Ashes 2063 Afterglow version V 1.06 has been released

Thank you for the compliment Toront but most of the credit should go to Vostyok and ReformedJoe.

I did make up a lot of the initial ideas for for the game such as locations, quests, how the storyline would go, but Vostyok refined it and both he and ReformedJoe executed it all with the help of some other modders.


I do think in the future, that is if I get to work on Episode 3, I do need to make the story a bit more 'tight', make all the parts work well and in a logical way together.

One issue people who played the game brought up was what the motivation of the Scavenger was after having escaped the arena, on why he he should look into what the mutants are up too (especially after just escaping his own execution at their hands), or these mysterious soldiers he has been hearing about, or Athena for that matter.
Why would the Scavenger be interested in helping her? For all the Scavenger knows, she is just some relic from a bygone age, following programming and orders that have not been relevant for ages.

Something I had wanted to have included at the Arena was that the player would eventually visit the Mutant Warlord's war room, discovering a map on a wall there that would point out the Array and perhaps also Sigma (not the direct location but rather that it is somewhere in the North/Chattahoochee National Park), making it clear to the player that these places are important, and that for some reason he really needs to visit these places rather than going the direct opposite direction (perhaps a suggestion that these places contain 'riches of the old world'?).


Something that is also a lot on my mind, ever since I watched MrIcarus's live stream, is that the voice lines I had provided for Afterglow should perhaps have been replaced with those from a native English speaker as my Dutch/European accent might sound too clearly through it.

As Mr Icarus pointed out, like someone from Europe trying to do an American accent (I actually just wanted to pronounce the English sentences fluidly)

I feel that this does affect the player's immersion in the game, and that it makes me look stupid.

First, thanks for your writing. Awesome job.
Second, I wasn't bothered much by accent, for instance. Actually, the only part of the storyline I had issues with is the dialogue with the general. It's basically "you can't kill her! okay, you can kill her if you shoot hard enough. My 200 men couldn't do it but you'll be fine". Other than that, nothing much, except some typos.

As for the motivation, the desire to find out what's on that laptop you lost, and what are the mutants up to is pretty much enough to go on.

But anyways, you know better.
 
First, thanks for your writing. Awesome job.
Second, I wasn't bothered much by accent, for instance. Actually, the only part of the storyline I had issues with is the dialogue with the general. It's basically "you can't kill her! okay, you can kill her if you shoot hard enough. My 200 men couldn't do it but you'll be fine". Other than that, nothing much, except some typos.

As for the motivation, the desire to find out what's on that laptop you lost, and what are the mutants up to is pretty much enough to go on.

But anyways, you know better.

Heh not trying to take claim for all that is positive and lay blame for the bad parts on Vostyok, but I actually barely did anything of the dialogue, though being the writer and having the time I should have done so.

It partly has to do with my state of mind, but also that I find writing dialogue hard sometimes.
Broad descriptions are often easier for me.

Add: so all the good dialogue lines should be credited to him.

But I have to agree. I myself would also have preferred to come up with a better explanation why the general and his men could not put a dent in the psychic mutant's defenses and yet the player is able to do so.
I always found this a ridiculous type of trope.
 
I really like Ashes series (atmosphere, relatively more freedom than other Doom mods, wonderful music), but, sheesh, difficulty REAALLY ramps up in Afterglow, even on lowest difficulty level. Have to run to stop the launch in time - managed. Bullethell boss - ok managed with lots of quicksaves. Now have 5 minutes to find the shelter from nuking which is who knows where on the map. I suspect that I have to simply get back to level start. Since after boss fight I have 3 hp left my odds of doing this 5 minute run with enemies are very meager. If I take highway I get killed by shielddudes, 3hp and multiple shotgun blasts don't go well together. If I take the river I get nuked (perhaps I can make a little better time, but motorcycle stays on highway, so not much difference I can make there). For time being I will simply assume my character is k.i.a. and that's that.
 
Tried some more, reached supposed shelter, doors don't cycle (error), can't get in. Reached and tried river tunnel, invisible wall, can't get in there too. Would I have more hp, I would try rocketjumping wall near the shelter, but with 3hp that's not an option. Still k.i.a. therefore.
 
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Huh, the door of the shelter doesn't open?
The error part is supposed to be part of the scripted sequence, with the doors only closing when the nuclear blast happens.

I think you should tell Vostyok on Moddb that something is wrong with the version you are using.
 
Huh, the door of the shelter doesn't open?
The error part is supposed to be part of the scripted sequence, with the doors only closing when the nuclear blast happens.

I think you should tell Vostyok on Moddb that something is wrong with the v
 
Maybe try reloading an earlier save ? I recall that i didn't try to fight most of the opponents after the boss fight. There are just so many. It's run, run, jump and drive as fast as you can. Should be doable with low hp, but 3hp seems a bit extrême.

I am mentioning this a bit late, but i wasn't posting much here by the time i've finished Afterglow, but is there a way to actually make win either the roamers or the rebellious villlagers before you leave prosperity ? I was hoping there would be alternate routes where you could storm the city with the help of one of those two factions, but maybe helping them only means different endings, but not actually overthrowing the governor before the end. All i got was the rebels and roamers getting ready, but they weren't getting anywhere.
 
It's run, run, jump and drive as fast as you can. Should be doable with low hp, but 3hp seems a bit extrême.
Running itself is doable, the 3 shotgun dude blockpost can be done with like 5-10% success rate, so I just have to save after it. Enemies after it are easier to dodge.

The error part is supposed to be part of the scripted sequence, with the doors only closing when the nuclear blast happens.
Hmm, I'll try redoing it, thanks for the tip.
 
Hard Reset has a buggy arena fight, when I kill the last mutant, game gets stuck.

I could upload save file, but those are saved in some unknown location.

Log says it's MAP08 - The Green Line, otherwise log is useless.

Screenshot:

Screenshot_Doom_20250110_080653.jpg
 
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If you use cheat to access levels names/number outside of the levels of the mod, you will access to either unfinished levels or classic doom levels with a mix of doom and ashes assets. They may not be entirely payable.
 
If you use cheat to access levels names/number outside of the levels of the mod, you will access to either unfinished levels or classic doom levels with a mix of doom and ashes assets. They may not be entirely payable.
Not the case, I play everything in order. Ashes, Afterglow, now Hard Reset.

I only mentioned map name, since it was the only useful information in the log.

*edit*
Tried reinstalling too, no effect at all.
 
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My bad, i didn't notice you mentioned hard reset and that the picture was familiar.
What if you let those dudes finish him off ? (i don't remember if they can die)
Anyway, you are damn fast. I takes me months to finish each episode.
 
My bad, i didn't notice you mentioned hard reset and that the picture was familiar.
What if you let those dudes finish him off ? (i don't remember if they can die)
Anyway, you are damn fast. I takes me months to finish each episode.
Yeah, being unemployed gives a lot of time for entertainment.

The dudes just keep shooting that monster and he doesn't die.

Anyhow, doesn't matter since I managed to simply proceed to the next level (normally, without cheats), just that I obviously didn't get the 100% kills for that one.

Hard Reset turned out to be very short though.

I hope we'll have more games in Ashes universe, many questions still unanswered :salute:
 
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