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  1. Q

    FO2 restoration project seems to have some old bugs that arent fixed...

    I thought the restoration project was supposed to contain the unofficial patch? There are some old bugs that i remember being fixed in my patched playthrough which didnt have the restoration project years ago. For example : -When you throw the landmine down after Lloyd, you lose karma but for...
  2. Q

    Fallout 2 mod Editing weapon stats?

    Oh the problem was that the read only items dont have that button anymore, but you can still edit them. While we are at it, does anyone know how to edit things like shop inventories, NPCs, etc?
  3. Q

    Fallout 2 Savegame Editor

    Is it possible to use this editor to edit quest values? I accidentally asked Moore for payment, and now the entire bishop quest line is cut off. I want to change the quest variable for that, but it doesnt appear to be in the list of GVARs.
  4. Q

    Fallout 2 mod Editing weapon stats?

    Thanks, looking at it now. Im confused though, some items seem to have the read only flag, how do i edit those? I tried looking at the readme, but it seems to be in polish and there doesnt appear to be an english version....
  5. Q

    Fallout 2 mod Editing weapon stats?

    Can someone explain how to mod weapon/armor/ammo stats?
  6. Q

    Burst weapons too powerful

    They basically instant kill humans at close range and do massive damage even at long range, 20-30 damage is common at 30 hexes away with one burst from an assault rifle. Thats a huge chunk of your HP at that level. Sulik also instantly dies against enemies with burst weapons since all they have...
  7. Q

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    Can someone explain why Vick's door is locked and trapped at the beginning of the game? It is not listed in the readme or changelog... Also the kaga encounter seems really unbalanced. I ran into it shortly after leaving the Den, and it was me vs kaga + two outcasts. Even though Kaga ran after...
  8. Q

    NV locations badly designed?

    Does anyone else feel that most of the NV locations are badly designed? Its usually just one shack in the middle of the desert, with junk, maybe a varmint rifle or other low level gear, and a sunset sarsaparilla cap. Boring and not worth exploring for (unless you need sunset caps for the quest)...
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