Fallout 3: A Bold(?) Re-Imagining

eddoctorwho

First time out of the vault
The frustrating thing for me is that, while I think that FO3 is below both of its predecessors in terms of quality, and, as a fumble-fingered RPG player, I far, far, farrrrrr prefer turn-based play, I think Bethesda could have made a pretty interesting game with only a little revamping of the heterogenous setting they've constructed.

Consider this slightly alternate take on FO3, which could have, I think, mitigated a few objections to the game:

Instead of 200 years after the war, Fallout 3 is set thirty-five years after the war. Larger settlements are only just becoming viable, and there's still a lot of small, single-family communities. People are beginning to be able to take time to scout out the blasted landscape, rather than merely surviving.

The Brotherhood of Steel and the Outcasts are nice name checks of established Fallout groups, but I don't know that they're needed as such; instead, they represent the factionalized descendents of US Army and National Guard troops tasked with maintaining order in the DC metropolitan area when the war started.

We can delete the reference to Harold entirely, because sir, at long last, we have some decency.

The Enclave remains; how could they not? Washington DC is a key symbol to them; at this point, they're still obsessed with "winning the war", as they have the largest number of people who can actually remember the Great War, and to their mind, reclaiming Washington DC is part of this. Even robo-Eden can remain; say that John Henry Eden was the last president of the USA, and that he remains president in computerized form for now. The defeat of the Enclave in the DC area causes them to focus most of their resources on the West Coast.

The Super Mutants are the most canonically troubling; my suggestion would be, since it's hard to remove them entirely, backstory them as resulting from Enclave FEV experimentation on a Vault population (since the Enclave would regard Vaults as essentially specimen banks anyway). Have them THINK they could make more of themselves, but be utterly mistaken; human captives of Super Mutants will be immersed in decrepit and malfunctioning vats of FEV, only to die.

Just a few thoughts of my own, here. I think changing the date the story is set in does the most to resolve glaring problems with the environment: all those cars and wooden buildings!
 
well, I played the game assuming its 20-30 years past the war, cause no way this could be 200.
To be honest, I didnt think too much of the canon, cause that would only made me more upset.
 
So, then, Project Purity was a contingency plan funded by an independent company (i.e. not the government) and your father did enter the vault just as everybody else did - when the bombs fell?

Cause it is kind of retarded that as an outsider he was admitted into Vault 101 two hundred years later. Why the hell would they do that?
 
coliphorbs said:
So, then, Project Purity was a contingency plan funded by an independent company (i.e. not the government) and your father did enter the vault just as everybody else did - when the bombs fell?

Cause it is kind of retarded that as an outsider he was admitted into Vault 101 two hundred years later. Why the hell would they do that?

James: Hello!? I'm a scientist! I can...cook and stuff. And I have a...baby, yeah i have a baby!!

*Vault 101 door opens*

James: Yessss 8-)
 
Well, he was a doctor. And he ended up working as the Vault's primary doctor. I get the impression that Jonas was not much more than an assistant. So assume that the Vault is dying out after 200 years, and it's been without a medical practitioner for who knows how long. It's not out of the question that he'd be accepted in.
 
Well look at the morons who lived there. I wouldn't expect Butch or one of his idiot friends to take over the medical facility, would you?
 
A Vault would probably have some kind of study where the vault-dwellers may learn and practice medicine, don't you think?

At least, they'd probably have more assets to do this than an outlander in the wastes would.


..Then again, the wastes in FO3 are surprisingly educated, stocked, supplied, and er, not very wasted.
 
Which is surprising to me coliphorbs. Did anyone notice that a lot of people in the wasteland seem infinitely more educated and intelligent than the ones in the Vault?
 
Yeah, it's possible... if someone's bothered to learn and practice medicine. But there's clearly a furiously declining population in the Vault. Maybe all hands are at work with general maintenance. It's not elaborated upon. But in any case, it's a reasonable means by which James could find a place for himself and his child in the Vault.

And there are assets in the Wastes that are nothing to be sneezed at. Take the Shi, for example. Heck, the NCR has done well for itself in the 80 years since the first game; I wouldn't instantly dismiss any evidence of the wastes having access to more advanced knowledge.
 
Not mentioning that the GOAT was supposed to be doing all the work to keep Vault 101 stay alive for many years...somehow.
 
Well and of course you'd be horribly limited in the Vault, to what the computers had stored on them and what books you had access to. In the wasteland, you can go to different facilities and get access to the knowledge there, if there is any to be had.

More I was indicating the average wastelander, versus the average Vault citizen. Butch is an idiot, but what's her name from the store in Megaton is a downright genius, if a bit off in the head.
 
DeadEye001 said:
Well, he was a doctor. And he ended up working as the Vault's primary doctor. I get the impression that Jonas was not much more than an assistant. So assume that the Vault is dying out after 200 years, and it's been without a medical practitioner for who knows how long. It's not out of the question that he'd be accepted in.

Not to mention the Vault has a birth-rate problem mentioned by the old lady at your birthday party. It makes sense for them to sneak people in.
 
ScottXeno said:
Which is surprising to me coliphorbs. Did anyone notice that a lot of people in the wasteland seem infinitely more educated and intelligent than the ones in the Vault?

200 years of inbreeding.
 
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