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F2wedit ver 1.4.11.30

Thx to NovaRain (again :-) )

- Fix for Energy checkbox - it works like other now, is disabled for weapons with not extracted protos.

- Added "AI weapon/armor priority" value display to weapon/armor protos for Fallout 2. They are calculated by the engine when AI searches for the best weapon/armor in the inventory (the armor part works for party members when you tell them to wear best armor).
The calculations are:
  • AI armor priority = all DT values + all DR values + AC
    For example, leather armor is 642.
  • AI weapon priority = (max dmg - min dmg) / 2, if the weapon has any perk, priority *= 5
    For example, 10mm pistol is 3 (no perk), and hunting rifle is 30 (has perk).
armor_priority_display.jpg huntingrifle_priority_display.jpg pistol10mm_priority_display.jpg
F2wedit 1.4.10.29 will support new "Energy Weapon" flag to weapon protos, added in sfall 4.2/3.8.20 (thx to NovaRain).

This flag will force the weapon to use Energy Weapons skill regardless of its damage type.

If both "Big Gun" and "Energy Weapon" flags are set, the game will ignore Big Gun flag (i.e. EW flag has higher priority).


Checkbox "Energy" is visible only with Fallout2 game. When Fallout1 is selected the checkbox Energy is not visible (because this flag is not supported in Fallout1).

upload_2019-8-19_19-44-47.png
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