Another disappointment... Do you guys remember the Saugus Ironworks? The one where Forged have their base? I heard it's a bitch to fight there, with all those flamers and molotovs flying around. So I went there all suited up, clad in power armor and eradicated all hostiles. I destroyed anything that opposed me and finished the quest with saving that stupid farm boy. Good times. Of course I also stripped the place of everything that was not bolted to the floor. I left the place cleared of everything.
Something like an in-game week later I get a minutemen quest to help some settlement. They ask me to go and kill some raiders that pester them... And guess where did they send me... Yup, Saugus Ironworks. First I thought it was just a bug and maybe the quest will complete itself if I just go there, because I cleared the place before. So I fast travel there and am immediately washed in fire from all those molotovs and flamers. Yup. In Fallout 4 you grind so hard, they reuse CLEARED dungeons. What's even funnier, at the end of a dungeon there was a "Forged leader" waiting for me. In a suit of power armor. At least he wasn't wielding a shishkebab, as that would be too much. Oh, and all the loot spawned too. The place was filled with stuff to pick up.
I don't know about you, but to me it's just pathetic. Absolutely pathetic.
I was surprised too. I did a number of Minutemen and Brotherhood of Steel quests (Eradication and obtaining tech). Far as I can tell, those are repeatable quests you can do over and over for XP and ammo/materials.
It does make some sense considering one of the advertised features was no level cap. I'm guessing that once you finish the game, and explore everywhere, it still gives you something to do for XP.
I've since discovered another one fro the Brotherhood where you procure food from settlements. I imagine that the new enemies don't spawn until you actually accept the quest.
Or at least I hope so.