Fallout 2 canon tuning

Tagaziel

Panzerkatze
Orderite
Following my urge to replay Fallout 2, again, I decided to alter some of the in-game texts and protos to fit in better. The altered weapons are all those pesky real-life guns and the Bozar.

Altered descriptions and names:

H&K CAWS:

{26800}{}{MAW}
{26801}{}{A H&K Military Assault Weapon, one of the few imported weapons on US soil. It has been a favoured weapon of military pacification units worldwide, however it did not manage to replace the Citykiller as the main combat shotgun of the US Army. Min ST: 6.}

H&K P90c:

{29600}{}{H&K MP10}
{29601}{}{The Heckler & Koch MP10 was designed to be a replacement for the aging MP9, however, not many have been imported. Min ST: 4.}

M3A1 Grease Gun

{33200}{}{MAC-27}
{33201}{}{This submachine gun was a cheap solution for arms shortage among the police during the riots of the late 21st century. Min ST: 4.}

Bozar:

{35000}{}{Bozar}
{35001}{}{The DKS-802 is the ultimate refinement of the sniper's art. Although, somewhat finicky and prone to jamming if not kept scrupulously clean, the big weapon's accuracy more than makes up for its extra maintenance requirements. The '802' on the manufacturing stamp looks like BOZ. Min ST: 8.}

Additionally, the gun was revamped into a sniper rifle, with 12 14mm slugs per clip, a ludicrous range and damage at the cost of a high strength requirement and AP cost (8 per shot).

FN-FAL:

{35100}{}{AK-198}
{35101}{}{The successor to the AK-112, this assault rifle is a modern military model that was employed by the US Army. Capable of single and full-auto shooting mode. Min ST: 5.}
{40300}{}{AK-198/NV}
{40301}{}{The successor to the AK-112, this assault rifle is a modern military model that was employed by the US Army. Capable of single and full-auto shooting mode. This weapon has been outfitted with a night vision unit for greater night accuracy. Min ST: 5.}

The ammunition type was changed to 5mm, magazine capacity to 35 and the name... well, it's my obscure reference.

H&K G11:

AK198.jpg


{35200}{}{H&K G89}
{35201}{}{An old European assault rifle, this portable weapon has been imported in limited numbers by survivalists and militias, following the dissolution of the Commonwealth. Min ST: 5.}
{39100}{}{H&K G89X}
{39101}{}{An advanced version of the G89, this imported European rifle was employed by forces battling domestic threats, due to shortage of more advanced weaponry, which was directed to the Chinese front. Min ST: 6.}


The G89s are also fed by 7mm caseless bullets, developed just before the resource wars.

Pancor Jackhammer:

{35400}{}{Winchester Citysweeper}
{35401}{}{A step above the original Citykiller, the Citysweeper was designed specifically with quelling riots within the United States. Accepts standard 12 gauge shotgun shells. Min ST: 5.}

Light Support Weapon:

{35500}{}{Light Machine Gun}
{35501}{}{An old military squad automatic weapon, recalled to US National Guard units after the introduction of man-portable miniguns. Min ST: 6.}

M60:

{38700}{}{Heavy Machine Gun}
{38701}{}{An old design for a squad automatic weapon, this weapon has never entered mass production and regular service. Min ST: 7.}

Tommy gun:

{28300}{}{Tommy Gun}
{28301}{}{This ancient looking weapon appears to be a submachine gun manufactured in the image of Thompson M1928, the weapon of choice of early 20th centry gangsters. You wonder why. Min ST: 6.}

Only three protos have been changed so far and the description file (based on Killap's patch pro_item.msg file). If this meets a wam reception, then I'd be happy to work more and rewrite several .msg files more.

I tried to stay true to the Fallout spirit, however it's more than likely that I douched up at several places. Tell me what you think.

Link: Early Fallout 2 tweaks file
 
Mike, I'll take a train with a transfer in Poznań when I'm returning home from Wrocław this Wednesday, and I will buy you a beer at the station.

Although you could've stayed with the hordinary Bozar, does no one no harm.
 
With pleasure :)

The Bozar is a weapon that is mis-implemented. It's inventory image is exactly like that of a sniper rifle (Barrett), but it had a rotating barrels sound (swithced by Killap, though) and a 30 round magazine, which didn't correspond to the magazine view.

So, now it's a 12-round 14mm long-range sniper rifle, with an 8 strength requirement. And, it deals between 40 to 90 points of damage, of normal nature. Hmmm... seems a bit overpowered.
 
IMO a Bozar like such would be a) what was originally intended and b)far better that the silly minigunesque thing it was.

Two points however,

1) Will it keep the big gun FRM, allowing Marcus to use it as a giant sniper rifle (still as a big gun i'd think)?

