Fallout 3 DLC on GfWL and other tidbits

Per

Vault Consort
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Video Gamer reports that the upcoming DLC service on Games for Windows Live will start off with Fallout 3 content. No date, though.<blockquote>Pete Hines, vice president of public relations and marketing for Bethesda Softworks commented: "Games for Windows LIVE helps us expand the Fallout 3 universe and bring the full experience directly to gamers. Through the Marketplace we now have a no-nonsense way to deliver updates and great downloadable content. It's really a complete package, and a great fit for Fallout 3."</blockquote>PC Games Hardware offers comparative screenshots to show how the graphic quality of Fallout 3 can be improved by mad tinkering, but as you can expect it comes with a performance trade-off. Check the one where a whole bunch of houses appear out of nowhere even though trees further away change only in detail.<blockquote>Bethesda's Fallout 3 is, like The Elder Scrolls IV: Oblivion on the Gamebryo Engine. On closer distances the engine is still able to deliver convincing graphics, but on long distances missing details and washy textures become obvious. You can change that in the "FALLOUT.ini”.</blockquote>Spookingtons has a Fallout 3 comic strip which is just the thing for those who lost their faith in webcomics visiting CAD.

Finally I offer two user-made movies I found out there. You remember how in Oblivion people would set up huge domino-style contraptions? It's now been done in Fallout 3 although on a smaller scale. And then there's "Bear vs. Teddy Bear" which made me smile.
 
i thought that webcomic was actually pretty funny, given the reference.

I'm kind of worried about this dlc, will it be a charged service a la xbox live? if so, then I'll pass.
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the graphic performance of Fallout 3 can be improved by mad tinkering, but as you can expect it comes with a performance trade-off.
... What?

Did you mean the graphical quality can be improved at the cost of performance?
 
Leon said:
Did you mean the graphical quality can be improved at the cost of performance?

I probably meant speed performance vs graphics performance. Edited for clarity.
 
Pete Hines, [said] "Through the Marketplace we now have a no-nonsense way to deliver updates and great downloadable content. It's really a complete package, and a great fit for Fallout 3."
He probably means ''non-free" way to deliver updates or other things. From the start , this whole "Game for Windows Live" thing has been a barely hidden attempt to make PC gamers pay for online content.

Bethesda's Fallout 3 is, like The Elder Scrolls IV: Oblivion on the Gamebryo Engine.
Out of curiosity, what other game use this engine ?
 
DLCs are always non-free, it's the only reason to make them.

Other games that use Gamebryo include Pirates!, Civilization II, Warhammer Online: Age of Reckoning, Dark Age of Camelot, Axis & Allies, Bully, the Guild 2, and more. It's a very diverse engine.
 
So what can we expect, even more pointless locations and half assed missions?

Its weird but I have a sneaking suspicion that the DLCs will be sort of like patches, expanding existing locations/character etc, but that unlike a patch we have to pay for it to fix this broken game.
 
Brother None said:
DLCs are always non-free, it's the only reason to make them.

Other games that use Gamebryo include Pirates!, Civilization II, Warhammer Online: Age of Reckoning, Dark Age of Camelot, Axis & Allies, Bully, the Guild 2, and more. It's a very diverse engine.

You mean Civilization IV...its old but not that old ;) Also latest Sid Meier's Colonization...i guess its Firaxis favorite engine.
 
Brother None said:
DLCs are always non-free, it's the only reason to make them.

I remember a polish company named CD Projekt who released not long ago a lot of additional content for their already successful game "The Witcher". New textures, new animations, rewritten dialogue, and two stand alone adventures. All of it for free to people who already purchased the game.

The release of a Enhanced Edition already containing this huge patch and small bonuses helps this one-year-old game sell well even today.

Maybe there's a lesson to be learned : making free DLC could make games sell over a longer period of time, maintaining interest of the buyers and pleasing the fanbase at the same time.
 
Trials of the Luremaster was a free addition to Icewind Dale: Heart of Winter.
 
Brother None said:
DLCs are always non-free, it's the only reason to make them.
Actually, Bethesda released free mods for Morrowind. You only had to pay for the game and the expansion packs.
 
Zumbs said:
Actually, Bethesda released free mods for Morrowind. You only had to pay for the game and the expansion packs.

Yup, which is why it was such a surprise to me (who hadn't been following the game, I had just finished playing Morrowind) when Oblivion DLC was pay for. On a similar front, I hope for the buyer's sake they abandon the DRM they were using the the DLC's installers. They swindled a decent amount of PC users out of money when it didn't install and BS provided poor technical support. Long story short, BS promised that they would fix the installer and never did. At least this time they aren't mentioning content in-game which they removed to make a DLC.
 
Enhanced Edition is basically a path to upgrade the game to a state that would have been acceptable on day 1. It is a lot of things, but it's not praise-worthy.

Most other examples are from before this generation or in the indie sphere. Again, exceptions nonwithstanding, the whole modern concept of downloadable content is to make extra money from an existing release. The implication from earlier posts what the GfWL somehow impacts this: it doesn't.
 
Enhanced Edition is basically a path to upgrade the game to a state that would have been acceptable on day 1. It is a lot of things, but it's not praise-worthy.

Enhanced Edition includes a patch, but it's not all it is. It also includes 2 new adventures (one of them also downloadable before EE). If those are not free DLC, what are they?
 
They shoved in two small adventures to excuse a year long delay on a patch to bring up the game to a state it should have been on release? And I believe one of them was community made?

Excuse me for not doing jump ropes here.

Hey man, I love CD Projekt Red as much as the next guy (even though my order of TW:EE has been delayed and I still haven't played more of the game than the demo), but this whole Enhanced Edition shit was just a marketing ploy, and a very clever one at that.

That's not to say they couldn't have just gone "fuck it" and not patched their shoddy game in the first place, true, but that would've just made them bigger assholes. They're still assholes for releasing an unfinished game and taking a year to bring it up to an acceptable level.
 
The PC version of the Mass Effect DLC was completely free.
The X-Box version still costs money, though.
 
Oh for fuck's sake guys, I wasn't trying to make a catch-all statement, I was just point out the GfW-fingerpointers that it isn't GfWL's fault if Bethesda makes DLC paid.

Holy Frith on a stick I feel like my anus has just been turned inside out.
 
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