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  1. TwoEyedYum

    Fallout Tactics Redux Version 1.3

    Highest one in stats list is prioritized. So if you have 6-8-6-2-6-8-8 for ex. you'll get +1 PE.
  2. TwoEyedYum

    List of HEX-based fixes/changes in Bos.exe file

    I'll tell that again: this list is mostly done by russian community member named "HEX" (yes, this is his nickname). After doing this he ceased any FT-related work. So all we have is this.
  3. TwoEyedYum

    Weird enemies in mission one

    It's isn't about lags at all. From what i can see here, you are dealing with usual "random hole in the wall" bug. Sometimes objects won't behave like solid walls or floors, and you can shoot through them from certain position (and only at certain positions at the other side). This isn't limited...
  4. TwoEyedYum

    Is there any benefit of not saving Ripley the prisoner?

    No, you don't get -rep for saving her. General is just that paranoid :) And you get some free books later on which you wouldn't get if you leave her in her prison.
  5. TwoEyedYum

    Any progress on overwriting armour colors?

    1) Make black armored sprite 2) Don't make his armor part colorable 3) Profit... probably
  6. TwoEyedYum

    Change Portrait Style?

    Everything does belong to Bethesda now. And i think that includes any "old files" you (and anyone else here) would like to get. End of story :cry:
  7. TwoEyedYum

    Fallout Tactics mod Open Fallout Mod

    He didn't gave up, he has no plans for his own big mods at this stage. OFM was intended as starting platform for any future mods, so anyone can make their projects with all this cool stuff. Hmt himself is pretty busy now i believe.
  8. TwoEyedYum

    FILES: Sprites ressources

    Cute piggy :) And overall good work, sir! Though i can't really connect some models with FT engine in any possible way (they would need many "similar" models AND tiles to fit in), i see your collection as nice inspiration for anyone with new and crazy ideas. Can't stop being amazed, seriously)
  9. TwoEyedYum

    List of HEX-based fixes/changes in Bos.exe file

    So here we go, i want to leave this here in new and clear topic. Feel free to try those fixes, test them and report success/failure. While reporting, try to specify what version do you use (GoG, Steam, whatever). Make sure you work with latest 1.27 bos.exe file. Disclaimer: if nothing else...
  10. TwoEyedYum

    GIVE A CUSTOM MAIN CARACTER A TAGNAME?

    First of all i should say this: info came from russian topic on russian fallout.ru forum, and this specific fix mentioned only "preserving tagname for main character between maps". Neither more nor less than this. To be honest, AFAIR no one of them really tried to research HEX structure of...
  11. TwoEyedYum

    GIVE A CUSTOM MAIN CARACTER A TAGNAME?

    It was a research in collaboration with HEX and Hmt - members of Fallout.ru I believe i've already posted some findings in this forum, including "sniper" fix, potential burst bug fix, random colors fix and such.
  12. TwoEyedYum

    GIVE A CUSTOM MAIN CARACTER A TAGNAME?

    Yep, it says 000F6850, but you need column 07 (so address is 000F6857).
  13. TwoEyedYum

    GIVE A CUSTOM MAIN CARACTER A TAGNAME?

    There is HEX fix, but it requires you to edit Bos.exe If you are fine with it, then there you go, do it in Notepad++ or other HEX-editor: 1) Find F6857 2) Change value 12 to 56 That should lock tagnames from engine "erasing" them.
  14. TwoEyedYum

    CUSTOM PERKS/TRAITS (!?)

    It actually works. Whenever you make action that costs some AP you have a chance to do this "for free". You'll have some text above your head when this happens.
  15. TwoEyedYum

    FreeFT: open source Fallout Tactics engine

    Actually not yet, as i can see. :cry:
  16. TwoEyedYum

    Useful information

    BTW. People think that perk works (or doesn't work) based on what they see. Did you know, that combat log is a liar?) Game says "critical" not when engine really rolled critical strike for that attack. It says "critical" in case of damage greater than X. If all weapons in game had same damage...
  17. TwoEyedYum

    Bug or not? The mutant perk on Deathclaw

    That's strange as it shouldn't happen. I did same trait swapping on that character several times without any problems.
  18. TwoEyedYum

    Medic?

    Little offtopic: you can use special entity found in Great Bend mission to create some kind of "healing" area. Just set damage to negative value))) You also may want to edit invisible sprite for that entity so it won't take so much vertical space.
  19. TwoEyedYum

    Ideas on merchants?

    It's not a condition that stops you from restocking MORE THAN ONE trader. It's a lack of any actions which would do that in any possible way. As much as i remember there's no way to do that for now. Sorry.You probably could start with something like "add 1 specific item to vendor's inventory on...
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