Just a few questions for the experts the character type that I am building for Fallout 1 and 2 and getting the dvd collection.
1) If you get the Lifegiver Perk, does it just add when you level afterwards? In the same way, if you get your Endurance or Strength upgraded later, does it add hit points retroactively?
2) Has anyone been able to determine the exact mechanics of the sneak skill? Light penalties? Proximity? If I get it to 101%, how easily can I move around people?
3) I played a quick test run of a CH 2 character, and when I got to the Hub Mrs. Stapleton's book were like $5000 each, and Jacob's price were sky high as well. Even when I edited to high CH and barter this was true. Did I hit a known bug?
4) Anyway to mod the time limits at the end, like no being able to enter the Blades map (and thus use Zack) or the Followers get whacked by the mutants. These invasion time limits seem a bit strange to me especially if I already took about the Mutant Base...
5) Anyone every figure out what the critical hit tables look like? There seems to be a lot of internal mechanics that are not spelled out in the manuals of elsewhere
Thanks!
1) If you get the Lifegiver Perk, does it just add when you level afterwards? In the same way, if you get your Endurance or Strength upgraded later, does it add hit points retroactively?
2) Has anyone been able to determine the exact mechanics of the sneak skill? Light penalties? Proximity? If I get it to 101%, how easily can I move around people?
3) I played a quick test run of a CH 2 character, and when I got to the Hub Mrs. Stapleton's book were like $5000 each, and Jacob's price were sky high as well. Even when I edited to high CH and barter this was true. Did I hit a known bug?
4) Anyway to mod the time limits at the end, like no being able to enter the Blades map (and thus use Zack) or the Followers get whacked by the mutants. These invasion time limits seem a bit strange to me especially if I already took about the Mutant Base...
5) Anyone every figure out what the critical hit tables look like? There seems to be a lot of internal mechanics that are not spelled out in the manuals of elsewhere
Thanks!