FalloutKillian
First time out of the vault

This is the critical effects from http://falloutmods.wikia.com/wiki/Critical_hit_tables
0x01000000 - knockout
0x02000000 - knockdown
0x04000000 - crippled left leg
0x08000000 - crippled right leg
0x10000000 - crippled left arm
0x20000000 - crippled right arm
0x40000000 - blinded
0x80000000 - death
0x00040000 - on fire - triggers the 'flamedance' animation, but not if the hit is fatal (probably a bug)
0x00080000 - bypass armor
0x00400000 - dropped weapon (doesn't work)
0x00800000 - lose next turn
0x00002000 - random
But when using sfall to edit the critical effect what number do they have?
Example:
e0_EffectFlags=0
If i make it e0_EffectFlags=2 then it seems to be knockdown. But when I tried using 3 instead of 2 I still got knockdown (and not crippled left leg).
Or should it be e0_EffectFlags=0x04000000 (crippled left leg)
How would I write to add more than effect? For example both knockdown and crippled leg.
0x01000000 - knockout
0x02000000 - knockdown
0x04000000 - crippled left leg
0x08000000 - crippled right leg
0x10000000 - crippled left arm
0x20000000 - crippled right arm
0x40000000 - blinded
0x80000000 - death
0x00040000 - on fire - triggers the 'flamedance' animation, but not if the hit is fatal (probably a bug)
0x00080000 - bypass armor
0x00400000 - dropped weapon (doesn't work)
0x00800000 - lose next turn
0x00002000 - random
But when using sfall to edit the critical effect what number do they have?
Example:
e0_EffectFlags=0
If i make it e0_EffectFlags=2 then it seems to be knockdown. But when I tried using 3 instead of 2 I still got knockdown (and not crippled left leg).
Or should it be e0_EffectFlags=0x04000000 (crippled left leg)
How would I write to add more than effect? For example both knockdown and crippled leg.