Recent content by mx_

  1. M

    Fallout Widescreen

    I thought it was more like an advantage; depending on how much you want to finish it of course. If you consider it important, then donations are a motivator. If you aren't very enthusiastic about the project yourself, well, that's a different story. I wouldn't think donations oblige...
  2. M

    Fallout Widescreen

    This looks like an incredible idea, you gotta finish it. I didn't notice a "donation" button on your website. ;)
  3. M

    Sacred Cows?

    Damn, it's been long since I've experimented with things in Fallout. Are you sure that even Arroyo's brahmin would trigger end-of-game right away? Anyway, maybe that's what happened. Could it be that the game-ending sequence was supposed to be played earlier (in Arroyo), but somehow got...
  4. M

    Sacred Cows?

    I've just remembered. Someone should try killing brahmin both in Arroyo and Klamath. I remember killing all of them to get experience points, when it happened. I don't have much time to try it myself. If nobody does, I will, eventually.
  5. M

    Abandon Hubology (hack?)

    Very possibly. Haven't checked specifically. Never mind.
  6. M

    Sacred Cows?

    Tried it again, and didn't get that result. That's very freaky. I remember exactly how surprised I was when it happened. Maybe there was some coincidence, that guy and I used the same editors in the same way, and it went out of bound an screwed up some other variable or something. Well...
  7. M

    Sacred Cows?

    It was quiet some time ago, but I definitely remember killing them in the pasture behind the Dantons' house. I am not sure if I killed them near the entrance. I will try to reproduce this, once again, when I'm back from work.
  8. M

    Sacred Cows?

    I don't think it's false alarm. I've had that experience on my officialy-patched US version of the game. I killed brahmin in Klamath, went to sleep (or left Klamath, don't remember), and got a dream from Hakunin, saying that game was over. It was very surprising and frustrating, but I thought...
  9. M

    Abandon Hubology (hack?)

    Awesome. There are more possibilities than I thought. I will try to avoid fighting them, as I am playing for negative karma. (I'm not sure, but feels like it would bring karma up.)
  10. M

    Abandon Hubology (hack?)

    I deeply appreciate the help, Killap. I'll test it when I'm back from work today.
  11. M

    Abandon Hubology (hack?)

    That'd be a great addition to the collection, if someone wrote a utility that allows changing status vars, like Slaver or Hubologist.
  12. M

    Abandon Hubology (hack?)

    I realize it. Therefore, asking for some hack.
  13. M

    Abandon Hubology (hack?)

    First thing I've tried Falche. "Hubologist" unfortunately isn't a perk. It's some internal game variable (hence no help from editors). I'm sure that some modder, who took the game apart, could correct that variable in an instant. I was hoping someone knows where it is.
  14. M

    Abandon Hubology (hack?)

    For example, doing any business with the fighters in San Fran. They won't even talk to you.
  15. M

    Abandon Hubology (hack?)

    Got into hubology. Went too far before realizing I can't get lots of quests I was planning for. Any way to remove that Hubology mark? A game trick? A hack?
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