Aug 28, 2015 #1 Kiryans5 First time out of the vault Hi The question is simply : what camera angle is needed to make FO anims/props/etc?
Aug 29, 2015 #2 Dude101 Vault Fossil Modder Check out: http://falloutmods.wikia.com/wiki/How_to_translate_FO's_2d_environment_into_3d Hope that helps.
Check out: http://falloutmods.wikia.com/wiki/How_to_translate_FO's_2d_environment_into_3d Hope that helps.
Aug 31, 2015 #3 A Al C4pone First time out of the vault x 63.545 , y -0.65 , z -30.15 that are the values from the FIFE team , i can also provide u with a good lightssetup ( not 100% accurate) but its working better than FIFE one if u are using blender for example but can be done with any 3d programm . some rendered examples : Last edited: Aug 31, 2015
x 63.545 , y -0.65 , z -30.15 that are the values from the FIFE team , i can also provide u with a good lightssetup ( not 100% accurate) but its working better than FIFE one if u are using blender for example but can be done with any 3d programm . some rendered examples :
Aug 31, 2015 #4 Kiryans5 First time out of the vault Looked at the page... I needed the exact opposite way -_- ...