Fallout 3 reviews round-up #14

Per

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suite101.<blockquote>From 1Up to IGN, reviewers seem to have reached a consensus that Fallout will be very successful, is extremely innovative, and perhaps one of the most ambitious games ever undertaken. Without a doubt, it is an extremely immersive and captivating world filled with lovable, and detestable, characters. Greatly improved voice acting coupled with a fun and darkly humourous take on a post-apocalyptic future makes Fallout 3 an easy recommendation for any fan of science fiction, fantasy, or the role-playing genre as a whole.</blockquote>Spong, 94%.<blockquote>All I am saying is that Bethesda has delivered on its promise of a game that does enable you to think a little as you play a lot. At no point, even during Neeson and some of the other annoying character interactions (why all the NPCs who say “Hi” in one sentence and then “Fuck off” in the next?) do you feel that you're being treated like an easily-hyped, blinded child.</blockquote>WFAA/Quickdfw.<blockquote>Games such as Fallout that let you choose a moral path (e.g. Knights of the Old Republic and Fable) make me wonder how many gamers indulge their dark side. The game starts with such charming innocence, letting you play a short while as a babbling toddler exploring the massive bomb shelter you call home, that it's hard to remake yourself into a bloodthirsty demon 30 minutes later. And, notably, you can kill anyone you run into, but children are off-limits. The developers apparently had some qualms about absolute freedom.</blockquote>The (Toronto) Star, 4/4.<blockquote>Fallout 3 takes the Bethesda style and applies it to the near-legendary Fallout universe, an alternate world where the '50s went on for decades – until, finally, the bomb dropped. I'd never played the previous Fallout games – I haven't had a really gaming-capable PC since the early '80s – but back in the day, I was really into the series' "spiritual predecessor," Wasteland, and all the style and wit and black humour my teenage self loved in that game is in Fallout 3 multiplied and amplified to wonderful effect. Everywhere you look – seriously, everywhere, right down to the bathrooms and broom closets – there are details to soak in, little tableaux to experience, black-humour gags, breathtaking moments.</blockquote>Games Are Evil, 5/5.<blockquote>So, here it is: a hotly-anticipated sequel from a different time and a previous generation. Despite the fact that the individual components powering Fallout 3 are completely different to Fallout and Fallout 2, it would be disrespectful to Bethesda (and the ghost of Interplay, obviously) if the former games were ignored. And they’re not – there are even cheeky mentions towards nabbing a few water chips and getting hold of a GECK at the beginning of Fallout 3. This is no simple re-imagining or a case of gutting the franchise to make it work in an Oblivion mould, no, it’s a very conscious and determined effort to create a sequel, and fans of Fallout in general should be thankful to Bethesda for doing it. They’ve turned themselves into a developmental phoenix, breathing new life into a dead series and heralding it with jubilation as it marches triumphantly over the gaming sphere.</blockquote>Yahoo! Games UK & Ireland, 5 out of.<blockquote>The world is pregnant with opportunity and side-quests will tumble into your lap as you begin to explore the wasteland. You are free to be good or evil as you play, stealing from the poor or helping them, being rude in your conversations or maintaining civility. With a slew of multiple endings based on your choices it’s an experience that inspires replay and thanks to the compelling and meticulously realised world, Fallout 3 stands as the greatest open-world adventure of the year.</blockquote>Technic3D, 90.25%.<blockquote>Fallout 3 braucht ein wenig Zeit, bis der Spieler mit ihm richtig warm geworden ist. Je länger das Spiel aber dauert, desto mehr steigt das Verlangen, wieder in die Welt von Fallout 3 eintauchen zu wollen. Die klasse Grafik, die abwechslungsreichen sowie guten Quests und das bekannte Jäger-/Sammler-Prinzip machen Lust auf mehr und sorgen für Langzeitspielspaß.</blockquote>the Gazz/Creators.com, 5/5.<blockquote>Engaging enemies combines real-time combat and an innovative turn-based mechanic called V.A.T.S., which freezes the action and lets the player queue up several attacks before resuming. V.A.T.S. offers several advantages such as an increased chance to make a critical hit as well as the ability to target certain body parts. Believe me, that Super Mutant will have a hard time shooting you if you knock the weapon out of his hands first. However, players can also choose to ignore V.A.T.S. if they want.</blockquote>Gamereactor provides a video review and offers one score for each Nordic country: Norway 8/10, Sweden 7/10, Denmark 8/10 and Finland 9/10.<blockquote>But at the same time, gameplay is very first person shooterish. I mean, you can play it with a system called V.A.T.S., where you freeze the time and use Action Points. At first I didn't understand this system at all, it felt totally meaningless. You can aim at the head or something, but it's much more effective just blasting away.</blockquote>
 
I'm beginning to see a trend here.... The majority of the reviews, often use propagandic phrases such as: innovative, you must buy this game, you must be thankful to bethesda, etc....

Really now, what is the future of gaming journalism, when a reviewer starts to openly advertise games, argumenting it with his personal feelings and opinions?
 
