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  1. fffffffff

    Fallout 2 utility How do you add voiced lines to an NPC?

    Just look into voice dubbed .msg file. This is reference to voice file name.
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    Restoration Project and SFall script problems.

    get_critter_stat(critter, STAT_current_hp)
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    MVE files

    Well, that's the way I create my avi files in Sony Vegas but in my opinion output quality after avi2mve conversion is poor.
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    MVE files

    As far as I know AVI format is just container for many codecs. Is your avi video in Uncompressed format?
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    Fallout 2 utility sfall script editor - dialog functions config?

    Is this published already? I would kill for that because with the straight code I want to kill myself (picture)
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    Can't use custom made elevator from elevator.ini in sfall moddiers folder

    Place spatial script with code: procedure spatial_p_proc begin if (source_obj == dude_obj) then begin metarule(15, X); end end where X is your elevator number [24 here] I hope that I haven't screwed anything writing it. Elevators.ini is new solution for creating elevators...
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    [Problem] timed_event_p_proc

    Thank you but the idea was to have every "flick" animation's "frame" in control to create realistic one animation.
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    [Problem] timed_event_p_proc

    No, It's in counter == 0. But no worries. Lexx gave me an idea: procedure map_enter_p_proc begin if local_var(LVAR_TimedEvent_Session) == 0 then set_local_var(LVAR_TimedEvent_Session,100); inc_local_var(LVAR_TimedEvent_Session)...
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    [Problem] timed_event_p_proc

    But then my script stops repeating over and over.
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    [Problem] timed_event_p_proc

    Then with "if not(game_loaded)" add_timer_event doesn't execute timed_event_p_proc. I will publish whole code: #include "..\headers\define.h" #define NAME SCRIPT_MGZ_LGHT #include "..\headers\command.h" #include "..\headers\ModReact.h" procedure start; procedure...
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    [Problem] timed_event_p_proc

    Hello I'm banana programmer and I've got huge problem. I need to have timed_event_p_proc repeated over and over and i want it repeated for example 1 time per second so basically it sounds like: procedure map_enter_p_proc begin add_timer_event(self_obj,0,0); end procedure timed_event_p_proc...
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    View dialog tree (help needed)

    I would like to know too. It goes mad when you try to make complicated dialogue.
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    Complete noob tutorial

    Don't use giq_option, it's outdated. procedure Node012 begin Reply(mstr(300)); set_local_var(LVAR_Asked_bar,1); NOption(253,Node010,004); NOption(254,Node999,004); end You need also to add script name to SCRIPTS.H #define NAME SCRIPT_SCMARK2 This is in your script code...
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    Complete noob tutorial

    I've made once short tutorial on youtube. If it contains mistakes, just someone tell me.
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    Hi-Res Patches for Fallout1&2 & the BIS Mapper

    Is there any way to fit worldmap? It looks like small box centred on black screen.
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    Beta is coming really close Fallout 4 Mad Max

    To niezły mod XD Can't describe my feelings :D
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    fallout of nevada - bugged item

    I'm not a developer but this question I guess will help them. Does it happen with all kinds of armor?
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    http://fallout.wikia.com/wiki/Fallout_Bible_0

    http://fallout.wikia.com/wiki/Fallout_Bible_0
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    Fallout 2 Application error please help

    First of all try to replace your map with another 100% sure working one, because the problem doesn't have to be caused by map. If problem is with the map then: - open you mapper config file - set save_text_maps=1 - open your map - hold ALT and P - create new blank map - save it - hold ALT and P...
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    Fallout 2 Application error please help

    Does it work for a half second or crash right before map load?
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