Recent content by Sanabuka

  1. S

    Fallout v1.2 - what is cut-out?

    Well Im kinda guy who doesnt really prefer unofficial modifications, even if they fix some bugs and especially these which change basic shape of the game. And beacause of that I think the best way for me is to get TeamX Semi-Official 1.2.1 Patch which lools like a combination of bug fixes from...
  2. S

    Fallout v1.2 - what is cut-out?

    Thx dude, but before I start to play Fallout agian after many years, I need to be pretty sure that the only thing banned in GOG version is children. So I ask anybody who is damn sure of it to post reply below, please. Oh, and another pretty important thing. Does children thing make some quests...
  3. S

    Fallout v1.2 - what is cut-out?

    Hi guys. It's not easy to get Fallout 1 US, the most available version is UK 1.2 with no children. And its not a problem because there is a Children Patch, but I aware of other possibly cut-out content. So guys, do children is the only thing removed form v1.2 or there are other things? Because...
  4. S

    Luck-how it works?

    What do modifiers you have on mind? If LK has so huge impact on gameplay, could you describe some examples beyond critical failures in combat?
  5. S

    Luck-how it works?

    Do you mean theres no need to have any skill above 100% to pass all checks based on skills? So why theres 200% scale in Fo1 and 300% in Fo2? Looks like its a big waste of skill points.
  6. S

    Luck-how it works?

    Looks like theres a good reason to start a new game with pretty low LK. Because I was - and 98% of us I believe :-) - always creating chars with high LK, mainly for high critical chance hit. And that brilliant perk Better Criticals, 'cause instant kill factor is soooo cool :-) Especially when...
  7. S

    Luck-how it works?

    Well, situations where you need one of your skills or stats being on some particular level I would simply call checks, like Barter check, Perception check etc. If stat or skill (or both because there can be situtations connected with some stat and - additionally - skills related to that skill...
  8. S

    Luck-how it works?

    Thats topic I was going to post :-) So taking the opportunity I wanted to quote some in-game description of Luck: ...and fragment form The Vault: Somehow? But how? And what events and situations can be changed by LK? And what the hell is that virtual dice of the game? Is that means if...
  9. S

    Charisma - how it really works?

    When I was saying Charisma is a trash stat I was talking about FO1 where it really gives almost nothing. But yeah, there was a time when I was crazy about finding supa dupa ultimate build. But now my characters in RPGs reflect my real "stats". Even if some particural stat is useless, I pick it...
  10. S

    Charisma - how it really works?

    I was rather thinking you can get so much reaction points from Karma and other factors too, which makes Presence with her +10 points per level a big waste of perks. Anyway, thanks for your answers. Its nice that such a legend of Fallout Community has time for just a random dude from the...
  11. S

    Charisma - how it really works?

    Good to hear that. Its nice developers recognized there can be a person with low charisma but skilled in conversations and making business. And inversly a person who have great charisma and leadership talent but trading and talking with people arent her strong sides. Unlike to Perception (what I...
  12. S

    Charisma - how it really works?

    So it gives more dialogue options anyway, but what interests me is does it happen in certain situations (e.g. like I mentioned in my first post - you can chill out some NPCs when things went wrong way), or it adds more options in general? From your post Zegh results that CH affects quests for...
  13. S

    Charisma - how it really works?

    So, peeps. As you heard for sure, CH modifies NPC reactions, but what the bloody, bloody, bloody hell it really means? Similarly to IN gives more dialogue options in general? Defines chance of walk through things in a cool way? I mean - in critical situations high CH adds dialogue options...
  14. S

    Perception checks @ dialogue options in old series

    So it seems second option is true. After all, first also 'cause some of that dialogue options lead to quests. And I suppose thats not all, even if you bear in mind that Per made probably the most spacious solutions to Fallouts (even he call them NEARLY ultimate guides :-)). So guys if you...
  15. S

    Perception checks @ dialogue options in old series

    Yea, if I remember well, informations you can get from Myron about Jet dpend on science and doctor skills. But back to PE stat. On The Vault they wrote it may open new dialogue options. And Im not sure what that really means. Its just about you can or can't take some quests based on PE from...
Back
Top