2) If damage is 40-90 what happens with criticals?

*Vault City Guard was critically hit in the eyes bypassing his armour for 1289 points. The bullet pulverises his brain and rattles round his skull like a blonde's lonely braincell!*

I agree 90 is a bit overpowered.


Go for it though. And ask MIB88 to put it in his Mega Mod :P
 
I have tuned down the Bozar to 40 to 75, with an 8 ST requirement, so it's just a tad better than the Turbo Plasma Rifle, but below the YK42b, but with a much longer range.

Also, I've included my concept for the G89 assault rifle, of the European Commonwealth in the first post.
 
Looks excellent so far. I think a couple might do with a *bit* more flavor text, maybe some more mention of other historical events besides the plagues to place these weapons into the time periods of the fiction, to show how the weapons development in Fallout's setting progressed.
 
I'm rewriting it now... however, I'm curious as to your stance about the .45 ACP ammunition... it's been developed in our timeline before the divergence, and it could be still in use... also, I try to come with plausible descriptions, which would also explain WHY these arms weren't found in Fallout 1 (e.g. recalled to military stores, for Canada occupation force, sent to the frontlines...).



CAWS

{26800}{}{Assault Shotgun}
{26801}{}{A H&K Military Assault Weapon, one of the few imported weapons on US soil. It has been a favoured weapon of military pacification units worldwide, however it did not manage to replace the Citykiller as the main combat shotgun of the US Army. Min ST: 6.}

P90c:

{29600}{}{10mm Carbine}
{29601}{}{The Heckler & Koch MP10 was designed to be a replacement for the aging MP9, in the wake of the Resource Wars and the perceived ineffectiveness of the original SMG against Arab soldiers. Min ST: 4.}

Carbine, because it's a step above the MP9, but still not a full-fledged rifle. Or just because it's a smaller variant of the original assault rifle, long lost after the Resource Wars.

Grease Gun:

{33200}{}{.45 SMG}
{33201}{}{This cheap MAC-27 submachinegun has been developed to address police arms shortage shortly after the annexation of Canada. Min ST: 4.}

Most were sent to Canada.

FN-FAL:

{35100}{}{Advanced Assault Rifle}
{35101}{}{The successor to the AK-112, the AK-198 is a modern military model that was employed by the US Army. Capable of single and full-auto shooting mode. Min ST: 5.}

G11:

{35200}{}{Battle Rifle}
{35201}{}{An old European battle rifle, the G89 has been imported in limited numbers by survivalists and militias, following the dissolution of the Commonwealth and UN. Min ST: 5.}
{39100}{}{Advanced Battle Rifle}
{39101}{}{An advanced version of the G89, this imported European rifle was employed by forces battling domestic threats, due to shortage of more advanced weaponry, which was directed to the Chinese front. Min ST: 6.}


Jackhammer:

{35400}{}{Riot Shotgun}
{35401}{}{A step above the original Citykiller, the Citysweeper was designed specifically for suppressing riots and lab specimens. Accepts standard 12 gauge shotgun shells. Min ST: 5.}

I'm open for more input. Also, I've altered the PIPboy.msg, and replaced the Word List with a T62 Advanced Powered Armour development report. I assume most are tired of the "retarded" vice-president jokes?
 
I approve, except I liked the MAW acronym and I don't think "10mm Carbine" is it.

Also, don't forget FN FAL has a HPFA variety.
 
The HPFA... well... it's possibly just anice sounding acronym. However, it might stand for "High Precision Fireteam Assistance" Advanced Assault Rifle. Essentially a longer range, more damaging version.

How do you like the G89 concept in the first post?
 
I'm rewriting it now... however, I'm curious as to your stance about the .45 ACP ammunition... it's been developed in our timeline before the divergence, and it could be still in use...

Given the history of Colt sizes...either .45 was going to arrive at some point, or maybe use another caliber. But I think it could be used in an alternative than "Colt", so maybe a different acronym should be used/coined.

also, I try to come with plausible descriptions, which would also explain WHY these arms weren't found in Fallout 1 (e.g. recalled to military stores, for Canada occupation force, sent to the frontlines...).

So far, quite excellent, I think. :)
 
Mikael Grizzly said:
I have tuned down the Bozar to 40 to 75, with an 8 ST requirement, so it's just a tad better than the Turbo Plasma Rifle, but below the YK42b, but with a much longer range.

Also, I've included my concept for the G89 assault rifle, of the European Commonwealth in the first post.

If you make the bozar weaker than the gauss rifle, why would anyone pick big guns over small guns? Why would someone put points into big guns over small guns and make the entire game much more difficult for himself only to get screwed in the end?

As it is the only reason anyone would pick big guns is to use the bozar as there are no viable alternatives.
 
