Brother None said:Anarchosyn said:Recreate the formula without significant superficial change two years later and one would expect diminished scores.
Your logic is sound. But you are wrong. Case in point:
GTA III 93
GTA VC 94
Ergo.
Anarchosyn said:No, it's not a contradiction. Fallout 3 was given such high marks partially due to the era (the Bethesda Gamebroyo tropes weren't quite as dated in 2008 as they are now) and the fact it was the first Fallout in close to a decade, never mind the improvements made to the Oblivion formula through the addition of a larger ranged combat emphasis, better quest structure and VATs. The game blew by the standards of Black Isles or Troika but it was the newness and era which netted those reviews. Recreate the formula without significant superficial change two years later and one would expect diminished scores.
At the end of the day I'm not surprised that NV is scoring less. I'd probably score it less myself, assuming I could stay objective long enough to pen the score (i.e. I'm a big Black Isles fanboy though I kinda wish they hired some of those Troika kids for the development of this, Tim Cain in particular).
Anarchosyn said:It's hard to extrapolate off a single example, I'm sure others can be found to support the claim, but I believe GTA VC was considered more than a superficial reiteration of III. Right off the bat they introduced a new vehicle.
p.s. It's also worth highlighting that the turn around time between GTA III and VC was only a year and the GTA III engine was bleeding edge back then.
Brother None said:Anarchosyn said:Recreate the formula without significant superficial change two years later and one would expect diminished scores.
Your logic is sound. But you are wrong. Case in point:
GTA III 93
GTA VC 94
Ergo.
Tagaziel said:I think you should have said "QED".
Anarchosyn said:a single example, I'm sure others can be found to support the claim, but I believe GTA VC was considered more than a superficial reiteration of III