Xenophile
It Wandered In From the Wastes

No.. see that's the beauty of it. I don't really care to argue or persuade any of you, I just offered to observation that what he felt they were doing wrong, were the areas that I actually think they are doing well at.
On thing I did think about recently is in regards to the "color tint" of the new game and the old games that I don't think alot of people have thought about (not talking to those of you that have played them recently because I am sure you realize this), the original game engine was limited to 256 colors. So while the original games are a certain color tone, part of that was a technical limitation. It may have ultimately manifested as a style decision, but the fact that the new game varies by color tint may be something that is also technically enabled. Being in DC obviously makes a difference, but the orignal engine was limited because the tilesets were obuiosly palete constrained, they were extremely constrained, it worked in their case because they got alot of mileage out of the browns. Just a little food for thought.
On thing I did think about recently is in regards to the "color tint" of the new game and the old games that I don't think alot of people have thought about (not talking to those of you that have played them recently because I am sure you realize this), the original game engine was limited to 256 colors. So while the original games are a certain color tone, part of that was a technical limitation. It may have ultimately manifested as a style decision, but the fact that the new game varies by color tint may be something that is also technically enabled. Being in DC obviously makes a difference, but the orignal engine was limited because the tilesets were obuiosly palete constrained, they were extremely constrained, it worked in their case because they got alot of mileage out of the browns. Just a little food for thought.