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    FallOut: Source

    1. I saw several mods for Half life 2 using isometric view. For example you can look on images from Empires mod or Iron Grip: The Oppression. Here is tutorial for making third person camera in Source engine. 2. There are some mods with point'n'click controlling. I've heard something about...
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    Van Buren tech demo

    GRP extractor - great. It would be great if somebody uploaded it to another hosting. It don't seem to work for me :( .
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    Posters!

    Morale poster I loved one of poster posted by Diarmada. I wanted to make small A4 poster to decorate my room. Unfortunately I had only one low quality photo so result isn't perfect. I've succesfully replaced ALERT AMERICA and Civil Defense logo (still I'm missing small text in the corner)...
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    FallOut: Source

    Unfortunately no. I don't understand how GRP format works. Anyway that G3D file reminded me Source SMD's but later I have realized that they are pretty much different. But there's no doubts that someone skilled with creating plugins for 3D modelling programs will not have problem with...
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    FallOut: Source

    toContinuum: Textures in VB Tech Demo are mainly in tga (as far I have seen). Confusing .dds extension can be found in smallest grps but they are kinda blank. I dunno O:-). Extracting 3D meshes would be great. I hope that some talented people will give a try to make extractor (I'm trying to do...
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    FallOut: Source

    hl2 At first: I like Source engine, but I am not a modeler. I know technic of making mod (source,models,maps) but I'm missing that essential artistic part. Also I think that recreating F2 to Source engine is impossible plan. Even Fallout 1 is too sophisticated and complicated. For me - the...
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