Fallout city construction game?

Lone Cat

It Wandered In From the Wastes
Now we already have Fallout Shelter being sidescrolling vault building game similar to Sim Tower (and later Yoot Tower). What do you think if there will be another Fallout city building game that's a direct sequel to Fallout Shelter... where Vaults had served its purpose and it's time to Return to Surface and settle the wasteland. with GECK (and CAMP). while city management remains quite the same as FS but with different gameplay view.
 
I predict it would be shallow and suck for an entire year before they added events and quests. Then it would become passable to the point where people here would no longer point fingers at it but instead simply ignore it.

Seriously, Fallout Shelter doesn't even have its own official thread. How sad is that...
 
A full on city-building game where you expand your settlement, gather resources and defende yourselves against enemies would be a very nice spin-off.
 
Sounds gross. At this rate we may as well make a fallout kart racer.

Although a full on 4X RTS game set in fallout universe could be a cool game. Would still rather have a real fallout game. It's been nearly 10 years...
 
Define it then. Those were even closer than New Vegas.
Well right off the bat they ain't real fallout games because neither are licensed products. Kind of have more than a spiritual successor or a mod to be a real fallout game.
 
The brand became meaningless 15 years ago, and yet, we are still there. Do we care more about the games that provide the kind of content that gathered us here in the first place or the licensed products that don't contain any shred of it ?
 
>one game is completely unrelated to fallout
>Other one is a mod of an existing game
Niether are actual fallout games and niether are canonical to fallout. This is like saying wasteland is a part of fallout or vice versa.
 
>Other one is a mod of an existing game

Actually Nevada is it's own game, as you don't need a copy of neither Fallouts to play it. Resurrection is a mod as it requires Fallout 2 to run.

ATOM and Fallout have more in common than with any other similar games (Wasteland, Underrail or Age of Decadence), so calling it a Fallout game isn't that far- fetched.

As to Nevada- it's a fully fleshed Fallout fan game that builds upon the existing lore without contradicting anything (including New Vegas lore). The way skills, dialogue checks and Reputation Perks work outclasses the way they work in every previous Fallout.
 
No, ATOM is not a Fallout game. It's a great post-apoc cRPG, with Fallout inspirations, but it's still not a Fallout game.

Calling ATOM a Fallout game is diminishing the Fallout and ATOM games. Just like calling STALKER a RPG is diminishing STALKER and RPGs.

The RPG system in Fallout is very different from ATOM, the character system is also different, the setting is extremely different (one is retro futuristic, the other is just retro), factions are different, the universe of the games are different, the way the games play is also different even though they are both good turn based cRPGs, the lore has nothing in common except that civilization as we know it ended, and the list can go on and on and on.

I would love to have Van Buren and I would love to have ATOM 2. But I wouldn't want my Van Buren to be ATOM 2 or vice versa. It's good to have variety, and both Fallout and ATOM have plenty of differences in design, writing, character generation, world, lore, etc. that they make two good cRPG series.
We don't call the Firefly tv series Battlestar Galactica and vice versa, why would we call Fallout, ATOM or vice versa too?

ATOM deserves to stand by it's own laurels, even if it was inspired by Fallout, as much as Fallout deserves to stand on it's own laurels even if it was supposed to be a sequel to Wasteland. Doing the opposite would just be detrimental to the ATOM name.
 
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