Re: hmm where to start
GameDev said:
Ok. Let's start with your constant referral to ME and anyone connected with me to be children. Great assumption, but totally invalid. Looks like you've learned netiquette from the WoW forum boards.
It's funny that you mention netiquette and don't bother to observe the same yourself. I also have to pity the people who follow the mental equivalent of a child.
Im 33 years old and a financial advisor for UBS PaineWebber with my CFP, Mr. Wonderful.
I hope you seriously know how to do that job. I would certainly hate for someone to have to diffuse the mess you'd undoubtedly create if your skills as a developer were applied to your job. After all, you are pretending to be a game developer, aren't you?
Yep old enough to have been one of the first people actually ONLINE because my mother was a professor at one of the first facilities ever to use it. Also someone who manages multiple people on detailed, drawn-out projects that last over years.
Lets see, this is most likely a lie, or you're just very stupid. Apparently, you suddenly developed some kind of brain disease and forgot netiquette from all that time ago, or you're bullshitting me. Given your absolutely pathetic display of development ability, your manner of hype, and your laughable design ideas, I would have to say that that you're a child. At least mentally.
Then lets look at the ages of the team members who have websites. Oh wait. The guys in California who actually do post-production on movies and tv commercials MUST be under 9 years old like you say...uhm not.
I wasn't talking about the artists. They can at least draw a McLaren. I was talking about the asinine people who thought this design idea had any basis in reality. You know, the morons who thought that the Fallout universe had something to do with a McLaren.
So lets just cross out every part of your flame that has to do with age. OOPS. Thats like half right there.
Let's cross out every bit of your pretentious hyping that would make BioWare envious and your annoying whining. Hey? Where'd you go?
Ok. Ill jump to some self-criticism. I posted advertising in a place where it wasnt welcome. I didnt really see it as advertising as much as "hey, here are some people with some knowledge and interest in an area that we like and we are generating content about. I bet they'd be interested in us and we would love to get feedback from them." If you didnt flame off at the mouth and actually ACTED like someone who was part of a COMMUNITY, then you would have taken my original and second post in the SPIRIT with which they were intended.
Bullshit. Now I know you're a child, at least mentally. Nobody with any bit of common sense would expect that load of unbelievable drivel to have any merit when you posted your initial post. Nice try, kid, but no cookie on that one.
Man you shouldnt make such generalizations if you cant back them up. My abbreviated 250-page game design document got compliments as well as criticism when I went to go discuss purchasing an Unreal3 license from Epic in Raliegh, NC. Hmmm, am I going to believe you...some flame off on the internet or them. Dont strain yourself figuring out my answer.
Congratulations, you know how to post messages.
That was a compliment, too.
I also don't care about Epic in regards to this discussion, as I've seen who has purchased licenses from them. I have seen a few dozen vaporware projects. To say that the sites you listed as "references" had a shitload more to do with the topic than you or your site did would have been the understatement of the year.
Not only that but in your speedy characterization thought you learned something about me from the question I asked, but in fact you didnt.
Ive played computer games since before the original Zork and Wizardry games. ive played MUDs like Desolation, RPGs like Loom, the original Bard's Tale, Wasteland and all of the Fallout games. Oh Ive played them...and my question about balance tells you nothing of my ability to create my OWN balance within my own world. You may think it does, but it doesnt.
You post this, but have problems in understanding basic character elements of the particular species? You certainly do go to great lengths to defend your ignorance. How about this for next time. Spend the time and effort you use in whining and coming up with validation about how you are a great "developer" because you've played some games, and actually strain your mental muscles and figure out your question for yourself. It's too fucking inane for me to really consider taking seriously and if you're serious about it, you really need a lot of help.
Now let's move on to your (typical, elitist) trashing of MMORPGs. Sure they are over-hyped, but the are the closest thing we have to the immersive virtual-reality worlds that people really crave. Or at least some of us. Sure, there will always be people who like disconnected, single-player RPGs. Im one of them. But one of the most important quests of the human condition is the quest to cure our aloneness. YOUR elitism trashing MMOs makes YOU laughable at best in your vision for what the gaming community wants.
You cant have even started a project like this and not read that wonderful diatribe called "So you want to make an MMORPG." Im glad you forfeited your own real opinion for someone elses drivel.
I suppose you cant stop spewing stuff out of your mouth, can you?
This, in context to your claims that the game would be a .Fallout-"inspired" MMO in the works'. You know, the original tag-line you came up with. I'm still trying to see, through all of your waffling, that this would resemble anything close to Fallout. Instead, it seems to be nothing more than an overglorified version of something a UT2004 mod is going to have far more interest in. The mechanics over the rest will take a back seat to the enjoyable action, they are likely not going to bother much with the annoying trvilialities and stairclimbing aspects of most MMOGs getting in the way of what would be the more enjoyable part.
You think that because you gave your reason why Fallout Online wouldnt work that you have the best and final opinion? Where do you get off? LM - frigging - AO.
Well, if you're so good at design, you figure out where it would only resemble Fallout in name only. Much like how with all the effort spent, UO was only a shade of Ultima. Excuse me as I don't exactly seem too thrilled about a game developed by someone who has at every turn appeared to shovel pure bullshit.
We arent aiming to be Fallout Online...which BTW people with millions of dollars are thinking is...wait for it....wait for it....a VIABLE idea. Call them sell out money whores all you want, but actual developers are more than toying with the idea.