I am beginning to think that game journalists are just aspiring to be something better. They want to be a news anchor or perhaps write a book. They throw around so many adjectives that it makes me want to vomit. Every review is a copy of a copy of a copy. They get worse and worse every year to the point of nearly being meaningless. I read every review and wonder if it is the first game the reviewer has ever played.
 
All I am saying is that Bethesda has delivered on its promise of a game that does enable you to think a little as you play a lot. At no point, even during Neeson and some of the other annoying character interactions (why all the NPCs who say “Hi” in one sentence and then “Fuck off” in the next?) do you feel that you're being treated like an easily-hyped, blinded child.
Hah. Reminded me of World of Goo. "I am a valued customer!".
 
"Langzeitspielspass" Is translated 1:1 as "long time fun playing the game".

Judged after 2 days. Really???
 
Well, I'm 13 hours in, and I'm still loving it! Out of all the games I've played this year, I would say that this is the best.
 
kikomiko said:
Well, I'm 13 hours in, and I'm still loving it! Out of all the games I've played this year, I would say that this is the best.

Really? I would have never guessed, that your opinion about this game is so high :roll:
 
kikomiko said:
Well, I'm 13 hours in, and I'm still loving it! Out of all the games I've played this year, I would say that this is the best.

If I want to play a first person post apocalypse shooter, STALKER CS is my pick and it's better than Fallout 3. :roll:
 
been playing for 17 hours, Fallout 3 is actuality decent but not a Fallout sequel. I see no connection between this game and its predecessors, it has a completely different setting and philosophy. Anybody else noticed how pointless and trivial nuclear exploding cars are?
 
hmmmh ..

All these fancy reviews, ... it feels really odd, that not even one mentions any bugs? Have they even played the game?

Based on one day experience (with PC version) it's even buggier than F1/F2 were back in the day. Constant fatal crashes, varying from "game crashes before loading screen" into "game crashes just when you move around in the world" or anything in-between those. And after spending whole day on trying to work it out with drivers, programs, tweaks and stuff with not helping a nod .... oh well.

:clap:
 
mulaalia said:
Anybody else noticed how pointless and trivial nuclear exploding cars are?

Anybody else noticed how ass-ugly your avatar is?

falloutian said:
All these fancy reviews, ... it feels really odd, that not even one mentions any bugs?

Plenty of reviews have mentioned bugs.
 
Re: hmmmh ..

falloutian said:
All these fancy reviews, ... it feels really odd, that not even one mentions any bugs? Have they even played the game?

Based on one day experience (with PC version) it's even buggier than F1/F2 were back in the day. Constant fatal crashes, varying from "game crashes before loading screen" into "game crashes just when you move around in the world" or anything in-between those. And after spending whole day on trying to work it out with drivers, programs, tweaks and stuff with not helping a nod .... oh well.

:clap:

Really? Pretty much all of the reviews I've seen mention bugs in some way or another. BTW, I have the 360 version and the only bug I've noticed thus far has been a couple of game crashes(which really stink), but nothing else. However, I'm sure there are plenty more out there, but what open world game is without bugs/glitches?
 
Per said:
mulaalia said:
Plenty of reviews have mentioned bugs.

Ok, well that's good at least. Perhaps I'm just blinded with the hundreds of "reviews", yea. I can admit I have read only perhaps 2-3 reviews fully from start to finish last week and I didn't see any bug complaints in them. And the short briefs posted around (especially in Bethesda's site) don't much mention bugs ... heh.

Well, perhaps it's all fixed in 2009.
 
shihonage said:
Its pretty funny when console games crash. On consoles, no less.

That doesn't sound funny at all, really.

The only bug I've encountered so far is that remapped keys don't seem to work correctly - specifically the Pipboy key. Sucks for us draconian gamers that refuse to conform to THE MAN'S wasd layout. Arrow keys forever!


If I want to play a first person post apocalypse shooter, STALKER CS is my pick and it's better than Fallout 3.

Speaking of bugs...
 
What are you talking about, WASD is what it's all about, unless you're a leftie I guess. In which case you must repent, sinner!! :wink:
 
I've had the game lock up entirely a few times, almost always within about 10 seconds of entering a new area. The autosave works fine, though, so rebooting puts me back exactly where I left off.

A few friends of mine have also been chugging through without any crashes or notable glitches whatsoever.
 
I'm not sure how buggy it is on the computer, but on my 360 it's crashed twice over 10 hours of play, and none for my brother in 7. The autosave system is very well done though, and usually places you where you left off.

V.A.T.s might be more effective, but it is in no way broken/overpowered . Which is a complete 180 from what i thought it would end up as. I'm also finding myself in a struggle for my life more often than i have in fallout 1.

Both are very good games, kings of their times IMO.
-Fallout 1 gave you the feeling that barely any humans were even alive anymore, and the ones who were alive just tryed to make it day to day.
-Fallout 3 guves you the feeling that their are some people still out there, however the world is hell. Most people reverting to greed and violence to make it day to day, killing anyone for just a few caps or bullets.

-Nuclear cars DATZ EXPLODE!!!!....that deserves atleast a 9.9 pt reduction in my books
 
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