Briosafreak
Lived Through the Heat Death

On the BIS feedback forum Damien "Puuk" Foletto confirmed what combat skills we should expect on Fallout3:
<blockquote>All guns are lumped into Firearms skill, and throwing into melee. Unarmed is its own skill.</blockquote>
On the question that grenades shouldn`t be in the melee skill J.E. Sawyer had this to say:
<blockquote>Arguments based on linguistic semantics instead of practicality will do exactly zero towards persuading me that melee and throwing should not be combined. Feel free to continue arguing along these lines if you wish to produce similar results.
[...]In my opinion, you have incorrectly analyzed how thrown grenades are used. A grenade is thrown at a target using the physical force and muscular coordination of the subject. It flies under the power of the subject, not its own power, to arrive at the target. A knife is thrown at a target using the physical force and muscular coordination of the subject. It flies under the power of the subject, not its own power, to arrive at the target. A gun fires a bullet, which projects a slug towards a target. The bullet arrives at the target under the power of the propellant. The subject's muscle power plays a minimal role in how the bullet arrives at the target unless the subject is too physically weak to handle the gun.
When weapon skills are checked during combat in SPECIAL, they are checked to see if the subject has the requisite skill to make the weapon hit the target. This is a measure of accuracy. If we are to link skills that are used in this way, they should be grouped by similarity of the methods used to make the weapon hit the target. The method used to make a grenade hit a target is more similar to the method used to make a knife hit a target than it is to the method used to make a bullet hit a target.</blockquote>
What do you think guys and girls?
Link: Thread on the BIS feedback forum
<blockquote>All guns are lumped into Firearms skill, and throwing into melee. Unarmed is its own skill.</blockquote>
On the question that grenades shouldn`t be in the melee skill J.E. Sawyer had this to say:
<blockquote>Arguments based on linguistic semantics instead of practicality will do exactly zero towards persuading me that melee and throwing should not be combined. Feel free to continue arguing along these lines if you wish to produce similar results.
[...]In my opinion, you have incorrectly analyzed how thrown grenades are used. A grenade is thrown at a target using the physical force and muscular coordination of the subject. It flies under the power of the subject, not its own power, to arrive at the target. A knife is thrown at a target using the physical force and muscular coordination of the subject. It flies under the power of the subject, not its own power, to arrive at the target. A gun fires a bullet, which projects a slug towards a target. The bullet arrives at the target under the power of the propellant. The subject's muscle power plays a minimal role in how the bullet arrives at the target unless the subject is too physically weak to handle the gun.
When weapon skills are checked during combat in SPECIAL, they are checked to see if the subject has the requisite skill to make the weapon hit the target. This is a measure of accuracy. If we are to link skills that are used in this way, they should be grouped by similarity of the methods used to make the weapon hit the target. The method used to make a grenade hit a target is more similar to the method used to make a knife hit a target than it is to the method used to make a bullet hit a target.</blockquote>
What do you think guys and girls?
Link: Thread on the BIS feedback forum