Just because people have money and think it's brilliant doesn't mean that it's viable to make or publish. In case you were too busy sniveling, you might want to note that the MMORPG industry is severely saturated. It's gotten to the point where most people don't care. Thank you for proving you're also a stupid twit that's a few years too late with their bullshit trend chasing hype scheme.
And as I said, we arent aiming to be FO. We merely want to create a living breathing P-A MMO with heavy FO influences. Surely there is room for as MMO with the horror, despair, social commentary and humor of the P-A world.
Heavy Fallout influences...well, judging from what you already have, and from what you've already undoubtedly seen how mangling of the setting is treated in your so-called time in "lurking" on this forum, that you were be much wiser to come up with your own shit than use another title as a crutch. You are just looking for attention now, obviously. I'll have to give RPGCodex the link so they can have a chuckle, too.
Do we know how big the project as stated will be? Yep. Do we have what is called in software parlance as "feature creep" ? We sure do because we are game fanatics who have a vision of creating a whole world, not just part of one. Thats not to mention that many of the things we want to do are already coded into many of today's game engines, like vehicular combat.
Bullshit. Most of those words are just buzzwords. If there was anything behind them, I believe someone who would be so promotional about their own work would have gone into better details than what sounds like Yet Another DikuMUD from the early 90's.
As for your observation that fuel would eventually run out...uhm wow that's really an insight.
That was the main reason why Fallout's great war started, and after a while with no active fuel being made, the fuel supplies wouldn't last (even if not used, that shelf life thing again). Then, of course, you'd have to figure in that the way to get fuel was likely the target of a ground zero nuclear attack, as they are targeted for...some...reason... Will nukes, comes fallout, and that pretty much means the site is fucked. Radiation notwithstanding, you'd have to come up with a drilling, extraction, and refining method, especially if you expect to use the cars you have on the list. That is assuming that many cars are still intact, last that long without frequent care, and that someone would have practical knowledge of setting up a modern oil drill and refinery after the radiation disperses. One thing has been bugging me, however. If it's a MMORPG, how can you explain a few hundred McLarens in the post-apocalyptic wasteland? Many would undoubtedly get enough "phat lewt" or whatever to afford them. Care to explain that, O' Great Developah, or was this the first time you've thought about that aspect of a post-apocalyptic world?
If you need an idea about radiation, child, there's a bike tour news bit you can look up in our news forum.
You wouldnt think that maybe there could be storyline reasons written in to fix that? That the amount of people in our small part of the p-a world would be so small as to not even touch what % was being used by a whole world? You are the one with no creativity.
I wasn't talking about the oil fields running out, dumbshit.
You're the one using sock puppets here, you might want to be the one to explain or get laughed at. Remember, you already tried to sell people on this idea and it was as full of bullshit then.
Ok. So Im guilty of over-hyping a project. By saying we hope to live up to Fallout we werent trying to say "We are as good or better than Black Isle"...but that those are our INSPIRATIONS.
It wasnt even in my attempt to say "wow look at me Im so great"...what the spirit of my message was was "hey we have similar interests, there's an affinity here. Let's talk about things."
Then maybe that's what you should have said, instead of what you actually did say.
That is why I call you a child. You have a distinct lack of proficiency at communication.
Who am I kidding? You are lying as usual and your bullshit isn't as believable now as it was then.
Psychologically speaking, you are easy to dissect. You are a know-it-all and I happened to trample on your (percieved) subject of expertise. You mistakenly characterized my post as egotistic and puerille, when it was really and expression of over-excitement and like-mindedness.
No, you're a pretentious little attention whore, from everything in your whining to your hype. "Like-mindedness"? What the hell are you ON?!
I don't claim to know everything, though I have been in the industry for some time, around this site for a number of years, and I have batted the topic around to the point where most do have the clue that the game wouldn't resemble Fallout whatsoever in name.
I hope that between now and the day you die, you try to achieve something and along the way you have someone discourage you in a mean-spirited way. I hope they ridicule you and make you feel like crap.
I have achieved a lot. In fact, likely while you claimed you were going to school to be some banker's bitch, I was in interface testing and a bit in design under my mentors. While you were still in grade school, I was a MUD Imm and helped a number of fellow Imms out, especially when it came to dealing with problematic players. You see, you're only here now for my personal amusement, because you advertised and then tried to lie repeatedly about it. You did not lurk worth a damn, don't even bother to try to lie about that, either. You are now continuing the facade, or attempting to, but the game ends when I find you've become too pathetic in your dodging to prove that you know something about game design, quoting games you've played as references. Most people, if they knew their design well, would be able to tell me exactly where such elements would be rightfully placed, and how they would integrate with each other. Instead, you've been doing nothing but offer up excuses, sob stories, and lies.
Most likely the people at Epic nodded at the couple of brilliant things you might have stumbled onto, but otherwise cringed at the stunning level of incompetence of design.
Who the fuck calls the programmers a "Coding Group" if they have any sense of development? Not many.
Don't blame me because you're getting the heat. You're the one who put up the bait, now stop bitching.
It may take us forever to achieve our goals but we are a tight group of friends who are enjoying the journey. We were just looking for a few more friends along the way.
D'awww, that's cute. Too bad they don't understand that the person, or persons in design and PR both are doing a miserable job and should be fired.
Get off your high horse. Who made you God.
I killed God. Crank that through your "Bio-Borg" implant.