Took me 4 hours to figure out how to link the radio, but that toggle worked!
Goddamn the designers made figuring out how to do that non-intuitive..
Now that I've done that, the glitch doesn't matter in the least.
I'm experiencing a glitch at Military Base. The Forcefield generators keep coming back online... Particularly after loading.
I've had to restart the entire military base several times, but essentially, as soon as I get in an elevator or save-load, the forcefields turn back on.
The easiest workaround is to simply run the game while leaving your screen resolution window open. The 16-bit patch does indeed handle the problem (though I occasionally still get a bad load for some odd reason).
I have just noticed another glitch.
The pipboy button goes black, and can no longer be selected... and will not reappear until I restart the game. Characteristic is independent of saved gamestate.
I encountered that same issue, and tried various compatibility modes to no avail.
Most of the mods work without it, and it was already mentioned earlier in the thread, so I didn't figure it was worth mentioning.
Yep. I was a young kid just playing console games when it first came out. I'm one of the many recent fallout fans brought about by Bethesda. You may now commence flaming. :p
I've been a longtime fan of turn based Isometrics (and the tabletop turn based RPGs they mimic), and enjoyed...
I can't seem to activate the manhole to Vault 12 in the watershed of the necropolis. Possibly a bug brought on by that workaround?
Or is this a glitch/bug anyone is familiar with? This is my first attempt running through fallout 1.
EDIT: I restored the original game, used the manhole...
After installing your patch, I was unable to load my current saves. Is there a workaround for this, or can I simply not use your patch until I start a completely new game?