Experimental Pariah dog

quietfanatic

Ancient One
I got the Pariah dog encounter years ago and remember that it gives you the jinxed trait. I just had the idea of trying to mutate the extra trait into something useful and then kill the dog. So I tried to find the encounter again but couldn't. Does anyone know how to get this encounter? Further more, if anyone finds this encounter and has the time, could you test my hypothesis and PM me with the result?
Thanks :idea:

quietfanatic
 
low LK is the only requirement to encounter the dog i think...

always fled so i dont know what the effects were
 
If you set your luck to 4 or less you're pretty much guaranteed to get the encounter sooner or later.
 
You get Jinxed from the dog as a perk, not as a trait, so it can't be Mutate!ed.
 
Stupid Pariah Dog. I never got him yet. Nor the The Dump sight, though I always run into those blasted exploding Brahmin...
 
My favorite bugs to abuse are as follows:

In any screen where you trade items in dialog (Cash is considered an item for these purposes), if you can barter with the person, get to the node in the dialog where they offer the thing, but don't click the selection that will accept it yet. Enter the bartering interface, and then drop the item they are asking for, then exit the bartering interface, and then select the option. You'll get the goods or services free of cost. This works wonders with weapons upgrades.

Secondly, Another favorite of mine is to enter the PIPBoy in an area where you can't rest under normal circumstances. Click the alarm clock, and the game will tell you that you can't rest here. Click OK to dismiss this dialog, then immediately click "Status" and select an option. If you have enough options, they will begin to replicate the "rest" functions corresponding to the *physical* location of the text lines on the display, i.e. you usually can't select "Rest until healed", but you can pass time usefully this way. I've always been able to get this to work in both Fallout games, but others have had mixed luck. I believe Per will be writing about it in his guide update, and I am, as I am sure we all are, waiting with baited breath...
 
I started with 7 luck, but i ran into the dog anyways. When i looked back i had only 1 luck. I figured that the dog automatically made me lose my luck, but from what i've read here thats not the case. Does anybody know what made me lose all of my luck!?!?!
 
You fucked up in Chara creation ?

And I remember hearing that the dog made you loose luck, too.



I wouldnt know, never had that encounter. Even with a Lk1 characther.
 
With an LK of 1 it's difficult to find any special encounters at all without the outdoorsman skill to counter it.

Wander aimlessly on foot in the plains south of Redding & West of New Reno. With high outdoorsman skill of 150+...You'll run into Pariahs, the Toxic Waste Dump, Mad Brahmin, & others in a few months at most...

-Zig
 
Lord 342 said:
Secondly, Another favorite of mine is to enter the PIPBoy in an area where you can't rest under normal circumstances. Click the alarm clock, and the game will tell you that you can't rest here. Click OK to dismiss this dialog, then immediately click "Status" and select an option. If you have enough options, they will begin to replicate the "rest" functions corresponding to the *physical* location of the text lines on the display, i.e. you usually can't select "Rest until healed", but you can pass time usefully this way. I've always been able to get this to work in both Fallout games, but others have had mixed luck. I believe Per will be writing about it in his guide update, and I am, as I am sure we all are, waiting with baited breath...

First of all: I don't understand what you're saying here.

And second: what good is this anyway?

Seems like the most stupid "bug to abuse" I've ever heard of...
 
I actually managed to hit the Pariah and the stupid toxic field in the same trip from Vault 13 to Arroyo
 
Raz said:
I actually managed to hit the Pariah and the stupid toxic field in the same trip from Vault 13 to Arroyo

Damn, you're jinxed! *snicker*


I've gotten the pariah dog, once, when I was playing an evil char, so I just headed to the Military Base and extracted it's brain, killing it, and also giving me -400 karma.

Go me.
 
Heeey, I like that dog...in fact, I like all dogs, I would never kill it, so i'm jinxed, so what?
 
Well, he's technically not really a dog, but a luck vampire. You can't really kill him permanently anyhow.

-Zig
 
alec wrote
Lord 342 wrote:
Secondly, Another favorite of mine is to enter the PIPBoy in an area where you can't rest under normal circumstances. Click the alarm clock, and the game will tell you that you can't rest here. Click OK to dismiss this dialog, then immediately click "Status" and select an option. If you have enough options, they will begin to replicate the "rest" functions corresponding to the *physical* location of the text lines on the display, i.e. you usually can't select "Rest until healed", but you can pass time usefully this way. I've always been able to get this to work in both Fallout games, but others have had mixed luck. I believe Per will be writing about it in his guide update, and I am, as I am sure we all are, waiting with baited breath...

First of all: I don't understand what you're saying here.

And second: what good is this anyway?

Seems like the most stupid "bug to abuse" I've ever heard of...

It is described in Per's guide. The bug lets you rest (and thereby recover health) in places that you normally couldn't. It can be tedious, but if you're out of stimpacks, or have other reasons, it's useful.
 
HAH! You extracted its brain?!? Thats awesome. Did it get rid of the jinx? When I killed the dog, it was still dead but it was with me at every new location, it just didn't move and when i examined it it was dead. Could you use that brain in the skynet robot? That would be pretty freaking awesome... The problem with the dog was that becuase of the jinx i couldn't get through a battle without at least 3 critical failures, and for me every 1 out of 10 critical failures resulted in me destroying my weapon. It sucked. Anyways luckily(i'm surprised i had any luck left) I found a save before i caught the dog. All i had to do was completely redo every quest in Redding.
 
Get the 1.02 patch, the dog will follow you even after he's dead without it.

-Zig
 
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