At what moment did you think fallout 4 was going to disappoint you?

RavagersPre

First time out of the vault
At what point in the time, from fallout 4's announcement to release, did you believe it was going to disappoint. For me it was two things, this quote in one of the trailers:
"With the world poised on the brink of war, Vault Tec is reporting a record nu--

Folks, uh, seems... w-we've got some breaking news, stand by. We seem to have lost contact with our affiliate stations, stand by. We do-we do have... we do have coming in confirmed reports of nuclear detonations.

My God, our soldiers were right. War. War never changes."

and the 2nd reason was when they announced the voiced protagonist and the dialog wheel. I swear Bethesda has absolutely destroyed the quote "War, War never changes" they use it so damn much it's like a catch phrase.
 
I have two places, one makes less sense but I'll get to it.

1. It was just before I bought the game, like a minute before I purchased it. But my reasoning behind was "Well, if the game is a disappoint, than at least the DLC would be good"
Yeah, what an idiot.

2. When the opening cinematic played.
It wasn't bad, but it didn't feel like Fallout. Then they overused the "War Never Changes" line and I was done.
 
I have two places, one makes less sense but I'll get to it.

1. It was just before I bought the game, like a minute before I purchased it. But my reasoning behind was "Well, if the game is a disappoint, than at least the DLC would be good"
Yeah, what an idiot.

2. When the opening cinematic played.
It wasn't bad, but it didn't feel like Fallout. Then they overused the "War Never Changes" line and I was done.

I had the luck of not having any money at the time I wanted to buy fallout 4, dodged a bullet there, funny thing is all my friends were really mad at me when I told them I wasn't going to buy fallout 4, a month later when the hype died down, they apologized.
 
I had the luck of not having any money at the time I wanted to buy fallout 4, dodged a bullet there, funny thing is all my friends were really mad at me when I told them I wasn't going to buy fallout 4, a month later when the hype died down, they apologized.

Ha!
Good on you.
Yeah, the game is pretty crappy. I'm glad I got rid of it tbh.
 
I knew it was going to suck even before it was announced. I wouldn't accept it though. Then they revealed the gimping of special, the voiced protagonist, and fucking settlements. Still... I wouldn't accept it. I bought the game. First play through. I get my pip-boy and it disappears. Leaving me staring at an arm with nothing on it. I can't lower my arm. 10 minutes in and the game is already broken. Then it sunk in.
 
With Bethesda's decline with the way Skyrim went I just knew the next game they would create was going to be worse. The trailer definitely helped confirm and reinforce that thought too but whoa I had no idea it was going to be as terrible as it was. It's amazing when a game's shittiness can even surpass your cynical, bitter impressions.
 
I knew it when marketing was only releasing shooter gameplay and nothing else. It was so obvious they were trying to hide something. Fuck, just remember pre-New Vegas release, how much Obsidian talked about the lore and reasoning behind everything. You ever seen something like this from Bethesda? Hah!
 
When I watched this video,

I realized it was possible to have a good Fallout game set on a open world fps backdrop, just that the people who own the franchise are more interested in product placement then telling a good story. At that point I realized I would be disappointed by every Bethesda Fallout game and reminded whenever a newfan emerges and calls the latest entry "Fallout" forgetting there is as number associated with it.
 
When I found out that the game barely has any weapons in it and its mostly just bullshit varieties of the same fucking pipe weapons (fuck pipe weapons seriously), making the gameplay very stale and completely getting rid of the reason for me to even continuing to play (which was the gunplay).
 
As soon as I saw the promo materials at E3. While it was flashy and filled with buzzwords from Toddie to get the masses stupidly hyped up, I picked up problems with the game immediately like the voiced dialogue, Perks replacing Skills and lack of actual story. The later promo materials (like announcing the removal of Skills) simply validated my initial negative opinions (even when I tried to remain open to the notion that they could fix this since I wanted to make a fair assessment of the game).

I still feel some pride and smugness for being able to predict that it would be a shitty Fallout game from the get go and for not falling for the hype as well. :smug:
 
I was pretty late into the game until I figured out that I had seen everything that needed to be seen. In hindsight, I probably should have taken a hint when Preston started asking me to go to random settlements and help them clear out X location.

"Wait a minute, are these radiant quests for a supposedly major faction that's all about re-establishing order and control in the Commonwealth?"
 
I was always worried since playing Fallout 3 that their next title may not be going in the right direction and after Fallout New Vegas I figured they might learn... They might not... But the moment I knew that it was going to be disappointing was when its first trailer came out. So much awful shit was crammed into it and the more we learned the more it looked like it was going to be godawful.
 
When my carefully placed safe houses started asking ME for help.
When shooting Vertibirds down for giggles was habit.
When even Dead Island handles zombies better than Bethesda
 
This is actually really hard for me to pinpoint. I was at the front of the hype train right from the announcement. I preordered it without a moments hesitation. Not even the removal of skills tipped me off. The voiced protagonist was a disappointment, I'll admit. But, I was able to rationalize it as a necessary compromise (god help me I know).

It wasn't until I actually sat down with the game and was just overwhelmed with boredom. I can't really articulate it. I just lost all motivation to play it shortly after the Shaun/Father reveal. Nothing about it ever really grabbed me, rather I was repulsed by it's mediocrity.
 
There wasn't one main point where I realized it would disappoint me. It was kind of a gradual process. I decided that I had to play it to the end to make a judgement, and there was never a point where

When I heard about the dialogue wheel I was slightly disappointed, then when I had my first in-game conversation I was a little bit more disappointed, then when I realized that there were only 2 actual towns in the entire game I became even more so. After that, there was kind of a point in the game where I realized that, despite playing barely any of it, that I had basically completed all of the non-radiant quests in the game. It was at that point I stopped trying to care, and just get it over with.

So I played to the end, and the ending cut-scene was the killing blow. It left me with the exact same thought as when I first saw the ending of Fallout 3, "Is that it?"
 
This is actually really hard for me to pinpoint. I was at the front of the hype train right from the announcement. I preordered it without a moments hesitation. Not even the removal of skills tipped me off. The voiced protagonist was a disappointment, I'll admit. But, I was able to rationalize it as a necessary compromise (god help me I know).

It wasn't until I actually sat down with the game and was just overwhelmed with boredom. I can't really articulate it. I just lost all motivation to play it shortly after the Shaun/Father reveal. Nothing about it ever really grabbed me, rather I was repulsed by it's mediocrity.

That's basically a description of every Bethesda game since Oblivion. I still love oblivion, it wasn't as bad in that game as others, but that's where the problem started and has been getting worse ever since.
 
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