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  1. J

    USA Today previews Fallout: New Vegas

    For those who've never been to Vegas in the real world, it's a bit surreal. It's a giant city in the middle of serious, serious desert. To the west some distance -- 20 miles or so, I think -- you have Primm. There are mountains along the north, and south of Vegas is a big patch o' desert with...
  2. J

    What's inside the Shady Sands houses

    Didn't see him at the con, sadly. He might be working too hard to have time this weekend. And of course the convention fell on Singles' Awareness Day.
  3. J

    What's inside the Shady Sands houses

    Hey, I can always take a copy of the picture with me to the convention that I'm visiting this weekend and ask ScottE. He'd be the guy to ask anyway, since he was in charge of the technical side of map layout.
  4. J

    What would be your take on a storyline for New Vegas

    Well, since Avellone is writing some of it, look for: * Unreliable narrator. Either the guy who finds you in the wastes, or the person who starts giving you your direction and your questing right after you get your bearings, will have a hidden agenda and will be lying to you. Might even be...
  5. J

    PSM praises writing of Fallout: New Vegas

    It's a sad truth; I've seen it happen. If you want to be competitive when writing game reviews and previews, you have to show exclusive early looks at content, because that will bring in readers. If you want exclusive early looks at content, you must appease the content creators, which...
  6. J

    PSM praises writing of Fallout: New Vegas

    That's not quite as common a motivation as "If we give the game a shit review, we will never get a preview peek at any game by this company again, which means we will not be able to compete on content with other review magazines/websites."
  7. J

    PSM praises writing of Fallout: New Vegas

    Presumably the KOTOR2 experience has provided Obsidian with some tools built out of crisis time. I expect they have learned a bit from that history!
  8. J

    PSM praises writing of Fallout: New Vegas

    Could wind up like PS:T, with the average gamer saying "TL;DR" and the serious role-players praising it as an epic. With Avellone it's not like you have to worry about the quality of the characters and the story.
  9. J

    Speculation Op-Ed: New Vegas and Tycho

    Not to my knowledge, but I am not really privy to the inside of Tim Cain's head (apart from the bits that explode outward in the credits, of course).
  10. J

    Speculation Op-Ed: New Vegas and Tycho

    Resolving a conflict via compromise or dialog is certainly a valid way for two opposing factions to come to an end of their conflict. After all, in 1984 Winston Smith winds up coming around to the point of view of Big Brother (via torture and mind control, of course, but nonetheless). This does...
  11. J

    Speculation Op-Ed: New Vegas and Tycho

    In a sense, the Blight is a natural disaster antagonist in DA. It's loosely an antagonist, really, in that it does precipitate the main character setting out on a (possibly) heroic journey, and "the Blight" challenges the Warden from time to time with groups of darkspawn, but these only have a...
  12. J

    Rumor: Fallout: New Vegas features

    Well I couldn't just come out and say it, so I had to bury it in Tycho's dialog.
  13. J

    TES Fixer-Upper to Help Make F:NV

    De gustibus non est disputandum!
  14. J

    Mark O'Green joins Interplay

    Don't sweat it. The existing project is really just so that I can learn the engine for the GECK. It's nothing original (kind of a straight rip of a rather famous movie, actually).
  15. J

    Mark O'Green joins Interplay

    Yeah, but I forgot to back up some stuff when I switched to Windows 7 last year, so I have to go back and redo a ton of work.
  16. J

    Mark O'Green joins Interplay

    "There are no original stories," as the saying goes.
  17. J

    Mark O'Green joins Interplay

    I know that teaching high school is pretty serious business, but I'm told that I have good board presence and besides, we have a shortage of good math teachers. Learning math isn't so hard as teaching it.
  18. J

    Mark O'Green joins Interplay

    Oh, I'll probably wind up back in games at some point. That, or teaching high school math. (Seriously.)
  19. J

    Mark O'Green joins Interplay

    Obsidian only has so many jobs available.
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