Fallout 4 possible West Coast plot?

fred2

Where'd That 6th Toe Come From?
Games rarely revisit the same setting, using a new location or different timeline to allow them artistic freedom the set up their world in exciting world to explore full of new themes.

Recent thread made me think about the future. I strongly suspect that Beth FO4 will continue on the foot steps of FO3 and will take place on the East coast, in either case this thread is more about building on the events that took place in FO1, FO2 and/or FO:NV.

So any thoughts on where/when and what would be a good fallout story set on the West coast?
 
fred2 said:
Games rarely revisit the same setting, using a new location or different timeline to allow them artistic freedom the set up their world in exciting world to explore full of new themes.

Recent thread made me think about the future. I strongly suspect that Beth FO4 will continue on the foot steps of FO3 and will take place on the East coast, in either case this thread is more about building on the events that took place in FO1, FO2 and/or FO:NV.

So any thoughts on where/when and what would be a good fallout story set on the West coast?
So which coast are you talking about? Because you mentioned both.
 
West coast, where the stories of FO1/2/NV took place. Not East coast where FO3 took place and IMO were FO4 will.


I am having a hard time to figure out an interesting setting which will build upon the story of previous titles. My best attempts take place during time Fo2, at different location and with very loose connection to the events that took place in FO1. Any thoughts?
 
I'm sure a story in the west coast is viable, adding TES's law mechanic into NCR territory, and interested to see what stories can be told from within the capitol, and revisit old locations like HUB and Boneyard. Didn't an official mention something similar to that recently? Like an L.A. fallout?

Regardless of what Cassidy says, I'm sure more adventure can be had in civilisation.
 
make another POS :lol:
but it's quite possible since beth uses mutants as orc.
so another orc hunting.
just joking.

there are some stories left from NV: Khan and Follower's Empire, Caesar's legion, mid-west BoS and ....how about Children of Hecate?
 
I'd love to return to San Francisco. I don't know why, but I loved that town in Fallout 2.
 
Interesting factions and locations/vaults are scenery, but what will be the driving plot of the game?

I might be burned at the stake for saying this, however, IMO not only Obsidian did a great job with FO3:NV plot, but surpassed what I seen was envisioned for Van Buren. With that being said, I don't think that FO3:NV plot is good place to build upon a good fallout story. Fallout was always about survival in the wasteland and how humanity rebuild from the ashes, by the time of FO3:NV the major factions has been secure for some time and I can't see a fallout game taking place anywhere in their territories. So we need a new location, either a new unrelated/unexplored location or another FO:NV "Frontier" like scenario, which will tie into the plot of previous games(which important to me, those little details give me reasons to care about the world).

I am not certain that another Frontier is the best way to go, which is why I suggested timeline closer to FO2, maybe to the south during the later years of Tandi?
 
Don't we all agree that it's in Fallout's best interest for Bethesda to stay away from the west coast?
 
Yes and like I said at the OP, this is not about Beth and FO4, which is likely to take place on the other coast. Its about what good fallout story can take place on the West coast, based on FO1, FO2 and/or NV, nothing else.
 
What about remake Fo1 as beth style linear shooter!
stage 1:Vault 13
stage 2: shady sand
stage 3: Khan
etc
doesn't it make sense for beth? :lol:
just joking

personally, I want more story about Van graff family.
there aren't many backstory about them.
if there's a spinout for west coast, I want story of Van graff and New Reno.
 
woo1108 said:
What about remake Fo1 as beth style linear shooter!
stage 1:Vault 13
stage 2: shady sand
stage 3: Khan
etc
doesn't it make sense for beth? :lol:
just joking

personally, I want more story about Van graff family.
there aren't many backstory about them.
if there's a spinout for west coast, I want story of Van graff and New Reno.

New Reno.......yes....... But in all seriousness it would be really sweet if we could get another ''which family to join'' scenario going on in a new Fallout title. I always adored that option in Fallout 2 :D, made you felt like a total boss to become a Made Man.
 
The main concern about doing a new Fallout in the west is the issue about who gonna make it.

Let it be Obsidian or InXile, but none else, especially not bethesda.

At least we got a pretty decent trilogy with Fo1 - Fo2 - FoNV, let's not ruin it with Little Lampligth nonsense.

Another concern is the impact a future Fallout, happening later in the West coast, would have on FoNV.

Other fallout were linear (FoBOS, Fo3) or allowed some choices (Fo1-Fo2), but not on everything, and implied that some of thoses choices had a right solution, or issues that weren't relevant in the long run.

For instance, in Fo2, you're certain that The Enclave storm Arroyo/Vault 13, kill Matt/Gruthar and that the chosen one destroy the oil rig and help building new arroyo. You have choices on the Gecko/Vault City, but you know there is a right solution, by fixing/optimizing the central and make sure Gecko remains independant and trading with VC. For new reno, it is impied that the rise of the wrights and Bishop new son would benefit the city, both of which were made canon. The final fate of Redding could have different outcomes that remain in the gray area, but the town is not important enough that a canon outcome in needed.

About New Vegas, choices are going very far, about the main city, two entires nations, and many factions, that could get multiple good outcome, multiple neutral outcome and multiple bad outcome. It is not about your character being good or bad, not if he is successful or not, (failed quest, bad outcome) but what kind of fate he want for the entire country. The player activelly seek for those ending.

Any other game in the future west coast, highly risk to undermine some of New Vegas ending options and create complains from those who chose them.

It doesn't mean it can't be done, but it has more chances to happen than any other previous Fallout.



On the other hand, i hope to see oneday, a future Fallout game, add-on, spin-off, DLC, Mods, BD, movie, that would deal with the PAST of California.
One of the many qualities the first opus had, was the important backgound, factions, characters, or events mentionned that may have occured in the past.

I am not sure all of this can be included in the same period, but i would really want to see :

- A post-war wasteland that would make sense only a few years later. Not 200 years later.
- Various pre-cities, aborted cities, scavengers that would have work to do.
- Creatures that existed before the war, or evolved just after it, but weren't allowed by darwin evolution to survive until Fallout 1.
- Amongs those creatures, those who attacked Harold's caravans, before The master created super-mutants.
- About it, time to see Harold and Richard Gray, human faces and personnality. (eventually other chars, like Marcus or Lou)
- No super-mutants yet, of course.
- The foundation of the Hub, by Angus, and his assassination by an unknown assaillant.
- How The Khan, the Vipers, the Jackals and Shady Sands citizens left Vault 15 and started to fight each others.
- The Vipers when they were strong enough to be at war agains't the Brotherhood of Steel and kill their Elder Maxson.
- Maybe Vipers/Khan/Jackal as main antagonists, before they split up.
- The evolution of Brotherhood of Steel, from american army desertors to an organized group.
- The rippers, before they became the children of cathedral.
- The first people showing progressive signs of mutations, not knowing they will become ghouls.
- Quests and conflits about ressources and priorities between them. Like having to choose between scavenging and increase defenses. If there is enough food but not enough defense, you end up a target. If there is too much defense, but not enough food, you may attack the neigbour yourself, as your group was refused shelter by that same neigbour. No good choice. Enough reasons for various selfishess.


Personally i find those origins more fascinating that an NCR ruled california.
About a Legion Ruled land, if would have been great to have it in New Vegas, or a DLC, but i don't want to keep the same main antagonist on more than one game. And i don't see likely to have a city ruled by the legion withouth it being the main antagonist.
 
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I would love to see those ideas realized in some kind of "Fallout: Origins" game. Not in the main series because I like them to be in chronological order (no particular reason, I just like it that way). I wouldn't trust Beth to do it right, either.
 
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