Fallout new vegas best cRPG in the last decade?

zappian

First time out of the vault
This is my opinion at least.
Fallout new vegas presents a great storyline , great varied quests with huge quests trees and many many ways of solving them , a great non linear sandbox type environment with a LOT of things to do , many dungeons in the form of vaults , great combat system( the fallout 3 type combat system while rudimentary is a lot of fun for me and very satisfying) and multiple endings.
In my opinition modern games(i.e mass effect 2 ) dont come close to the amount of choices and moral ambiguity of fn NV and its a game as complex and the oldschool rpgs of the 90´s .
The only low point imo are the graphics which i have made more representing of a current gen game with enbs and texture packs.
I was overwhelmed with this experience , it feels like a true rpg.
 
I have to put Morrowind ahead. For it's time, it was unprecedented.


New Vegas has way better combat, though.
 
First we must discuss what is really an RPG!!!11

While NV wasn't a bad game I sure as hell wouldn't say that the gameplay or especially the combat was "fun", neither would I say it was the best RPG of the decade.
 
Sorry, I forgot that every game with a skill progression feature is an RPG.
 
Sorry for the late response.
What really stroke a nerve with me regarding new vegas is the ability to choose the way the story unfolds and branches out.
Deus ex is a fine game but is a fair bit more restricted in that sense.
Its certainly my opinion at least , that at least fallout new vegas brought out true old school cRPG complexity and narative prowess.
Its a true cRPG even if the combat doesnt play out like one , every single choice you make has meaningfull consequences in every part of the game and the game plays out so differently
 
zappian said:
Its a true cRPG even if the combat doesnt play out like one , every single choice you make has meaningfull consequences in every part of the game and the game plays out so differently
A relatively simple thought experiment that would either help back up such an idea, or tear it to shreds, is to simply take what you think is lacking about a game and swap it (in a purely hypothetical sense) with something that wasn't so lacking, and see how it changed the overall product.

For example: I loved FOT. I still feel that FOT was THE Gold Standard of how FO combat should play out. It was the best of the series, in combat alone. Although I liked it for its other virtues as well. If we took FONV, and kept the world the same, the ideas of the locations the same, the story the same, the choices the same- EVERYTHING BUT the combat remained the same, but swapped out its combat with that FOT's combat/engine, what would we get? I'd dare say the perfect game, let alone RPG. A game with a thrilling story, with consequences that weigh upon you when you make your choices, with characters you care about, and no lackluster combat that takes you away from it going "this looks like shit".

I play out such fanciful ideas in my head all the time, and I agree, New Vegas is just a great damn game, and were it not for basically just its engine, it would be perfect.
 
I didn't care for FOTs combat over much. My ideal combat system is a much less buggy, stable, and actually finished system of the Smart Pause system from 7.62 and Aperions other games.

I'd sooner see New Vegas get closer to the harder, bloodier combat of STALKER. Desert STALKER just with the opportunity to interact with people and the world other than bullets, grenades, and knives.

If we had a proper isometric Fallout, then I'd want something of a real time with pause kind of thing. The pause is an integral part of making it about the tactics and not the reflexes of the player.
 
Imma waiting for a few highly anticipated kickstarted games before i would choose. fallout new vegas is in top 10, but there's still Age of Decadence, wasteland 2, and torment 2 to think about.
 
Highly unlikely, in my opinion. But still is better than most "RPGs" in the gaming industry right now.
 
Imma waiting for a few highly anticipated kickstarted games before i would choose. fallout new vegas is in top 10, but there's still Age of Decadence, wasteland 2, and torment 2 to think about.
Ah, Age of Decadence and Wasteland 2. Those games will be in my "top 5 best RPG games every created" list.
 
I really think fallout 3 and New Vegas are the best rpg games. It has the best background. A post-apocalyptic wasteland where ur playing a character who is going through so much things. Exploring places and trying to survive and having different encounters and making decisions and at the end your are writing a history while u were starting from zero.
 
FO3 isn't an RPG. It's a LARPing simulator at best, and at worst it's a bad-to-mediocre FPS with a bunch of meaningless numbers tossed in for show. A solid effort was made with NV to improve in the RPG aspect after FO3, but they just didn't go far enough and it wound up being a disappointment as well.

Despite still only being an early-release version, Age of Decadence is easily the best RPG I've seen released in the last 10 years, and then some. Can't say up or down about Tides of Numinera or WL2 since I haven't looked that closely at them yet (and I'm not one to say something is/will be great just because of who the designer is).
 
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