Hey there...
So. I find the pace disgusting.
You hit Level 20 way too early, which causes a lack of motivation. My take on the issue (and I apologize in advance for not offering more than the idea due to lack of knowledge):
*Make it 40 levels.
*You get half the skill points per level. (Thus the same amount overall and not fucking up the imaginary balancing conspired by the evil overlords from Maryland)
*Every second level you get a Perk. Every fourth level the next tier of Perks is available.
The amount of XP you need until level 20 could be kept, to proceed further clever calculations from our beloved modding cyborgs would be needed.
It felt so utterly wrong to hit level 20 on a regular runthrough (Didn't even do much exploring, off quests). IMO, the max. level should act as a carrot on a stick.
kthxluv
So. I find the pace disgusting.
You hit Level 20 way too early, which causes a lack of motivation. My take on the issue (and I apologize in advance for not offering more than the idea due to lack of knowledge):
*Make it 40 levels.
*You get half the skill points per level. (Thus the same amount overall and not fucking up the imaginary balancing conspired by the evil overlords from Maryland)
*Every second level you get a Perk. Every fourth level the next tier of Perks is available.
The amount of XP you need until level 20 could be kept, to proceed further clever calculations from our beloved modding cyborgs would be needed.
It felt so utterly wrong to hit level 20 on a regular runthrough (Didn't even do much exploring, off quests). IMO, the max. level should act as a carrot on a stick.
kthxluv