Dubby, I can find no words to describe just how awesome you are.
JayTheGay said:i never used any drugs in any fallout btw. temporary stat boosts are for nerds![]()
Dubby said:At the very least, I -did- figure out how to get the scripts for melee weapons to make use of the player's stats & perks.
chipk said:Drugs are no substitute for skill.
Also console gamers have soft hands. Nearly all console gamers I talked with found Fallout 3 to be too hard, where as all PC gamers found it too easy.
Mikael Grizzly said:Dubby, I can find no words to describe just how awesome you are.
JayTheGay said:Dubby said:At the very least, I -did- figure out how to get the scripts for melee weapons to make use of the player's stats & perks.
what exactly do you mean?
and btw, meele will always remain totally unappealing as long as you cant target boy parts and miss them, as well :S![]()
Yazman said:WHy do you say you can't use any of the DLC's assets? Bethesda said modders are allowed to use it as long as you require people who download the mod to have the DLC content and not just incorporate the assets into the main game files, which just means you need to include the dlc content file as one of the required for booting up the game. Modders have done this before.
Yazman said:WHy do you say you can't use any of the DLC's assets? Bethesda said modders are allowed to use it as long as you require people who download the mod to have the DLC content and not just incorporate the assets into the main game files, which just means you need to include the dlc content file as one of the required for booting up the game. Modders have done this before.
Dubby said:bhlaab - there's numerous perks that do this, including the bonus ____ damage perks.
Dubby said:Answer: #1) Well, not really. First, AP is handled very differently since the game isn't turn based. Second, HP is handled radically differently. Third, there's no such thing as sequence in F3. However, most of the other formulas should be (mostly) intact. I'm trying to engineer this as a step-up from the originals, rather than a step to the side.
Answer: #2) No, and this may turn off some people... but remember that penetration in the originals failed to work properly. The mathematics of the formula that were used were intrinsically flawed. The formulas in F3C are built directly from their real-world counterparts in various fields of Physics. In effect, the new formulas do a much better job than the original formulas - but are likewise that much more complex. As far as the armor stats go, you'll be looking at these:
_____ "Hardness", Abbr. = 'H'
_____ "Thickness", Abbr. = 'T'
_____ "Armor Class", Abbr. = 'AC'
_____ "Armor Rating", Abbr. = 'AR'*
_____ "Thermal Diffusivity", Abbr. = 'TD'
_____ "Photic Absorption", Abbr. = 'PA'
The last two are technical terms, as I haven't figured out an accurate layman's term for them. Hardness and Thickness are critically important for calculating armor penetration, and wound channel dynamics. Armor Class is similar to a damage threshold, in that it effects Armor Rating. AR is a weird sort of percentile that's used to gauge the effectiveness of the boundary layer of the target. For wearable armor and helmets, AR is actually the item's Condition... but for creatures who can't -wear- armor, it's an actual internal statistic. AC is the minimum number that AR can drop to. Even if your armor hits a Condition of 0%~ you can still wear that armor, and it will provide a degree of defensive capabilities equal to the AC it has, as a percentage of the other defensive values. A bullet-proof vest can have better protection versus a bullet than power armor, but the vest has a low health value, can only take a few hits, and has very low AC... but the power armor has a very high health value, can take many many hits, and has a very high AC. Shot for shot, the vest will outperform the power armor - but only for a few shots at most, after which the vest is near useless. The power armor on the other hand, will take a beating and keep on ticking. Also, the vest only covers the torso.
Hope that answers your questions. ^_^