Fallout 76 Bans a Player For Collecting Too Much Ammo

Pretty much your problem is you can't look at any Bethesda related issue objectively.
But I can and I do. I defend Bethesda all the time around here and over at the TTW forums/Discord. But only when they aren't shady.
And this whole Fallout 76 is all a giant bag of shady practices.

So I'm sorry I will not believe them, they said lie after lie after lie over and over in the last 5 years. I would be a fool if I would blindly believe them when they show no proof of cheating besides their own word. While the player banned tried everything he could possible do to prove them wrong, they just went quiet. You can defend them all you want, but maybe it's you who is blind and is believing Bethesda blindly in this case, because you enjoy the game. People tend to defend what they like :shrug:.

Now, if there was a guy that was always punching people on the street for months now and then someone comes by and says they got punched by that guy, would I really believe the guy when he says he didn't punch anyone and without any proof? :whatever: Only if I was a fool.
 
So I'm sorry I will not believe them, they said lie after lie after lie over and over in the last 5 years. I would be a fool if I would blindly believe them when they show no proof of cheating besides their own word. While the player banned tried everything he could possible do to prove them wrong, they just went quiet. You can defend them all you want, but maybe it's you who is blind and is believing Bethesda blindly in this case, because you enjoy the game. People tend to defend what they like :shrug:.

Neither of us has any concrete evidence, so we can only argue in circles. I've spent a lot of time on the game and especially the sub-reddit (I've read all of his posts - not just snippets in game news articles) so I am basing my opinion off an understanding of the game (particularly the crafting system) and the player. It's my opinion that he's full of shit and database queries don't tend to lie. I've been watching banned players proclaim their innocence until they were blue in the face since about 1998, so it is difficult for me to be more considerate just because they don't shut up about it.

Now, if there was a guy that was always punching people on the street for months now and then someone comes by and says they got punched by that guy, would I really believe the guy when he says he didn't punch anyone and without any proof? :whatever: Only if I was a fool.

I can't tell which logical fallacy this is but it's probably somewhere between a strawman or an appeal to hypocrisy because Bethesda having done something wrong means they must have been wrong about this. You've used a poor analogy particularly by trying to use "a guy" as a representative for an entire company with multiple people/departments and "punching" as a singular equivalent action to a varied set of actions and decisions made by this group (apples and oranges). It is impressive to fit that many fallacies into a single example though, almost as impressive as how much ultracite ammo that guy fit into his stash :-p
 
I am basing my opinion off an understanding of the game (particularly the crafting system) and the player. It's my opinion that he's full of shit and database queries don't tend to lie.
An I'm basing my opinion off the understanding on the game engine. It's quite possible that Bethesda implemented a system that counts how much ammo/items you pick up or get given, not the number of ammo you actually have (that would have to make a script run permanently and would be very harmful for the game performance, specially in a game where there are several players on at the same time).
This is not only very plausible, but it would have been the easiest way of quickly implementing a way of tracking people with large amount of items. But it also does not account (and can't) for where the items come from or if they were obtained by duping or any other illegal way.
What Bethesda needs to do is make a totally new system that redflags any item you get "illegally". But this is very hard to accomplish in this engine, and it would take a long time to implement such a system (and it would hit performance for sure, specially when players acquire items or when players have a lot of items). This system would also not work with already existent items, so if those where obtained illegally, this system wouldn't be able to tell them apart from legal ones.
In sum, a system like the one I described should have been implemented before the game was publicly accessible (or at least before the public testing phase ends).
I can't tell which logical fallacy this is but it's probably somewhere between a strawman or an appeal to hypocrisy because Bethesda having done something wrong means they must have been wrong about this. You've used a poor analogy particularly by trying to use "a guy" as a representative for an entire company with multiple people/departments and "punching" as a singular equivalent action to a varied set of actions and decisions made by this group (apples and oranges). It is impressive to fit that many fallacies into a single example though, almost as impressive as how much ultracite ammo that guy fit into his stash :-p
Yep, it's a strawman or appeal to hypocrisy not believing a company that said so many lies in the last few months, got caught lying and still kept lying some more.

Ok, then I will use a different example. People are considered innocent until proven guilty in most or all first world countries, I don't see any proof this guy cheated. If Bethesda has proof why not share it? Why keep quiet and made look like the "bad guy"?
If this was a court case, the guy would win easily unless Bethesda showed proof. Also why would he put so much time and effort into writing giant walls of text and replying to any questions (always very politely), making guides, getting screenshots, and so on, if he knew he would be unbanned later?

Most (if not all) people proclaiming "unfair ban" do not go to this effort if they are really guilty, and specially if they know they will be unbanned anyway. They complain for a bit (usually quite rude), because they get angry they got caught, but then they just shut up. They know if they keep pushing it, they might not get unbanned after all. This guy isn't behaving like most "unfair ban" people I have seen since 1998. :P
 
They didn't admit any error because there was none, the bans were always temporary... another thing the media glazed over. The e-mails they sent out about account bans said the accounts would be re-instated when they were able to fix their inventories. You can literally just read the e-mail:

View attachment 12050
man, these review reports look like the ones from roblox. I guess bethesda inspired from that game when they made the layout of the ban review box, it's the same style and I'm not mistaken.
 
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