Fallout Shelter makes over $5 million

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Two tasty news tidbits for your viewing pleasure.

Forbes
brings us this article about Fallout Shelter for iOS, on the account of it making over $5 million in micro-transactions in a couple of weeks. A short review of the game is included, which makes some fairly good points about the viability of mobile gaming in relation to AAA titles.

Game Rant shares much of the same news, but also adds that Gamescom will be the next chance to see Fallout 4 in action. We can expect to see that in August. Most likely with news about the Android version of Fallout Shelter.

Bethesda sure does know how to rake in the caps.
 
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Please don't link to piracy/warez websites ever again. Thank you. There's an official website for South Park that streams all the episodes, anyway, so you didn't need to do that woo1108.
 
We've got Quake Con next week, so that's the next time F4 will be seen and questions answered, though it won't be broadcast/streamed/whatevered.
 
I don't understand why no one is jumping on the "aaa" mobile market... Android games suck ass and donkey balls (exception shadowrun, bg and icwd ports), and they still make money. Now if some well known dev studio were to make a decent game for the mobile market, they would be swimming in money..
 
I don't know why people are wasting money on those lunchboxes, how foolish. Is the game that fucking complex? It is really so easy anyways. You only really need to look at the game like maybe once a day if that. You send some people out, tap tap tap. I mean you regularly get lunchboxes anyways from your daily objectives. Don't people get this silly little thing is meant to kill time on the bus and not be this big deal.

Now CardHunter on Steam on the other hand; I'll pay for that w/expansions.
 
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Please don't link to piracy/warez websites ever again. Thank you. There's an official website for South Park that streams all the episodes, anyway, so you didn't need to do that woo1108.

Sorry, I didn't noticed :confused:.
It's very frustrating when dealing with foreign sites.


http://southpark.cc.com/full-episod...92d-b95b-9433e3f62f8d&position=3&sort=airdate

Cellphone games are all same.
some of them are free but fun from them are not free.
you need to buy items or unlocks to make them fun.
 
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We've got Quake Con next week, so that's the next time F4 will be seen and questions answered, though it won't be broadcast/streamed/whatevered.

That is correct. There will be people there reporting on what they see. We should learn a lot more by then.
 
I don't understand why no one is jumping on the "aaa" mobile market... Android games suck ass and donkey balls (exception shadowrun, bg and icwd ports), and they still make money. Now if some well known dev studio were to make a decent game for the mobile market, they would be swimming in money..

Bethesda mentioned part of the reason why a few days after E3: If they had simply announced that they were working on a free-to-play mobile game with micro-transactions, the gaming community would have been in uproar about how its not what they want. By announcing F4, along with 'oh, we've also put together a mobile game', they snuck past the outrage.
 
I don't understand why no one is jumping on the "aaa" mobile market... Android games suck ass and donkey balls (exception shadowrun, bg and icwd ports), and they still make money. Now if some well known dev studio were to make a decent game for the mobile market, they would be swimming in money..

Bethesda mentioned part of the reason why a few days after E3: If they had simply announced that they were working on a free-to-play mobile game with micro-transactions, the gaming community would have been in uproar about how its not what they want. By announcing F4, along with 'oh, we've also put together a mobile game', they snuck past the outrage.

Who cares about the gaming community. Everyone has a smartphone (including gamers), so i don't understand why these money loving companies are not making a push for the biggest market out there.
 
Because most smartphone users only want to pay a couple of dollars at the most for their apps and games. How many would have payed 50$ to play Fallout 3 on a 5 inch screen without mouse/keyboard or any mods?
 
Because most smartphone users only want to pay a couple of dollars at the most for their apps and games. How many would have payed 50$ to play Fallout 3 on a 5 inch screen without mouse/keyboard or any mods?

Who would sell a 7 year old game for 50 bucks? You can make mobile games on a tighter budget, as the tech is behind at 7-8 years and adjust the price accordingly (btw, i saw a youtube video of someone playing oblivion on a tablet without problems) .

Who would play Baldurs Gate and IceWind Dale on a 5 inch screen, without mods? Well, it seems like a bunch of people, if you look at android play store.

EVEN IF games were 50 bucks, the same people who made bethesda 5.7 million bucks, would gladly pay 50 bucks. Look at how the console game prices gone up, and nobody gave a fuck. To give you perspective, people spend 20 bucks on one hat in Team Fortress 2.
 
Strike!! (yes i'm being silly rooting on this debate, reason: i think this is fun and i have no view of my own on it)
 
Who cares about the gaming community. Everyone has a smartphone (including gamers), so i don't understand why these money loving companies are not making a push for the biggest market out there.

Square attempted doing that with a Deus Ex game. They announced there would be one, then revealed Deus Ex: The Fall - The community spat in their faces and the game flopped.
 
I'll be at GamesCom as inXile's resident traveling conference person. Maybe I should drop by and say hi to Bethesda. I did drop by at E3 to take a quick look around...
 
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