Errr... Vindicator Minigun ring any bells, Roshan? Bozar looks and propably was intended as a heavy duty sniper rifle. Also, it's intended for 14mm AP ammunition, so that it is better against armoured (e.g. Enclave) targets AND has by far the longest range among Fallout 2 weapons, equal to the Gauss Rifle, but a viable choice for Big Guns-only build.

Remember, it's only a canonical weapons mod, and I'm not forcing you, or anyone to use it. I aim to make the game just more immersive ;)
 
You're doing a pretty good job :D

I like what I see. Some of them could maybe use a bit more flavor text, but otherwise... Keep up the good work!
 
Roshambo said:
Looks excellent so far. I think a couple might do with a *bit* more flavor text, maybe some more mention of other historical events besides the plagues to place these weapons into the time periods of the fiction, to show how the weapons development in Fallout's setting progressed.

Talking about weapons development in Fallout's setting, I've considered odd that laser/plasma resistances are usally higher than normal in Fallout (specially Power Armor, with it's 19/90% laser resistance). If we consider this when discussing the energy weapons development (EWD) and the Power Armored research, I think EWD loses a bit of sense, since scientists of the time would be aware of this.

If not US, at least the other nations (specially China) would turn their backs to EWD as they'd be aware that lases wouldn't do much against US power armored troops. And if the war had not happened, or at least not gone nuclear, the rest of the world would put more effort in developing their own versions of PA than in EWD.

All I said is to try to support my belief (weak and contestable by the experts here on NMA :P ) that at least laser resistances could be reduced in Fallout, like it was done in Tactics (in which unfortunately lasers and plasma were put together under one single Energy Resistance category, which IMO is not acurate - plasma is overheated something, laser is amplified light. Is it right?). This reduction would give more sense to the EWD, IMO.

roshan said:
Mikael Grizzly said:
I have tuned down the Bozar to 40 to 75, with an 8 ST requirement, so it's just a tad better than the Turbo Plasma Rifle, but below the YK42b, but with a much longer range.

Also, I've included my concept for the G89 assault rifle, of the European Commonwealth in the first post.

If you make the bozar weaker than the gauss rifle, why would anyone pick big guns over small guns? Why would someone put points into big guns over small guns and make the entire game much more difficult for himself only to get screwed in the end?

As it is the only reason anyone would pick big guns is to use the bozar as there are no viable alternatives.

If I well remember the Gauss Rifle has 35-72 damage, so a 40-75 damage Bozar is still higher damage. Now that reminds me, Gauss Rifle in FoT is 60-80 damage... really nice damage...

Hey! Someone go nuts and bring MEC-Gauss Minigun into Fallout 2! :twisted:
 
Actually, no. PA was supposed to be exceptional against energy weapons like lasers or plasma bolts, due to the ablative coating. The PA was rare, and when the war hit, a recent development in the Fallout timeline. The PA wasn't around for very long, and prototypes weren't even around in 2065.

Energy weapons were around before PA, and were *quite* useful against un-armored targets. Believe me, China wouldn't have the funs to arm even 1/10 of its force in PA, and so energy weapons would have been in high demand to decimate the rest.

Think of PA as mobile tanks, as were their original purpose (check the Vault on their development), with the strategy and strength of such against unarmored foes. Hence why it was so significant for the Brotherhood. They WERE literally a bastion of walking tanks, which made them the strongest in the wasteland for a while.
 
I understand all that about PA, Rosh (except ablative coating). What I'm trying to argue is that even the other armors in the game have pretty good Laser Resistance, in particular the Meatal Armor and the Combat Armor. Suppose they don't have the ablative coating. Metal Armor sure doesn't, so I bet they want us to believe taht lasers reflect on the metal as if it had a reflection anywhere near that of a mirror - and I think a mirror, despite it's reflection, would never reflect a laser shot.

Hell, after all I just wanted lasers to come sooner in the game, or not being so "resistible".

____
EDIT:

Hey, I've seen in the bible that China rushed to create it's own version of PA. Almost surely they didn't have the time to do so, but... oh, well, forget it.
 
I don't know if my statement will be correct, but what the hell.

Lasers base on refracted light, and their damage system bases on burning. As they aren't really a material projectile, they either burn/cut through or do nothing at all. The Combat Armour and the Metal Armour are strong enough to resist the burning of the laser, and it disperses.

Plasma bases on ionised gas, and melts, and as it posesses some mass, it's potentially more devastating than lasers.
 
I don't know if your statement is correct, but it sure sounds reasonable. If no one says you're wrong, I'll buy it, give up on lasers and shut up.
 
Mikael, do you know how this runs with Megamod 6.0 installed? Any known bugs/glitches? Just wanted to ask before I try it.
 
Back
Top