Another franchise raped

Oh, so they finally picked up that franchise again.

Guess we will see more in the 'Frankenstein-esque' resurrection wave of old franchises.
 
This is dumb.

Ugh...

What next? Seriously?

I mean, I guess an MMO could be cool assuming done well. But, why only Asia? ARGH!!!

What other franchises are left to rape? :D
 
LOL, simple, lazy arse Chinese gaming studios trying to gain some fame and fortune by copying EA for reaping an old series. 1. EA gets money for doing this or 2. EA wants them to do this.

Most western companies how no idea how to operate in China anyway. Why not sell it?

Chinese companies are over-protected spoiled brats who can't compete out of a paper bag. Therefore, copying is good.
 
If it turns out to be any good then it will eventually come to europe anyway.
 
Jebus said:
A dungeon keeper MMO? AN MMO?

This MMO shit is getting out of hand.

Agreed.
Seems upon gaining knowledge of the vast amount of money Blizzard is making via World of Warcrack, every developer on earth has wet his/her pants and decided to take a piece of the cake for her/himself. In a few years we will swim in a vast sea of available MMORPGs. -.-
 
All these idiot developers jumping on the MMO-brandwagon seem to miss one important point: it's a very easily saturated market, and not necessairily a profitable one.
Production costs are very high, and it has to operate from a narrow target audience: MMO's are basically only for those easily addicted, über-hardcore power gamers (also known as Koreans) or people with way too much time on their hands. These three groups are also, per definition, not the most financially well endowed groups.

And with WoW already taking the lion's share of the entire market (a market that does not really grow all that much: there's a lot of shifting about, but the total amount of MMO users worldwide does not grow nearly as much as gamers in general), these dozens of MMO's in the make right now are destined to fail.

The gaming industry really needs to grow up. They're constantly targeting the wrong audiences (the vast majority of gamers is over 21), jumping on every brandwagon that comes along, and converting niche/unique producs into the same old bland mass-produced crap that's floating around everywhere. I don't get who is responsible for overall Market Strategies at, in this example, EA; but they don't seem overly bright.
 
WoW takes also credit to introduce a large group of gamers to the genre of mmorpgs. So the mmorpg market did grow to an extend. But the problem is as you said: most people don't play two or three mmos. They play one at a time. Firstly because they are time consuming, secondly because they have to pay per month.
Oh, I know one guy who pays and plays, 3! mmorpgs a month. But I thinks he is an exception to the rule. So they need a to make an mmo that is SO good, that lots of people will shift their mmo of choice to it. Most of the developers neither have the time nor the resources Blizzard had. And with more and more mmos being developed it gets gradually harder to claim an own niche.

Oh and yes, I also would like to see more games aiming for an adult audience. Oh and I mean actual content, not simply more gore and tits. Not that I don't like tits, though. ;)
 
MMOs will turn into a new dotcom fiasco, and there will be a massive abundance of them flooding the market causing stupid companies to either shut down or seriously rethink their business strategy because nobody wants to play a bunch of boring fucking WoW clones.
 
lol, it's pretty obvious that nobody here has been to China. MMO is a huge business in China, and it's a fairly protected industry. 1.3 billion people! Imagine the money we would make! I can just imagine the drool from EA's execs.

MMO has actually become a social phenomena in China. All the parents are blaming their kids' misbehaviours on it. :lol:
 
Infernaus said:
MMOs will turn into a new dotcom fiasco, and there will be a massive abundance of them flooding the market causing stupid companies to either shut down or seriously rethink their business strategy because nobody wants to play a bunch of boring fucking WoW clones.

Hear, hear.

starseeker said:
lol, it's pretty obvious that nobody here has been to China. MMO is a huge business in China, and it's a fairly protected industry. 1.3 billion people! Imagine the money we would make! I can just imagine the drool from EA's execs.

That doesn't count, as everybody knows Chinese Communists have no soul.
 
Irrelevant. They have no soul. My hair is a bird, your argument is void.
 
Starseeker said:
lol, it's pretty obvious that nobody here has been to China.

Obviously, since we're all alowed to browse these pages.


I still dont' get why it has to be Dungeon Keeper, though - I can't imagine this being a popular franchise in China, and the government is probably going to ban it because it appears to them to be a satire of themselves...
 
....so it's true, EA games really challenge everything. And I was convinced nobody could compete with Bethesda.
 
Nah, NMA isn't blocked. The great firewall of China works in very mysterious ways. Wiki has been unblocked for 8 months now, while live journal is still blocked...

As for CCPers, there aren't any real CCPers left any more. Everyone is trying to cash in on the last privatization deals before the government ran out of stuff to sell.

I can understand why DK would be popular though, but it's hard to explain if you've never been here. How exactly would they make the game play MMO is another matter.
 
I think Ultima already got raped slamelov.

Yep, Deus Ex is next, Wing Commander has been too even though the developers claim that they are die hard Wing Commander fans. (perhaps not their but EA's fault for wanting a crappy download game)
I guess Freespace will also sooner or later get its turn.
System Shock sort of missed the boat I think when they turned the game into Dead Space.
 
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