sydney_roo
Still Mildly Glowing
He told before it should be out before June so I don't think you'll have to wait very long.
TaapLuup said:Darek said:When the beta testers are done and the bugs they found are fixed. I would guess around one more week or so. It depends on how much time everyone involved have.TaapLuup said:Any word on when 2.1 will be ready?
I've been holding off playing this mod till its release. (can't wait!)
I was hoping Killap would give us a more firm date.
SPC said:Corpus Christi is the day we all will receive our salvation.
killap said:First week of June should be when 2.1 is released. June 1st, perhaps. Yeah, it isn't May like I said, sue me.
Be it 31st May or 1st June, I don't think it's that much of a differencekillap said:First week of June should be when 2.1 is released. June 1st, perhaps. Yeah, it isn't May like I said, sue me.
killap said:First week of June should be when 2.1 is released. June 1st, perhaps. Yeah, it isn't May like I said, sue me.
It's not a bug I think, because rats have much lower instant death roll requirements than other critters (you don't even need to have Better Criticals perk): http://falloutmods.wikia.com/wiki/Critical_hit_tables#RatsSephis said:When successfully critting the rat god in Klamath in the eyes he dies instantly regardless of health.
(I crit him in the eyes and deal around 16 damage and he dies) I get a message about the great rat catcher in the sky. I Think I've gotten this bug before installing RP 2.0 too, I think it ruins crits for the rest of the game but I've forgotten.
so even if they don't run out of health you can roll a death crit and kill them? (and this roll exists for other critters too?)NovaRain said:It's not a bug I think, because rats have much lower instant death roll requirements than other critters (you don't even need to have Better Criticals perk): http://falloutmods.wikia.com/wiki/Critical_hit_tables#RatsSephis said:When successfully critting the rat god in Klamath in the eyes he dies instantly regardless of health.
(I crit him in the eyes and deal around 16 damage and he dies) I get a message about the great rat catcher in the sky. I Think I've gotten this bug before installing RP 2.0 too, I think it ruins crits for the rest of the game but I've forgotten.
Yes, that's why choosing Better Criticals perk is a good choice - now you get about 1/5 chance that your critical hit is an instant death. It's possible to kill a full-health Enclave patrol with a .44 Desert Eagle in one shot.Sephis said:so even if they don't run out of health you can roll a death crit and kill them? (and this roll exists for other critters too?)
This is not always a good thing. Where quest are concerned they won't be counted as dead until their bodies disappear from the map.NovaRain said:Yes, that's why choosing Better Criticals perk is a good choice - now you get about 1/5 chance that your critical hit is an instant death.
Darek said:This is not always a good thing. Where quest are concerned they won't be counted as dead until their bodies disappear from the map.NovaRain said:Yes, that's why choosing Better Criticals perk is a good choice - now you get about 1/5 chance that your critical hit is an instant death.
This is a problem with the wanamingos in the Redding mines and with the Rat God too iirc.
agris said:Sorry if this is in the wrong thread, but..
I want to play FO2 with Killap's unofficial patch and some of the "extra" options from the RP installer. Namely:
NPC Appearances (this or megamod seems to be only way)
Gorris quick derobe
Remove random leveling from party members
old 14 mm / .223 sounds
The installer won't let me just pick the extras without installing the core RP content. Is there any way around this? Does anyone know how to extract these elements from the installer?
Yep, you read it right. I've played FO2 a lot with and without the RP, but haven't tried Killap's newest patch yet. So in anticipation of RP 2.1, I wanted to make a pass through the vanilla game with his patch and those other additions. I also am using Pixote's new worldmap and it looks great.So you want bugs fixed and don't want content that was meant there by developers but did not make it and yet you want some of the extra content Killap threw in because it makes game better?
Darek said:I thought he was talking about 0-damage crits. Oh well, I guess I was just confused.
Anyway, good to know it has been fixed. Thanks