Let me just say what i think about some guis (just my opinion).
This could give you an idea to work on a new one if you are thinking about it that is. I think that upgrading the gui is one of the fundamental things on modding because it's a think that we are seeing everytime but it's also the hardest thing to mod imo because you can't let it looks like a FOT gui, too bright and too shiny but you can't also let it be a mixture of old and new. A thing i would like to experience is suffer upgrades to the gui itself during the game. For example add that thingy that i forgot what it does in fact (lol), that reveals some things in the "MAP" button, that would be nice to implement to pipboy, not carrying it around, imo. But that is for other modders maybe. Well here is what i think:
- Pros:
> the fact it's based on F1 GUI.
> the new weapon button, a little to fancy with those "squares" around the button, but i still like the idea.
> the skilldex letter looks better than the one used on F1 Gui
- Cons:
> the wires doesn't need to be outside, i think it doesn't need to look made by hand.
> the shadow of the red button on the right makes the button look like it isn't on the same level as the left one.
> the map cha pip buttons look already pressed.
> the weapon button looks more techie than the rest of the menu.
(the first one is something based on this so it's about the same)
- Pros:
> the fact the menu stays with the same color as the inventory.
- Cons:
> looks too hand made for a before fall tech item.
- Pros:
> More techie than the one from F1.
> The grey and the brown give a look of some metal that rusted with the time.
> The buttons are more suitable.
- Cons:
> Menu color doesn't match with other things like inventory, cha, pip, savegame.
> Square "fight box" looks older than the rest of the gui.
(Black Steel GUI)
- Pros:
> The techie looks, definitely the best one in this aspect.
> Ammo slot that really looks like it. (when i first played FO i was troubled with that green dots: "What is that? O_o")
> Color matches "fight box", cha, pip, map buttons
> Almost everything looks good to me.
- Cons:
> Well the color seems too "copper" in some spots and looks like wood sometimes, maybe some scratches or water marks (rust) would do the thing.
> boxes in the HP and AC would be nice (and the letters saying HP and AC too
).
> the weapon button doesnt fit (color, aspect).
> the screen on the left could be worked on.