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We have a second batch of reviews for Fallout: New Vegas' last hurrah, the Lonesome Road DLC, and they're as mixed as the ones we've rounded up so far.
IGN, 6.5/10.<blockquote>After spending around seven hours with Lonesome Road one thing became clear: you won’t want to purchase it for the story. Like other downloadable content packs, you’ll gain five additional levels and some sweet weapons worth some serious cash…er bottle caps. Unfortunately, those are the only major benefits. In this case, only Fallout fans desperate for more content should embark on this oddly paced journey through the Divide. </blockquote>Metro, 4/10.<blockquote> Not even the equipment rewards are particularly worthwhile. The new nail gun and rocket launcher are quite useful, but not game-changinly so. The new karma-resetting perk is also handy, but a rather odd reward to be dolling out at the very end of the whole New Vegas experience.
As a result the experience just comes across as utterly pointless. If Bethesda had let things end with Old World Blues they would've been going out on a high note and the mediocrity of the two preceding downloads would've been easily forgiven.
But this isn't even that good and just made us glad we weren't going back to the Fallout world anytime soon, when really it should have had us anticipating the next full sequel even more. </blockquote>FMV Magazine, 4/5.<blockquote> In short, it’s a fitting end to the New Vegas saga, and well-worth getting your hands on if you’ve enjoyed the moody exploration, moral dilemmas and meaty action of the main game. Packing a great deal of extras, and also boasting a fine story-line to boot, Lonesome Road is very nearly the perfect example of what great DLC should be.</blockquote>The Oracle, scoreless.<blockquote> "Lonesome Road" is not going to make any new fans of the series. However, the expansion, problems aside, offers a fitting conclusion to the Courier's tale before the climatic end of the game. Raising the level cap and bringing new perks to the table is always nice even though you still can't play past the Second Battle of Hoover Dam.
I recommend the DLC if you're a fan of the series, if you're not, you might want to hold off on purchasing or maybe wait until the ludicrous Steam sales in November.</blockquote>Piki Geek, 4/5.<blockquote> Lonesome Road is a hefty bit of content, clocking in at just under 8 hours, though, your mileage may vary depending on how often you die. It’s also the only New Vegas DLC I feel comfortable calling a “must own”, even though I ultimately enjoyed Old World Blues more. Lonesome Road ties up the main story line and answers the remaining questions about your background, thereby making it essential to anyone who gives a damn about the game’s story.
Even though there were more “Oh fucks”, “god damnits” and “sons of bitches” exclaimed than at any other point in my time spent with New Vegas, Lonesome Road is worth the $10 (800 Microsoft Points) price of admission. Come for the story, stay for the loot. </blockquote>GameFront pretty obviously didn't enjoy the way Ulysses was written, 75/100.<blockquote>But it’s not all talking, on the Lonesome Road you’ll explore what is probably the most interesting environments found in a Fallout game to date. Really, I can’t understate the triumph of the design team here. The Divide is ravaged far more than other places in the Mojave Wasteland; the terrain itself has been altered, and so you’ll walk through buildings that are tilted at an angle or that are comely toppled, and at one point I found myself wandering through a cave that was made from buildings falling against each other. It’s was exhilarating.
It’s a shame, then, that exploration is hardly encouraged, as for the most part the Lonesome Road is a very linear experience. But that’s OK, because the journey is for the most part very interesting. Now, if only that one guy would have shut up.</blockquote>While Blistered Thumbs seemingly did, 8/10.<blockquote> In the end, Lonesome Road has put me in an awkward position. The DLC does some very interesting things with its storyline, and really doesn’t have any big detracting factors from it in terms of its quality. The only real bug I found was an enemy clipped through the floor and continued to follow me around for a bit, grunting at me. It was sort of like being followed by an invisible linebacker that’s too passive for his own good. So, let me say this: Lonesome Road is a great piece of DLC, but it’s one that you need to look up some video on to really decide whether or not you want to spend the cash. Watch some video, play it at a buddy’s house, or whatever you choose. This just isn’t one of those things you want to impulse buy, despite how good it is.</blockquote>Finally, Trendkiller Online rightly notes that the linearity of the DLC is a bit at odds with the tenets of the Fallout franchise, scoreless.<blockquote> This in no way makes this DLC bad, It’s just hard for me to recommend this to anyone other than a Fallout fanatic or a completionist. If you never ever played a Fallout game before but are looking to get into New Vegas now, I would recommend waiting for the inevitable game of the year edition. Simply put, this DLC is not representative of the greater Fallout series, It exists for those looking to put a cap on New Vegas, to finish it off, to get 100% completion. In the end it is enjoyable, if not a bit misled, but it should not be any gamers introduction to Fallout as it may make for a less than stellar first impression.
