remember a key on that map...
I already had an expanded lockpick set in each hand, thats how I got to the 190 lockpick skill. I do still have a save game from just before Cheyenne Mtn, maybe I will take that and wander around Scott city some more. Just one of those little things you...
:?: I have been unable to open the safe in the NorthWest corner of Scott City. Even with a Lockpick ability of 190 I get a Looks difficult message. What is inside of this safe? I can't find any mention of the safe (how to open it or what is inside) in the old messages or any of the...