Matt Drax
Smart Ass
Epic Store Version? xP
No it´s a Fallout collection with Fallout 1+2 and Fallout tactics on CD-rom, which I bought some years ago..Epic Store Version? xP
Since both are vanilla Fallout 1 behavior, you may want to offer users an easier way to get the OG fallout experience.You can remove levels in party.ini and change the visuals to whatever you want in party_armor.ini of the armor mod.
But there is a party.txt...Edit: there is no party.ini, and I don’t see relevant sections in any of the usual suspect INIs.
Thanks @fanboy
@gustarballs1983 i don’t follow the relevance to my question / suggestion.
Edit: ah damn. Started a new character with Lockpicking tagged and got lockpicks in my inventory. I thought that fixt-as-default stuff had been removed.
Gus is right, it was never the plan to do a 1:1 Fo1 port, as mentioned in the description. The party armor and leveling is simply a result of the Fo2 engine and I can't be arsed to write a lengthy manual on how to disable it (or enable it). People can't even manage to read the basics, this would just end up annoying the fuck out of me.Since both are vanilla Fallout 1 behavior, you may want to offer users an easier way to get the OG fallout experience.
It's party.txt in "\mods\fo1_base\data\" folder. It's a core Fo2 engine feature.Edit: there is no party.ini, and I don’t see relevant sections in any of the usual suspect INIs.
Edit: ah damn. Started a new character with Lockpicking tagged and got lockpicks in my inventory. I thought that fixt-as-default stuff had been removed.
Getting a lockpick for tagging Steal/Lockpick has nothing to do with FIXT. It's been in FO1 since the very beginning, just the starting loadout was exploitable due to FO1 scripting limitation.
nah.. Lexx toyed with it and tweaked it accordingly, now you'll always get something based on tag skill but not if your skill surpases certain threshold like it was in fixt.. in fixt when playing as cheaded character all 10 in special + easy dificulty, you could get all the bonus stuff.. Lexx repaired it and now you only get stuff if #1 you set the fixt bolean in the apropriate config #2 have the according skill tagged ( this was to just compement original game which rewarded certian skills with stuff like the outdoorsman got extra flask and two stims, small guns got extra 48 ammo unarmed gave brass knuckles and that was pretty much it.. now all skills when tagged give stuff, but only 3 skills can be tagged and there is no skill threshold like in fixt that after surpassing certain skill value yu'd get the item, now you only get the item if skill is tagged no matter the skill amount.
The party armor and leveling is simply a result of the Fo2 engine and I can't be arsed to write a lengthy manual on how to disable it (or enable it). People can't even manage to read the basics, this would just end up annoying the fuck out of me.