With that said, I salute Bethesda (and Obsidian) for what has been a thoroughly enjoyable game in New Vegas… but it’s clearly time to bring on Fallout 4!!</blockquote>
IGN, 6.5/10.<blockquote>After spending around seven hours with Lonesome Road one thing became clear: you won’t want to purchase it for the story. Like other downloadable content packs, you’ll gain five additional levels and some sweet weapons worth some serious cash…er bottle caps. Unfortunately, those are the only major benefits. In this case, only Fallout fans desperate for more content should embark on this oddly paced journey through the Divide. </blockquote>Metro, 4/10.<blockquote> Not even the equipment rewards are particularly worthwhile. The new nail gun and rocket launcher are quite useful, but not game-changinly so. The new karma-resetting perk is also handy, but a rather odd reward to be dolling out at the very end of the whole New Vegas experience.
As a result the experience just comes across as utterly pointless. If Bethesda had let things end with Old World Blues they would've been going out on a high note and the mediocrity of the two preceding downloads would've been easily forgiven.
But this isn't even that good and just made us glad we weren't going back to the Fallout world anytime soon, when really it should have had us anticipating the next full sequel even more. </blockquote>FMV Magazine, 4/5.<blockquote> In short, it’s a fitting end to the New Vegas saga, and well-worth getting your hands on if you’ve enjoyed the moody exploration, moral dilemmas and meaty action of the main game. Packing a great deal of extras, and also boasting a fine story-line to boot, Lonesome Road is very nearly the perfect example of what great DLC should be.</blockquote>The Oracle, scoreless.<blockquote> "Lonesome Road" is not going to make any new fans of the series. However, the expansion, problems aside, offers a fitting conclusion to the Courier's tale before the climatic end of the game. Raising the level cap and bringing new perks to the table is always nice even though you still can't play past the Second Battle of Hoover Dam.
I recommend the DLC if you're a fan of the series, if you're not, you might want to hold off on purchasing or maybe wait until the ludicrous Steam sales in November.</blockquote>Piki Geek, 4/5.<blockquote> Lonesome Road is a hefty bit of content, clocking in at just under 8 hours, though, your mileage may vary depending on how often you die. It’s also the only New Vegas DLC I feel comfortable calling a “must own”, even though I ultimately enjoyed Old World Blues more. Lonesome Road ties up the main story line and answers the remaining questions about your background, thereby making it essential to anyone who gives a damn about the game’s story.
Even though there were more “Oh fucks”, “god damnits” and “sons of bitches” exclaimed than at any other point in my time spent with New Vegas, Lonesome Road is worth the $10 (800 Microsoft Points) price of admission. Come for the story, stay for the loot. </blockquote>GameFront pretty obviously didn't enjoy the way Ulysses was written, 75/100.<blockquote>But it’s not all talking, on the Lonesome Road you’ll explore what is probably the most interesting environments found in a Fallout game to date. Really, I can’t understate the triumph of the design team here. The Divide is ravaged far more than other places in the Mojave Wasteland; the terrain itself has been altered, and so you’ll walk through buildings that are tilted at an angle or that are comely toppled, and at one point I found myself wandering through a cave that was made from buildings falling against each other. It’s was exhilarating.
It’s a shame, then, that exploration is hardly encouraged, as for the most part the Lonesome Road is a very linear experience. But that’s OK, because the journey is for the most part very interesting. Now, if only that one guy would have shut up.</blockquote>While Blistered Thumbs seemingly did, 8/10.<blockquote> In the end, Lonesome Road has put me in an awkward position. The DLC does some very interesting things with its storyline, and really doesn’t have any big detracting factors from it in terms of its quality. The only real bug I found was an enemy clipped through the floor and continued to follow me around for a bit, grunting at me. It was sort of like being followed by an invisible linebacker that’s too passive for his own good. So, let me say this: Lonesome Road is a great piece of DLC, but it’s one that you need to look up some video on to really decide whether or not you want to spend the cash. Watch some video, play it at a buddy’s house, or whatever you choose. This just isn’t one of those things you want to impulse buy, despite how good it is.</blockquote>Finally, Trendkiller Online rightly notes that the linearity of the DLC is a bit at odds with the tenets of the Fallout franchise, scoreless.<blockquote> This in no way makes this DLC bad, It’s just hard for me to recommend this to anyone other than a Fallout fanatic or a completionist. If you never ever played a Fallout game before but are looking to get into New Vegas now, I would recommend waiting for the inevitable game of the year edition. Simply put, this DLC is not representative of the greater Fallout series, It exists for those looking to put a cap on New Vegas, to finish it off, to get 100% completion. In the end it is enjoyable, if not a bit misled, but it should not be any gamers introduction to Fallout as it may make for a less than stellar first impression.
With that said, I salute Bethesda (and Obsidian) for what has been a thoroughly enjoyable game in New Vegas… but it’s clearly time to bring on Fallout 4!!</blockquote>