@ NovaRain, the sleeping bear and who ever else may be interested
On the bug wiki you commented the following on Skynet/robobrain:
...And its armor stats are lower in Lv2~Lv6 protos, that doesn't make much sense IMO.
The reason is that Lv1/base proto has a stamped brotherhood armor where as all the others (including inferior brains and the regular brainbots) have a stamped combat armor.
A mistake has obviously been made here, the question is with what proto?
I would argue that the idea was that they wanted the bot with the cybernetics brain to be superior and therefore gave it an armor that was one step up from the combat armor, ie the brotherhood armor. I have a feeling that the later levels of Skynet was made at a later time and by someone else than who made the first level, and that that person looked at the inferior bots when picking stats.
The reason I think this is that Skynet level 2-6 have 500 EMP resistance, while ALL other brainbots has 0. That in it self has been considered a bug and was fixed by the RP. Though not in the correct way, in my opinion. The RP gave the first Skynet level 500 EMP resistance as well, when it should have been removed from the others instead. I mean robots in general should have (and do have) trouble with EMP damage. Heck, even the supposedly tough sentry bots only have 10-15 EMP resistance.
The problem with the EMP damage stems from when you stamp an armor to a critter. An EMP resistance of 500 is automatically added and must then be manually removed or lowered. Something that was done to all other bots except the later stages of cybernetic Skynet. This mistake combined with the difference in what armor was stamped on level 1 of Skynet leads me to believe that it was done by different people, or at least long enough between the first proto and the later ones, that the creator forgot what he was doing.
The armor stats should obviously be made consistent through the stages. Which armor to use is up for debate and I don't really have a strong feeling either way.
The EMP on the other hand should be removed as I really believe that was a mistake. Or I guess I would be fine with a slight increase in resistance at higher levels (though it should still be a reasonably low value).
Thoughts?