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    F2 : Alternative Life Mod

    >>Are you still interested in translators? Yep :) >>Mynah ты? Yep too :) It's me. Are you sure what you want do this? It's will be cool :)
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    F2 : Alternative Life Mod

    >>Just don't imbalance the game like 1.05 did with the ammo issues Be sure. I have not made this mistake. ;)
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    F2 : Alternative Life Mod

    Seraph & Killap unofiical patches(~60-80% of patches), Miria mod, B-Team mod included. Also many my fixes. And corrected balance.
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    F2 : Alternative Life Mod

    >>did you find a proper translator yet? No :( >>Did you finish the russian version already? Yep. But version is 0.8 because i haven't skilldex and endgame pictures. Also i haven't movie for vertiberd Enclave attack. >>And could you tell me about the story part of the mod? Wow. I...
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    any1 has some recommends on fanmade utils when modding?

    Main fanmade utils is your brain, hands and eyes ;)
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    F1: NPC Mod

    Fixes based on scripts 1.1 version. glowgen.int inblad.int rndmtn.int
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    Any stuff related to unofficial F2 patches goes in here!

    2killap: About party member wearning armor. When party member wielding new armor, he unwield weapon. Are you fix this bug? If not i can post little part of code, which fix this.
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    F1: NPC Mod

    I know about 1.2. It's reason for 1.3 version of my work. But i will not include it into my patch. I'm sure on 100% version 1.2 it's just european version. In 1.2 only three scripts other than in 1.1. But this scripts correctly work in 1.1. (falloutw.exe other too, but (IMHO) no new...
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    New Arroyo mod thread

    I will be help :) But i don't know Polish. I hope you translate needed part of design doc to english
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    New Arroyo mod thread

    I have time for this mod ;) And i very interested in this. No script sources - it no problem. I have huge expirience with decompiled scripts. (i hope, you don't forget FO1 mod and pacth? ;)
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    New Arroyo mod thread

    May be i can help? I'm not so bad scripter :)
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    F1: NPC Mod

    Sometimes, you can see this bug in version 1.1 too. Especially if you try add new party member. To me don't happened too. But this bug really exists. This is in peasvict.int script. Start combat with Gizmo or Skulz, when Lars/Killian on the junkcsno.map, while combat not end, go to...
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    F1: NPC Mod

    Sorry for doubleposting. But it post - other subject. If anybody interesting in this. Source for unofficial patch & npc mod: http://mynah.nm.ru/src_f13beta.rar
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    F1: NPC Mod

    I try translate it to english and then post there. About unofficial patch. It's just beta. Not all fixes included. And this not completed work. But all fixes work correctly :) Some fixes: -No more random disapears, doubling and tripling party member -Dogs no more talk with you and...
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    F1: NPC Mod

    Ian, Katja and Tycho will wearn any armor and will have level ups. Known bug: If you have >2 party members fallout VERY slow down when npc in any armor and on big distance of you. It's not my bug. Be sure with scripts all ok. It's engine bug. I will try to correct this, but at moment don't...
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    Any stuff related to unofficial F2 patches goes in here!

    Hmm... "all_party_hidden" it just macros. All parameters saves in bits of the GVAR_PARTY_MEMBERS_HIDDEN. All gvars always saves in "savegame". I think, that in script miss/missis bishop used local_var or variable, which control party member hidden state. If load game then local_vars and...
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    F2 : Alternative Life Mod

    Now i'm trying fix all bugs. Mod completed in 99.9 %. And... nobody want to translate text on English :(
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    Fallout2.exe Patcher

    About Fallout 1: http://mynah.nm.ru/hi-res-f1_correct.jpg
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    Any stuff related to unofficial F2 patches goes in here!

    It's all works! See to Node009a in vicencom.ssl
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    Fallout 2 end game stills

    Hmm... This pictures already converted into frm format. See shabad3.frm, shabad3.pal and eg_elder.frm, eg_elder.pal in Seraph 1.03 mod.
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