Hi guys,
Playing RP 2.1.2 I've found two bugs. Both of them exist in previous version too.
First bug is related to the vault city bring-the-ten-bottles-of-bear quest.
Then giving quest to the player, bartender notices what player may not bring any of "that radoactive stuff, that comes from Gecko"
In vanilla version, this quest was at least a little bit challenging - player had have to go to Klamath, New Reno to get the real booze, because Gecko bartender could offer only radioactive stuff, here is the screenshot showing barter dialog with Gecko bartender(vanilla version) :
There is nothing he can offer, but you can buy radioactive drinks using the dialog options.
But in restoration project version, Gecko bartender can offer you a lot of beer and booze:
So, the alcohol quest becomes simple and almost illogical... Player now can get needed amount of bear and booze in Gecko. I think it is a bug that brokes the original developers intentions.
Second bug I've encountered is an issue with caravans going from Broken Hills to the Vault City. Every time I try to go with the caravan, caravan have one empty encounter and after that caravan master dissapears. I arrive in the Vault City alone. I have a set of saved games, I will post them as soon as I get home.
And third - not sure it was not due to the lack of my attention - I could not install the RP 2.1.2 without Pixote mod. I unchecked the related check box, but installer showed a message box saying what "Pixote mod already installed anyway, and can't be uninstalled". But I definitely deleted entire previous fallout installation folder before updating. And then I launched the game I saw rugs and pots...
(Aren't there too many pots in the Pixote's maps ?
)))
Thank you for doing the great work guys, and sorry for the long post and bad english...
Edited:
Here are the promised saved games in one zip archive. There are three of them : before hiring as caravan guard, empty encounter and arriving alone in the Vault City.
http://rapidshare.com/files/418866431/SAVEGAME.ZIP